Sammlung von Newsfeeds
BenJewer writes: Hi! Just sharing my latest animation, a dogfight between an X-Wing and a TIE fighter. This animation was rendered in Eevee using the Real Object Based Motion Blur addon for sampled motion blur. Models were created in Blender and textured in Substance Painter. Cheers! Ben
p2design writes: Hi Everyone! In this new video, I want to share one of the tip I've learned recently and that is a game changer for animators. This is something I've learned from Annie Awards Nominee Richard Lico's latest course. Space switching in blender. A fast, intuitive and non destructive way to edit your animations. [...]
Paul Caggegi writes: Hi Blendernation! I recently hit a milestone on Youtube: 10,000 subscribers! To mark this, I've released an update to the FREE version of the Manga Shader for use in Blender 2.80 and later, specifically in the Eevee render engine. It's responsive to in-scene lighting, has some new controls and a selection of [...]
About Me My name is Jason Battersby, I’m a Canadian automotive exterior designer currently working for Audi Design in Ingolstadt, Germany. I have always been passionate about automotive design, as well as anything 3D related. Ever since my first 3D courses in college—Solidworks & Alias Studio Tools at the time—I have been drawn towards using [...]
Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.
The post Big Blender Projects 2020 - Blender Today Live #88 appeared first on BlenderNation.
jtornhill writes: My new course, “Blender 2.8x Eevee made easy”, is finally finished and launched!! You will find it on Udemy (30 days special price link) (online course (easier for me to help you there), or FlippedNormals (download content to your computer, then you don’t have to be online); Eevee is the new Render Engine [...]
Die Homepage habt Ihr sicherlich schon entdeckt, aber ab sofort könnt Ihr auch Tickets für das DrupalCamping 2020 kaufen! Wartet nicht zu lange damit, sonst gibt's keine mehr:
DECODED writes: Creating a photo-realistic render is something that many 3D artists find overwhelming, but it's actually a very simple process. In this video, I'll show you how I created a realistic Margarita cocktail from start to finish, including every technique and time-saving trick I used to add an extra level of realism to the [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! The Tooki Totem from Stitchy in Tooki Trouble by Polygoat on Sketchfab THE FORGOTTEN SANDS | LOW POLY GAME LEVEL by murilo.kleine on Sketchfab A quiet place by [...]
The post My favourite Blender Art on Sketchfab: 2020, week 5 appeared first on BlenderNation.
Jan van den Hemel writes: The Blender Fracture Build modifier is an awesome tool for destruction and it lets you easily add smoke and debris to your simulations. But how do we get that stuff back into Blender 2.8? Well, check out this one-minute video to find out!
Masha Bazueva writes: Today's topic for Sculpt January 2020 is “ Satisfied” in the category “Internal”. Think back to your latest sculpture you were especially proud of. How did it make you feel? Awesome, right? Now back to your workstation and put that feeling into a completely new artwork! Sculpt January is the yearly event [...]
Jan van den Hemel writes: Selecting many faces can be tricky. Luckily, there are a couple of keyboard shortcuts that lets us quickly select all the faces connected to just one selected face. This short video explains how.
pascalJardin writes: I created a free app for iphone X and a blender add-on to import facial data into Blender!
OnlineRender writes: Recently just released KeKit brings some much needed functionality to Blender, with a whole array of production tools. Highly recommend.
The post Blender Add-on Overview: KeKit (FREE) "excellent production tool" appeared first on BlenderNation.
Lumeo writes: Beginner texture painting tutorial in Blender.
The post Fastest And Easiest Blender Texture Painting Tutorial Ever! 2020 appeared first on BlenderNation.
MJ Vilches writes: A timelapse video of the full rigging process of myself as a CG character. I use this in making animations for this series of videos I make on YouTube called "Journey to Awesomeness". There are timestamps in the description so you can skip to parts that interests you and you can also [...]
The post Rigging MJ using Rigify in Blender 2.81(Timelapse) appeared first on BlenderNation.
jsabbott writes: In this tutorial, we will be making low-poly train passenger vehicle. This will be a multi-tutorial series where we make a low-poly train and then animate it along a track.
The post Low-Poly Train (Part 2 – Passenger Car) | Blender 2.81 appeared first on BlenderNation.
Masha Bazueva writes: Today's topic for Sculpt January 2020 is “ Luggage” in the category “Inanimate”. Whether you're going for grandpa's old suitcase or a traveler's heavy bagpack, luggage is a great way for practicing the sculpting of different kinds of materials. Sculpt January is the yearly event for challenging your sculpting skills (since 2015). [...]
Aidy Burrows writes: Blender 2.81 now ships with two new ways to remesh your models, a fast one based on volumes and another one preserving quads. Let’s take a look at how they might affect our hard surface workflow!
CBaileyFilm writes: Ever wanted to learn how to make a massive, blade-runner style cityscape in blender? This tutorial series teaches you how! By unlocking the power of particles we go through the steps involved in making a fully realised scene, complete with flying cars, atmosphere and weather effects! Five episodes are live now at CBaileyFilm.com [...]