Sammlung von Newsfeeds
Metin Seven writes: The Italian fashion company Marni approached me to create a number of voxel-style videos introducing a new line of products featuring pixel-like patterns. The videos had to be very short — about 10 seconds each — and a minimalistic look was desired. I proposed to pay a tribute to classic 8-bit games, [...]
Erik writes: I have just released another article. This time on boolean modifiers. It is quite common to run into problems with booleans and while there are easy fixes, it may not be so easy if you don't know the steps. That is why I wrote this and I hope that it will be useful [...]
My name is Michael Soluyanov, and I’m from Russia. I have been admin of a key group of Blender users in the VK social network (most popular in Russia) for over 10 years, and I work in a company as a 3D generalist. You probably saw my works on BlenderNation previously, for example the phone [...]
3Dtinkerer writes: In this video I go over the basic setup for soft body physics in Blender 2.8. Soft body physics in blender are poorly documented so I hope that this video is able to make sense of the abstract settings. If you have any questions or comments feel free to leave them below.
The post How To Use Soft Body Physics In Blender (Blender 2.8) appeared first on BlenderNation.
Akash Hamirwasia writes: Usually, it is through a YouTube video or blog post we come to know about a new add-on, and there isn't a proper platform dedicated to listing them correctly. This is what Blender Depot aims to solve. It is a platform that allows artists to finally use great add-ons by the community [...]
The post Blender Depot - Browse and batch install Blender add-ons appeared first on BlenderNation.
YanSculpts writes: Here is part 2 of the creation of Sonic. I will go through things like creating the electricity, texturing in Blender eevee and more: If you missed part 1, here it is:
The post Sonic The Hedgehog - Part 2 - Creating the Electricity and Texturing in Blender EEVEE appeared first on BlenderNation.
Jan van den Hemel writes: To keyframe animate the render visibility of an object, simply make a key for the camera icon! But wait... where did that icon go in Blender 2.8? Thanks to @CWernerArt on Twitter for helping me find the simple solution to this!
The post Daily Blender Tip 263: Keyframe animate render visibility in 2.8 appeared first on BlenderNation.
Porter Nielsen writes: In this tutorial, we look at the remesh modifier and its many functions. We also look at how the remesh modifier can be used to create even uniform displacements from a heightmap.
It's happening. Blender.Today is a weekly live show highlighting the latest news on Blender 2.80 and the community.
Jared Owen writes: I've always wanted to make an animation about the Hindenburg. Airships are fascinating to me! There's more details I would have loved to include but the video was already approaching 10 minutes so at some point I had to call it good. Animating the flames during the crash scene took the longest. [...]
Here are the weekly meeting notes of the Blender developers. Development For developers, the user interface and Python API will be frozen at the end of today. We will wait two days before making it official in case serious issues come up. There are a few exceptions that might still change: UV editing toolbar and [...]
cgijoe writes: We wanted to announce the release of the first episode of our sci-fi show, CULTURESPORT. It's a web-series, made in Blender, about a chat-bot who becomes self-aware and recruits an army of teenagers to take over the world. You can watch the full episode on our Kickstarter page, where we've launched a campaign [...]
TheGiven writes: It's Week 21 in the #Blender52 Challenge and this weeks theme is "Travel". Week 21 also see's the start of several competitions being run by #Blender52. Where you can win prizes from Gleb Alexandrov, Aidy Burrows, Zach Reinhardt and more! Find out more about the competitions, the #Blender52 project and more at their [...]
pavla writes: Decals are an effective way to add isolated details to a model without having to incorporate it directly into the main model or main texture maps. In this video, Thibaut demonstrates a clever workflow for creating and projecting flexible, clean decals using Blender booleans and projecting UVs from the camera view. There are [...]
The post Free tutorial: Smart Workflow for Adding Decals [promoted] appeared first on BlenderNation.
luwizart writes: This course includes nine (9) videos, and about 1hr+ duration time, taking you through everything you need to know about fur grooming in Blender 2.80. And it is for everyone, from advance to beginners.
Jan van den Hemel writes: Aligning objects to the camera view is slightly different in Blender 2.8. This quick tip shows you how to do it in both 2.7 and 2.8.
The post Daily Blender Tip 262: Align Objects to Camera View appeared first on BlenderNation.
Markom3D writes: Using Blender, this is another way to create scifi panels and works very well for curved surfaces. Please make sure that you like and subscribe to the channel .
Quentin Le Duff writes: Hello, I want to share with you one of my favorite projects with Blender. It is a realistic Siberian tiger, textured and armatured. I added fur for more realism too. Here are some pictures of this model : I also made a short video of presentation for this tiger : If [...]
Hi there! I’m Cheryl Chen, and I’m a student in London. I’ve been learning Blender for the past 5 years by poring over YouTube tutorials, getting feedback from online forums, and just trying and failing a lot. I don’t particularly have any other background in 3D, but I really enjoy making characters. For a bit [...]
lsuwizart writes: Corrective Shape keys helps push your rigs to another level. i will be be showing you guys today how to archive this easily in blender 2.80