Sammlung von Newsfeeds
polygonrunway writes: New commentary tutorial! Let's create spooky Halloween scene in Blender 2.83 and add some smoke! Free scene download on Gumroad.
jayanam writes: Here is a new Blender hard surface sculpting tutorial series in which I will create a stylized axe sculpt. In this first I part I draw the sketch and import it into Blender as reference image.
The post Blender Hard surface sculpting tutorial : Sketching appeared first on BlenderNation.
Blender Daily writes: Has Blender ever deleted some of your materials and you don't know why that happened? Then watch this video to understand the material management in Blender and prevent your shaders from disappearing! This is the first video of a tutorial series, in which Karim Joseph goes through everything that might be confusing [...]
About Hello fellow humans! My real name is Luis Mario Carlini Ruocco but I'm better known as Cosmik Madness. I'm an Argentinian freelance digital artist, animator, and musician. I started using Blender when I was working on my college diploma, almost 10 years ago. I love old Science Fiction B-movies and fantasy RPGs and that's [...]
David Forest writes: We just released on latest tutorial, this time on how to make Ghibli-style clouds in 3D! Join us for a deep dive into volumetrics, as we explore a way to seamlessly combine painted textures and procedural maps for maximum artistic control.
Artur writes: Full CG shots made as my university graduation project. Main tool was Blender of course but during production I've been also using Substance Painter, Nuke, DaVinci Resolve and Photoshop. Watch until the end because there is small breakdown ;) You can get more info about project here.
Robert Rioux writes: Hey! Blender Bob here! Could As Astra be done in Blender? Let's check it out.
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Pirate Ship - VFX Shot and Breakdown Star Trek Fan Art Tyler Durden The Lord of the Coins Death Spirit Stewart platform Old man Default [...]
Vilem Duha writes: Until recently, some countries were blocked from using BlenderKit Full, simply because PayPal isn't available everywhere. Also, our users requested our subscription to be recurrent, so they don't have to re-subscribe regularly. We fixed both of these issues by introducing a new payment gate, which supports credit cards and also recurring payments. [...]
The post BlenderKit now available in more countries - 25% off [$] appeared first on BlenderNation.
swords-neko writes: a quick explanation of how to set up a more Zbrush / 3d Coat feeling workspace within Blender including turning on retopology features not enabled by default setting up matcaps and a dark viewport environment and how to enable a third party brush library add on for quick access to your brush and [...]
Soft8Soft writes: Dear friends! We have released a new version of Verge3D for Blender, a powerful toolkit for creating interactive web-based content. What's new: 3D scroll transition effect for landing pages and presentations! Visual scripting got multi-line and script puzzles. OSL Shaders support. Cycles' Wavelength node. Low-latency Web Audio backend for sounds. AR Modes (looking [...]
Jacob Swing writes: In this two part tutorial series, we go over the ins and outs of using the keying node in the Blender compositor. Part 1 looks at how to use the Keying node in order to properly extract a clean alpha and then Part 2 looks at color grading the footage in order [...]
jayanam writes: Here is a Blender video about a new sculpting feature in version 2.91: Switching the active object directly in sculpt mode by hovering over it and pressing the D key - with this you dont have to switch the modes anymore to change the active object.
The post New Sculpting Feature in Blender 2.91 : Multiple Object Support appeared first on BlenderNation.
EEVEE just got GGX Multi-scatter support, courtesy of Clement Foucault, the brain behind the powerful render engine. Multi-scatter becomes very useful in materials that have high roughness, by better preserving energy over the traditional GGX implementation, which tends to darken around the edges. GGX Multi-scatter usually comes with a noticeable performance hit, but Clement’s implementation [...]
Oliver J Post writes: Hey everyone! I am really excited to show you my new addon, InstaMat, that aims to redefine the material workflow in Blender! I recommend watching the video below to get an overview of all the features. The main goal of the addon is making the editing, managing and creation of materials [...]
TheGiven writes: Hi Bart, Scale in 3D models and rendering is VITAL yet so often ignored or overlooked. See why it's so important and how to work with it.
The post How working with scale will give you better render in Blender appeared first on BlenderNation.
The first “corrective” release of Blender 2.90 is out! Blender 2.90.1 is here! This corrective release includes 39 bug fixes to improve stability. Updating is highly recommended. ?? Download: https://t.co/WmLeld3WsM? Changelog: https://t.co/Ar8fLM84ZA Steam, Windows Store, and Snap will update automatically. #b3d — Blender (@Blender) September 23, 2020 Blender 2.90.1 is out, coming in hot with [...]
Jan van den Hemel writes: When working with heavy scenes that feature many subdivided objects and particles, even the best computers can have trouble showing everything in the viewport. Using Simplify, Culling and Clipping Regions to speed up your viewport is necessary and helps to keep it fun to work on your scene. Demo files [...]
The post Blender Secrets - Speed up your viewport with Simplify appeared first on BlenderNation.
FelineEntity writes: Hey there, Feline here! Today I wanna show you how to achieve multiple outline layers in Blender 2.9. The workflow gives you full control over every single layer, while still aligning with the original mesh. Enjoy! firstname.lastname@example.org
The post How to create multiple outline layers in Blender 2.9 appeared first on BlenderNation.
Marko Prpic Zets writes: SPEED & POWER 'Terrain Mixer' is a super-fast solution for Blender to build your next terrain. It is a perfect tool for Environment Artists, Game Artists, Matte Painters, Concept Artists, and Illustrators. 'Terrain Mixer' will give you the ultimate power and speed to create all sorts of terrains for your next [...]