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Erik Abrahamsson is working on two performance improvement patches for Blender, more specifically, patches that will optimize the speed of Creation and Deletion of Objects. The patch for the performance increase upon deletion of Objects, which has already been approved, marks a speed improvement of around 20%! Erik provides an example benchmark of deleting 10000 [...]
Parallax writes: Hi guys! I'm a character designer, storyboard artist and cartoonist. 3D is just a hobby for me so far. I did a short animation recently and decided to share the final result;) The Short Making-of
CBaileyFilm writes: Learn the basics of the new Geometry Nodes coming soon to blender!
Daniel Bystedt writes: Hi! I recently finished a little project I've been working on in my spare time. It started out as a sculpt for testing the Blender sculpting improvements currently in development. It quickly derailed and I added animation and what not to the project. The character is using a pretty simple rig I [...]
Maxime Casas authored a patch right before the holidays that promises to drastically improve certain aspects of the imported simulations workflow: Vertex Group Control for the MeshCache modifier. https://dev-files.blender.org/file/data/yt4uiafb5afieuoh2a6w/PHID-FILE-pidjr5zihfq3o64l5szh/MeshCache_VertexGroup_Demo.mp4What this means is clearly demonstrated by the video above provided by Maxime himself: Imported simulations, such as cloth simulations, can now be altered in part, by [...]
Alberto Gonzalez writes: To celebrate a new year, all my add-ons will be 50% off on Blender Market & 70% off on Gumroad using code b3d70!
garagefarm.net writes: In this quick tut, Marco from GarageFarm.NET goes over 5 small but extremely helpful things that allowed him to complete a short advertisement of a fake Milk brand. Featuring Santa (?) some Dnd, and some passing wind. Enjoy!
p2design writes: Happy new year! I know a lot of people struggle to build proper custom shapes for their rigs so I've made this condensed video where you will learn the fundamentals, but also more advanced tricks like skin bound and how to perfectly align your custom shapes in a couple of click without any [...]
dedouze writes: Hi, just uploaded a quick tiktok style video made with blender for the new year :slight_smile:
3DVISION writes: Imagine a beautiful starry sky on a full moon night, a sunset at the seaside or a beautiful sunny day, with Pure-Sky you can now realize these different scenes and much more. Pure-Sky allows you to cycle days and nights automatically with a realistic style. Pure-Sky automatically generates realistic lighting by projecting white [...]
We’re happy to announce that Qarnot Computing continues to be the sponsor for our Behind the Scenes series. With Qarnot’s help, we can continue to interview the best Blender artists, providing space for them to share their work and knowledge with the Blender community. Qarnot Computing provides a unique and smart approach to cloud computing [...]
Masha B. writes: Hi everyone! Sculpt January 2021 has started! Challenge yourself over 31 days of January, with a set of 31 topics. Sculpt every day and improve your sculpting skills. Feel free to join in on any art and social media platform! https://cgboost.com/sculptjanuary2021/. Follow on Social Media: Twitter Instagram Facebook How to take part: [...]
Announcements Happy New Year to everyone! This week is the first bug sprint of 2.92 release cycle New Features and Changes … Blender 2.92 Next week we switch to BCon3. Julian Eisel is considering making the asset browser an experimental feature for 2.92. He feels it still needs too much polishing to be ready in [...]
jayanam writes: In this video you can see the new features of the JMeshtools addon for Blender 2.8 / 2.9, now you can create arrays for booleans on the fly and we also have great improvements for curves.
Thomas Latvys writes: Happy New Year! In this tutorial, you'll learn the basics of soft body dynamics in Blender 2.9 by creating a satisfy bouncy donut animation.
Aidy Burrows writes: The creative shrimp team brings you - light!!!! Well that sounds pretty grandiose in a particular context, but! 2021 illuminates us all, so let's get into it with a lighting tutorial. In this video we'll be taking a shake at... 2 different ways for animating switching a light on and off. Having [...]
Ryan King Art writes: In this Blender Tutorial, we will be creating Low Poly Nature Assets.
Here's this weeks overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work!
Julio Sillet writes: Happy 2021 Everyone! A holidays theme pack, the difficult part was to get ideas for this one. You can download the pack here, also available on Blenderkit. If you like to support me you can do it on Patreon.
Stefan Wernik writes: Tracks is a new short film to shake off the 2020 blues. Please play it loud. Each year we try and make at least one short, creating it between paid work. The films serve as a testing ground for new techniques, software and plug ins. This is the fruits of this years [...]