pavla writes: Your material-based displacement is only visible at render time. Discover how to convert it into an editable mesh version in this quick YouTube video! This tip is from CG Cookie's video course "Creating Procedural Sand Dunes in Blender 2.8"
The post Convert Material Displacement to a Mesh with Blender 2.8 [free, promoted] appeared first on BlenderNation.
Denzyl writes: In this tutorial I take you through a few techniques to create NRP style shaders using Blender EEVEE.
Jan van den Hemel writes: This is a quick workflow for setting up a completely node-based tree in Blender.
Background Hi, my name is Michi Brandstetter and I am a freelance digital artist based in Vienna, Austria. I’m 37 years old and have been working in the CG industry for about 14 years now. I started 3D back in the days (2000) when there were hardly any resources to learn from, except a couple [...]
jayanam writes: Here is a Blender 2.8 timelapse video in which I am modeling and texturing a low poly office chair, I hope you like it.
bsavery writes: We updated and posted an open beta for the AMD Radeon ProRender addon for Blender 2.80. The addon is completely rewritten from the ground up for better performance and stability. Additionally it include on windows our ML Denoiser, hair support, and support for Blender's built in nodes. Get all the info and download [...]
Pierre Schiller writes: If you´re an animator with previous 3D experience in other packages you need to know how the Non Linear Animation Editor works in Blender. We´ll review some key concepts first, and then we´ll be diving into practice with a short animation I created for my Blender anime conference later this year.Go from [...]
The post How to use the NLA in Blender (tips and Tricks for new experienced users) appeared first on BlenderNation.
Jan van den Hemel writes: Here's a quick look at a tool that's not so well known, but quite useful.
Serge Ramelli is a French photographer living in Los Angeles. He has a popular Youtube channel where he shares ightroom, Photoshop and photography tutorials, but he is also a big Blender fan! For his latest project, he creates a rope bridge model in Blender and then uses Photoshop to composite it into a photograph. Serge [...]
The post How to insert 3D objects using Blender 3D and Photoshop Easy Tutorial appeared first on BlenderNation.
Darkfall writes: In this week's Tutorial we will be turning someone into a Ghostly Companion in "How to turn people into ghosts" using Blender 2.8 (this effect can also be done in Blender 2.79). Preview; First we will create a Mask around the person we wish to turn into a Ghost. I recommend taking more [...]
The post A Ghostly Companion: How to turn People into Ghosts [VFX] appeared first on BlenderNation.
mib2berlin writes: The Blender developers have integrated a new functionality in the Help menu. If you select "Report error" in the "Help" menu, the browser opens the page https://developer.blender.org. System information and the Blender version are added automatically. Unfortunately, these important details are often forgotten. The user then only has to add the title, a [...]
Random Art Attack writes: In this two-part tutorial series, I cover creating dice within Blender, texturing the dice within Substance Painter, and applying code to the dice in Unity to get an amazing effect that highlights the face of the dice that you roll. Each tutorial is roughly 20 minutes each and the playlist can [...]
The post Animated Dice: From Blender to Substance Painter to Unity appeared first on BlenderNation.
email@example.com writes: As requested by some of my contacts, I finally made a simple tutorial about how to design in Blender 2.8 voxel style pixelated blocky landscapes or abstract geometries using two different techniques. The main subjects in this video are: Subdivisions, displace modifier, remesh modifier, camera depth of field in EEVEE and the fantastic [...]
The post How to create a voxel 3D landscape in Blender 2.8 with Cubster addon and abstract images! appeared first on BlenderNation.
Jan van den Hemel writes: The previous low poly tree tutorial was really more a "voxel" tree, so here's a proper low poly tree after all!
Paul Caggegi writes: Hi Blendernation! In this quick tutorial, I show one method of producing an inkspotting effect using Freestyle, a shadow pass, and the compositor. You can get the working files here.
About Me Hello, my name is Dawid Krzyżanowski. I live in Poland in a small picturesque town in the south of the country. For the last 2 years I have been working in a small studio doing games as a 2D / 3D artist. This year I decided to return to work as a freelancer. [...]
Marco writes: Real Grass is an add-on that allows you to add PBR based grass and weeds models to your scene. You can create lawns and gardens with physically accurate grass and weeds models. Based on real world grass shapes, it gives you nice grass distributions for your ground. The pack comes with: 8 Grass [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Rembrandt's Birthplace - Leiden - Diorama by Mr. The Rich on Sketchfab Lost in the Woods by PippyJ on Sketchfab Doodle ?56 by Chemical Sister by Constantine Tvalashvili [...]
The post My favourite Blender Art on Sketchfab: 2019, week 15 appeared first on BlenderNation.
dparish2 writes: Make this whole scene for free in Blender. The thumbnail is the outcome of the tutorial. I show a few different methods of how this result can be achieved. I created this training channel to help new and advanced users learn Blender. When I was starting to learn, I clicked thumbnails that looked [...]
soft8soft writes: We are glad to officially invite you to the first Verge3D community event that will be held on May 26 in the Netherlands. Speakers from Europe, the United States, Russia and China will present their 3D web projects including product configurators and showcases, CPQ systems, VR content and other amazing applications for business [...]