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Darkfall writes: In this Video we will be creating a Dragons Egg which will then be printed out. If you want to download this Model check the link below. Creating the Egg was simple enough with the help of Proportional editing. Then We will add some scales using the Displace Modifier and an image from [...]
3D Artist Francisco Azevedo shares how an ArtStation Challenge theme inspired him to create his staff picked Oni Chan Maskless model. My main tools are Blender and Zbrush. Blender is the workhorse for modelling, animation, UVs, etc. Zbrush is more of a hobby tool and a backup for occasional sculpting and blocking out. I do [...]
Brecht writes: New Features and Changes The focus remains on stabilizing 2.80, about 75 bugs were fixed last week. Video sequencer text strips now support selecting a font. Grease pencil: New cutter tool to trim strokes and help cleaning up drawings. New set of constraints and guides to draw different types of shapes. New segment [...]
Thatimst3r writes: Hi everyone! I've created a modular components demo, demonstrating how to use the Python Components in UPBGE 0.2.4. The whole demo was written with only 335 lines of code and 0 logic bricks (previously impossible with standard BGE). UPBGE is an upgraded branch of the standard 2.79 Blender Game Engine, adding much more [...]
ChrisP writes: In this video series we will take an early look at Animation Nodes 2.1 in Blender 2.8. We start the series with a simple AN setup: Positioning and animating some MetaBalls using the "Vector Wiggle" node. 00:17 Installation 01:30 Get started with AN 04:44 Start of 1st Tutorial Check the links in the [...]
The post #1 - Animation Nodes in Blender 2.8 - Tutorial Series appeared first on BlenderNation.
The Blender Foundation's Flamenco render manager has just received an update that improves the dashboard, logging and worker robustness. Sybren Stüvel writes: Yesterday Flamenco Manager 2.3 and today Flamenco Worker 2.2 have been released. To use all the new goodness, Flamenco Server should be updated to 2.2 or newer (which is naturally already the case [...]
The post Flamenco Render Manager Updated: Manager 2.3 and Worker 2.2 appeared first on BlenderNation.
This new Add-on lets you interactively 'draw' and modify convincing tree models in Blender. NewGrowth is a Blender add-on that lets you draw trees interactively. Using brush strokes you can direct the growth of twigs and let them grow into branches. You can prune existing branches as well. NewGrowth gives you full control to create [...]
Das Joomla! Projekt hat nun das Release Joomla! 3.9.2 veröffentlicht. Diese neue Version enthält über 50 Fehlerkorrekturen und Verbesserungen sowie vier Security patches.
About My name is Kenji and I would like to thank Blender Nation for giving me the opportunity to present one of my artworks. A few months ago, I started to learn Blender and I decided to commit myself to this amazing open source software. Over the years I have been trying different 3D creation [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Dioghaltas by Garm on Sketchfab Bento for my sweetheart by dennys on Sketchfab Every gig, ever... by PippyJ on Sketchfab Low poly Sci-Fi dudes by graft on Sketchfab [...]
The post My favourite Blender Art on Sketchfab: 2019, week 3 appeared first on BlenderNation.
jayanam writes: Here is a video for using Booleans like a pro with Blender 2.8 and Fast Carve. For inspiration I use a video from my friend and #Blender youtuber Mr. Sorbias, check out his channel as well!
The post Use Booleans like a Pro with Blender 2.8 & Fast Carve appeared first on BlenderNation.
Miroslav writes: This is another EEVEE render test to check the ability of a new Blender realtime renderer for production. It has some limitations and issues but works great. I took my old watch 3D model and made new animation and shading inside Blender.
Joakim Tornhill (Blender Insight) writes: Many have wondered how I was able to create flowers and landscapes just by using a simple plane or sphere and some vector displacement. Well, I did a tutorial, so now you all can learn how to use the vector displacement and color your result in a descent way. Enjoy [...]
Nutti writes: The Add-on "Screencast Keys" has been developed by many developers. "Screencast Keys" is very useful add-on for the tutorial creator to display the status of Keyboard/Mouse. It continues to be improved by the developer. For example, new features are added to this add-on in version 2.x. Display Operation executed last time Change area/region/window [...]
William Silva writes: Video Commercial study using BMW M2. Blender EEVEE and last take in Cycles Render.
Yegor writes: My approach for the interior render speed up. This is a starting setup. You can increase the sampling and get a perfect result for just a little bit longer time, than I described in the video. Or you can lower the samples down to 0 and create a very fast previsualization for any [...]
jayanam writes: In this Armory 3d 0.6 alpha & Blender 2.8 video tutorial I show how to use 3d logic nodes - as an example project I use the tanks tutorial, that you can download from the Armory 3d GitHub.
Luis Cherubini writes: Hello everyone! Some people have been asking me about sync workflows between Painter and 2.8, so I decided to put up this quick video showcasing how you can use some of the HDRs that comes with Substance Painter into Blender Eevee! Enjoy
Matthew Inglis writes: A timelapse of the creation of a low poly airplane animation in Blender 2.8.
About My name is Carlos Sosa, I’m a 3D artist from Quito, Ecuador. I’m 36 years old and I’m the Multimedia Director at the Metropolitan Institute of Design in Quito. I’m also one of the 3D instructors at the Institute. We are the first education institution in Ecuador to use Blender as our weapon of [...]