Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Fish pond Flapjack lowpoly artwork Luxcore Livingroom Animation Pumpkin heads Silent fog Crashsite Traction Engine Steampunk gun Daniel Craig I’m still relatively new to this, [...]
mozzy69 writes: In a series of posts on developing a sidescroller game taking inspiration from Sonic the Hedgehog and Wipeout 2097, we start with the basics. By creating a pickup asset in Blender and importing it into UE4 we add a material that glows and some basic animation. In doing so, we learn a fundemental [...]
25games writes: This video is an addition to my previous video 'How to work with Metaballs'. I used the Metaball as a particle effect and want to work with Collision so that the metaball particles bouncing around on a surface. It worked in the 3d viewport but somehow in the rendering it was like I [...]
Pablo Dobarro, the brainchild behind the Sculpt Mode's incredible expansion and rise in popularity, has just posted a blog post on the Blender Developers Blog outlining the latest features and sculpting improvements upcoming in Blender 2.91. Check out Pablo Dobarro's blog post about the upcoming features and cloth sculpting improvements in Blender 2.91 https://t.co/prPQgfv7r9 #b3d [...]
Thatimster writes: Hi everyone, I have just released a new addon called Logo Tracer. It automatically generates a Mesh or Curve object from a simple image. No external SVG files required! This can be super useful if you are given a logo from a client who wishes to see it in 3D or if you [...]
The Drifter writes: In this tutorial I will show you how to quickly make a carpaint material in Blender 2.9 - EEVEE / Cycles tutorial
p2design writes: Hi Everyone, I come back with 2 new videos. In the first video, you will learn how to retarget motion capture animation onto a controler rig, allowing you to easily clean and enhance the animation. In the second video, we will use the cleaned animation and we’ll learn how to make the character [...]
Steve White writes: This video is a follow up to my tutorial on using the MeasureIt addon. It shows how to use Blender's compositor to add your measures to your renders in one go instead of having to render them out separately and fix later.
Blender 2.91 has now finally entered Beta stage! Blender 2.91 is now in BETA! ? ? Time to test and report any issues you may find. ? Featuring a stunning piece by Robin Tran https://t.co/SI3zvjth1D ?? Download now at https://t.co/9kcTOyBAWZ #b3d pic.twitter.com/XEjPaZ9jXk — Blender (@Blender) October 21, 2020 Featuring a new splash screen by artist [...]
Todor Nikolov writes: A lot of people requested a detailed tutorial on using the Rigify face rig. This is a free chapter from my intermediate/advanced Rigify course: I developed this course over time and have been increasing the price as I was adding more content to it. The course is almost finished now (around 90% [...]
Chipp Walters writes: Hey folks, I just wanted to let you know I've just started a $1/mon for LIFE Patreon page to share a bunch of my models, KPACKS, workflows, and design patterns with you. This will go up in price, but if you get in now for $1, I promise you'll always stay at [...]
jayanam writes: In this video you can see new features of my free Hardsurface addon for blender 2.8 and 2.9 JMesh Tools. Create astonishing hard surface meshes in minutes.
About me Hi! I am Kunal Bhoge from India. I am 24 and have a bachelor's degree in architecture. Currently, I work as a 3D Artist at Madmax Visual Design Lab, India; we work specifically in architecture visualization using Lumion and SketchUp but were recently introduced to Blender so as to improve and upgrade our [...]
pascalJardin writes: The Outschool classes are for ages 10 to 15, where I teach the basics of Blender and 3d Character Animation. You will be amazed how much faster it is learning when you have a weekly virtual class. Please join my classes, I cant wait to see what you will make!
NRK writes: This tutorial will show you how to use a new script I just finished writing that will take an armature with an animation on it and transfer that animation to another rig. The main advantage of this script is it transfers the animation in very customizable ways and allows you to tweak the [...]
Peetie writes: A tutorial about compositing in Blender while respecting the scene linear data. I would say it's a video on intermediate level, because you need to be familiar with the compositor. Discussed in the Video: Scene referred vs Display referred data. Filmic view vs Default view and the cause of broken nodes. What is [...]
markkingsnorth writes: Now you can create new plates separately from the main mesh with the latest version of the Blender Plating Generator, allowing you to go back and change the effect without altering the original object. A video outlining the update is here: See the Blender Market page for more details. If you have any [...]
Stefano SottoZen writes: Hi everyone :) Just made this 3D animation. I hope you may enjoy it! Thanks for watching it. Stefano - SottoZen
Jan van den Hemel writes: This video has some tips about snapping objects to surfaces, as well as a couple of methods to move the origin point of a model. Lunar Lander model by Shontoloyo on Blendswap.
SouthernShotty writes: Today we'll be using pin vertex groups and texture stencils to make this ultra simple ghost rig. This is meant for beginners, so it may not be worth your time if you're a seasoned Blender user. Halloween is my favorite holiday and I hope you enjoy this spooky tutorial! Make sure to share [...]