Washington Filho presents a new interactive tree generator for Blender that's fully geometry nodes based. After a while trying different ways of creating trees and plants, I figured I should create a definitive way of doing this using Blender Geometry Nodes. My goal was deliver a system that could give to me all flexibility to [...]
mv.artz writes: Hey Blender friends! I'm back with a new project that takes 2D face rigging to the next level. I'm a fan of this character style and the design choices. I'm able to put my spin on it by pulling the 2D shapes out into this semi-3D look. And now, animating these face shapes [...]
On Mars 3D gives a good overview of the basics of UV unwrapping in Blender. By following this 4-step technique you'll get decent results in no time.
Bad Decisions Studio talks to Andrew Price for almost TWO HOURS about his history with Blender. Also, they eat some donuts 😂. (Oh and I don't think I did the gingerbread man, but I appreciated getting my name mentioned!) Andrew Price, AKA Blender Guru, is a famous YouTuber who is particularly known for his Donut [...]
Demo of using Blender for authoring BIM models for architects, engineers, and construction professionals
Dion Moult writes: Did you know that Blender is used in part of the construction process of the Hinkley Point C nuclear power plant in the UK? The BlenderBIM Add-on was presented last month at a conference by buildingSMART UK + Ireland. A short 20 minute live demonstration was provided that shows how Blender can [...]
Are you getting in the Holiday mood yet? Over on the Bazaar, I've started a collection of tutorials and shader packs to help you get started modeling Christmas trees, decorations, Santas and snowy landscapes that you might need to create an amazing Blender scene. I'll keep adding to this collection as new material comes in, [...]
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: Cella | Gaming and Media - 3D Artist III (Remote) For more jobs, look here.
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Dirk Krause shares some of the pitfalls that he ran into while creating a simple add-on. This video shows some learnings from creating a Blender Add-on. The Add-on directly saves a glTF/glb file to a defined folder without any dialogs via shortcut. Huge timesaver if you want quick turnarounds for game prototypes. Works with 3.5x [...]
Join a live stream hosted by Crowd Render this Friday to discuss the subject of copyright and AI, in the context of Blender. Jamesy writes: It shouldn't come as a surprise that AI is everywhere now, even in Blender. Your use of AI, or someone else's use of your content for training AI has potential [...]
INTRODUCTION Hi, my name is Jose Miguel Gordaliza. I’m a self-taught concept artist based in Spain. Since I was a child, I have always been drawing, but about 6 years ago, I discovered by chance the art behind cinema and video games. I saw the artworks of concept artists like Dylan Cole, Jama Jurabaev, Romain Jouandeau, [...]
ActorCore & iClone integrated with EEVEE real-time in Blender In the burgeoning realm of metaverses and the emergence of virtual events on these platforms, we find ourselves delving into immersive experiences, surrounded by avatars who are interconnected through virtual reality. However, the key to designing successful events lies in the integration of genuine human connections [...]
The next prompt for the Blender Artists 10 Cubes challenge just dropped! As always, you can find the rules, prompts and entries in the 10 Cubes category on Blender Artists. Have fun!
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: 3D Art Generalist at Petricore Character Artist at Hinterland Senior Environment Artist at Bongfish GmbH For more jobs, look here.
The massive Blender 4.0 release has been out for 3 short weeks, and the Blender developers have already graced us with two corrective releases, this latest one bringing the total number of bug fixes since the initial release to 52! This is a corrective release. It is highly recommended to upgrade as it only contains [...]
Blender's 30th birthday is coming up on January 2nd! As a birthday gift, the foundation is asking for community donations to help the continued funding of the project and the team. The focus of this campaign is on community, and it will help balance the ratio of community vs large corporations donations. To encourage participation, [...]