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Jacques Lucke has just followed his powerful Mesh to Volume modifier with the perfect partner, promising powerful results when used in tandem. This partner in question is a new volume displace modifier, which extends the artist's ability to manipulate and render volumes in EEVEE and Blender in general. https://dev-files.blender.org/file/data/zqfuymohb6hfv3pvnotw/PHID-FILE-kxi4lc33cbuw5jxqomac/volume_displacement_test-2020-10-07_13.28.57.mp4This modifier is quite straightforward to describe [...]
CGLife writes: Hello everyone, in this tutorial I show you how to deal with rotated objects in Blender. When objects are rotated it can be difficult to orientate them, but after watching this video you should have no trouble at all with shifting any rotated object and snapping them to any other object in Blender.
The post Dealing with Rotated Objects in blender | Quick Tip appeared first on BlenderNation.
Koumis writes: Inset boolean are a great way to complex shapes easily. Especially for sci fi modelling. I'll show how you can do a inset boolean with the free add on Jmesh tools.
Fran Alburquerque writes: Hello! I want to share my latest project with all of you. This is an artistic view of a sunny day in the late 70s Barcelona's Gothic Quarter, featuring some iconic urban elements, cars and buildings. You can see more of my work here.
The post Barcelona 40 years ago: a 3D dive into the Old Town appeared first on BlenderNation.
Myself Hi, my name is Vallen and I'm a character animator from Belarus. I've been in the industry for 7+ years now, working in games, commercials, TV, and features. In 2019 I worked on my latest short film, "I Sculpt...". It's my third Blender short film and I'm gonna walk you through the process of [...]
Erin writes: The "CGI look", more often than not, is caused by impossibly clean scenes. In this tutorial I show how to create mud, rust, scratches, and edge wear procedurally in Blender! If you enjoy procedural content like this consider subscribing! For access to more procedural artists and resources, jump into the discord server.
jayanam writes: In this tutorial I show how to export a FreeCAD model as STL file and then import it into Blender 2.9. Although it is a straight forward process there are a few small issues that have to be solved to be able to work well with the mesh in Blender. I will explain [...]
ab3d writes: I made this tutorial a while ago, but I decided I would share it with the larger community. I found an After Effects tutorial on YouTube and I wanted to recreate it without having to pay for Creative Cloud. So I recreated the animation in Blender and made a tutorial on it. Hope [...]
Koumis writes: A quick technique for making a walk cycle in a few steps. It is great for beginners!
Dikko writes: In this video I go through the process of blocking out an effective armature from scratch. I go through how to orient the bone structure effectively and finish up with some quick articulation tests! Easy breezy! https://www.youtube.com/watch?v=NOmO3sBFNDU
The post Character Rigging In Blender 03 - Blocking out the Armature!! appeared first on BlenderNation.
Davide Tirindelli writes: Hi everyone, i needed solar panels for a projects so i thought i’d make a bunch more of them and release them as a small asset pack, that you can download here for free (or with a donation if you feel like it). just refresh the page a few times if it [...]
MartinKlekner writes: Hey there Blender friends, I prepared 4 videos featuring 45 minutes of my process of creating hair and beards for my Heroes of Bronze characters. You can now watch all the parts here: Cheers, Martin www.heroesofbronze.com
Jamie writes: Another timelapse sculpt from Dragonboots Studios. This time one of those creepy monsters from the 1984 movie Gremlins. Sculpting this beast has taken 30+ hours and a couple of weeks working an hour or two each day. In this video I'll be covering blocking, remeshing, basic sculpting and retopology. Stay tuned for part [...]
BlenderNow writes: New version of Transportation v1.2 is available now on BlenderMarket with 5 new vehicles, new HDRIs, new carpaint and more! 10% off with the code "NEWTRANSPORTATION" until October 18. Best Add-on Mega Pack +55 Car and Vehicle in the world for Blender - Cycles and Eevee Transportation is a complete Blender add-on (2.80,2.81,2.82, [...]
Brent writes: Here's a short, stylistic trailer to a game I've been developing for almost a year now. It's a classic survival horror game from the PS2 era. A mix between Alone In the Dark & Silent Hill. This was made entirely in Blender 3D. I've been using Blender for over a decade now. I [...]
The post Silent Hill Inspired Horror Game (Made Entirely In Blender 3D) appeared first on BlenderNation.
The amazing Grease Pencil team is always hard at work developing and updating this groundbreaking Blender module. This time it’s Samuel Bernou’s hard work, in the form of an official Grease Pencil plugin, that just made it into Blender 2.91! Achievement unlocked : The "grease pencil tools" add-on I developed is officially bundled in Blender [...]
The post New Official Grease Pencil Addon Bundled with Blender 2.91 appeared first on BlenderNation.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work!
jayanam writes: This is a new Blender tutorial for beginners in which I show how to create keyframe animations with simple objects. I explain insertion of keyframes manually by pressing the I key and also the auto keying feature for creating keyframes in the timeline.
Christina Myrvold writes: Want to learn how to create a Parallax Effect/Animated Shot in Blender using a combination of 2D images and 3D assets/megascans? Look no further! In this week's POLYCOSM video we go over camera projection mapping, camera animation and how to use and paint over Quixel Megascans in order to obtain a hand-painted [...]
The post Combining 2D And 3D To Create A Parallax Effect in Blender appeared first on BlenderNation.
Curtis Holt writes: Hi everyone, In this collaboration video with Ben (bbbn19), I show you a new freely-available technique for getting realtime shader displacement inside of EEVEE. The effect works by creating multiple layers of geometry to give the illusion of 3D depth. It can be controlled within the material nodes, giving you amazing amounts [...]