Sammlung von Newsfeeds
Edgeloopmag writes: Hello, I wanted to share with you a passion project of mine, Edge Loop Magazine. Ever since the Blender Art magazine stopped in 2015, I've felt like that was something missing that I wanted to see again. So I decided to start making one myself. The goal of this magazine is to focus [...]
Martin Eschoyez writes: My name is Martín Eschoyez, animator, illustrator and designer from Córdoba, Argentina; I have been working in animation for more than 20 years, I give classes, talks and workshops in Educational Institutions and Cultural Centers, we have with other colleagues an independent comic book publisher (Buen Gusto Ediciones) and i managed to [...]
The post New YouTube channel & Patreon for animation by Martín Eschoyez (Spanish) appeared first on BlenderNation.
Jan van den Hemel writes: To model an airplane wing, all you need is blueprints, some vertices and the following short video.
futurehack writes: Blender 2.83 release is expected on June 3rd (https://developer.blender.org/project/view/105/), thus it is time for another LA.blend meetup! Due to the pandemic, this meeting will be completely virtual via Zoom. So put on your pants, switch on your webcam, and join us from your couch to discover what's new with Blender, watch Blender 2.83 [...]
The post Los Angeles Blender Users Group (LA.blend) May 23 Meeting appeared first on BlenderNation.
Curtis Holt writes: Hi everyone, In this video, I provide a breakdown of my recent attempt to create a procedural alien environment in Blender 2.82. We'll take a look at: How to use the modifier stack to create strange rocky shapes. Using materials with adaptive subdivision and displacement to create the ground topology. Using generated [...]
GDQuest writes: Power Sequencer brings smart new editing features to edit faster with Blender's Video Sequence Editor. It is an official Blender add-on, included in Blender since version 2.81 The new version brings yet another pass of polish on the tools, addressing bugs, and adding quality of life improvements. It's the last version compatible with [...]
DanielGrove writes: In this video I'll show you how to use free 3d scanned models (and where to get them) to make amazing and photorealistic scenes in just minutes. Also covered are helpful tips for materials, object manipulation, and rendering.
Joseph writes: Hey BlenderNation! In this video I show how you can create simple city setups in Blender 2.82 using some 3d city assets and a basic particle system. I use this technique all the time to create variation in my cities very efficiently. It's a really simple system to create basic cinematic flyover shots [...]
The post CityBuilding in Blender 3d: Using particle systems with city assets [$] appeared first on BlenderNation.
impar writes: Hello all New animation made with LuxCore render. Enjoy
Richard van der Oost writes: One of our users, Imre Lukacs, recently used our render farm for his project and shared the final result with us. I thought it was really cool and got curious about Imre's work. In this interview Imre shares his process for creating amazing 3D art with Blender, both as an [...]
Jan van den Hemel writes: If you are in a hurry (or just lazy) and need to rig a character, this is probably the fastest method. As close to automated rigging as it gets!
Pavle Crnobrnja writes: Hello, I've made a CGI short film using Blender. I would appreciate if you could check it out!
Stefano SottoZen writes: Hi evryone, I don't know about you, but I never managed to solve the Rubik's cube! Here is a way to solve it using Blender and After Effects :) I hope you may enjoy it. Stefano
The head is the most complex part of the human body, both externally and internally. CG Cookie's skilled 3D sculptor Kent Trammell has created a detailed realistic head model to serve as a reference to 3D sculptors, medical students, medical practitioners and anyone who's interested in the structure of a human head. Anatomic: Head Anatomy [...]
The post Blender review — Anatomic: Head Anatomy 3d Cheat Sheet [$] appeared first on BlenderNation.
Todor Nikolov writes: This is the 3rd chapter in the "Rig Anything with Rigify" series. The easiest way to get the previous chapters is to go the hub page. In this section I cover how to use the prebuilt meta rigs that are available as soon as you activate the addon. (I also show how [...]
The post Rig Anything with Rigify #3 Prebuilt Meta Rigs (Biped & Quadruped) appeared first on BlenderNation.
cg_fella_ slices up objects to approximate realistic volumetric lighting in Eevee. A new tutorial is up!! https://www.youtube.com/watch?v=JdCgG3Cg4Dk
Jan van den Hemel writes: Previously we had a look at importing a walk cycle from Mixamo to Blender and changing the length and speed. But how do we start from an Idle position, in other words how do we mix and blend different Actions in Blender? This video explains.
Saqib hussain writes: This is the second part for the previous tutorial. So if you have not watched it I will recommend you to watch that before watching this one. This tutorial is not only for beginners but also for the advance users. In this tutorial you will not only learn creating ventilation duct and [...]
Hi everybody, my name is David, also known in my 3D work as Fhinn. Today I am going to do a workflow overview of a scene I did for a Challenge last month. I won't go deep into technique as there are a lot of good tutorials out there for that purpose. But I hope [...]
Daniel Krafft writes: Learn how to create custom funko pops with me as I create both myself and s/o in blender 3d! https://youtu.be/ZvQNCAHTxQc