Steve Lund writes: Learn How to Create 3D Terrain maps quick and easy using Google Maps and the free BlenderGIS addon! https://www.youtube.com/watch?v=Mj7Z1P2hUWk
The post Create 3D Terrian using Google Maps and BlenderGIS appeared first on BlenderNation.
Randriamananjo Manohiray writes: To celebrate the launch of their 3d model shop, CG Choco is offering Bleyshot users a free 3d model bonus pack consisting of glass containers that are very useful for liquid product presentations. This pack is from the first wave of 3d models which is already available in the CG Choco shop. [...]
About Me My name is Taeke Keuning, I’m 29 years old and I work at Generous, a design studio with offices in Amsterdam and Lisbon. I use Blender every day to create videos and motion graphics. However, as a designer, I also use it for almost any other design project. I find working in 3D [...]
Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.
Bob Marshall writes: ‘Wolf At The Door’ is my visual interpretation of the great siege of Stirling Castle in 1304 - one of a chain of events that began the long campaign for control of Scotland and the Wars of Scottish Independence. With the aid of a digital 3D model produced entirely in the Blender [...]
The post Historical Reconstruction Project 'Wolf At The Door' appeared first on BlenderNation.
markkingsnorth writes: In this second video tutorial about the Shape Generator add-on's Animation Nodes feature, we show you how to create multiple random objects in a node based set up. We also talk about the concept of loops in the excellent Animation Nodes add-on by Jacques Lucke. Previous Video:
The post Create multiple objects with the Shape Generator and Animation Nodes [$] appeared first on BlenderNation.
SouthernShotty writes: A new version of Blender is here! Let's take a brief look at all of the new features! What is your favorite new feature, comment below and let's talk about it :) Full list of features here.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Dragon Capture Nomad Squad by biegnoncy on Sketchfab Dinosaur with Saddle by Jakob Scheidt on Sketchfab Amane Kobayashi by kanzen on Sketchfab Cambuskenneth Abbey by Bob Marshall on [...]
The post My favourite Blender Art on Sketchfab: 2020, week 8 appeared first on BlenderNation.
Jan van den Hemel writes: In case you've already installed the latest version of Blender (2.82), you may have noticed the Bevel menu has more options. One of these is the custom bevel profile. It allows you to make stairs and other architectural elements easily, and lets you set your own custom bevel profile. Check [...]
Elliotgascoigne writes: Me again! Just thought I'd share my first development blog for my game 'We Forest Nation'. I also share a few tips on how I manage my folder structures and whilst we wait for the blender to unreal addon - how I export from blender into Unreal. And just a disclaimer: I do [...]
The post Game Blog #1 and a few tips on sending files from blender to unreal whilst we wait for the addon! appeared first on BlenderNation.
nebmotion writes: Hi guys, first time posting here! Just wanted to share a blender tutorial I made with you all. In this Blender 2.8 animation tutorial I will show you how to make a cool, abstract motion graphic using only a few cubes and an ico sphere in the Evee render engine. I will explain [...]
The post Blender 2.8 Crazy Abstract Geometric Reflection - Motion Graphic Tutorial appeared first on BlenderNation.
Juan Gea writes: I hope you enjoy this introduction explaining the basics of how animation nodes works with a simple scene, including groups/loops/subprograms :)
Masha Bazueva writes: In this video Zach talks with Curtis Holt, 3D artist and content creator from London, UK. Curtis is interested in coding, creating games and creating art with Blender. He is teaching what he learns on his YouTube channel, and is making a living by sharing resources with the community. We will learn [...]
The post Making a living as 3D Artist on YouTube - Interview with Curtis Holt appeared first on BlenderNation.
Pietro Chiovaro writes: Hi, everyone! Today I'm glad to show you my modeling process of Ellie from The Last Of Us Part II, the post-apocalyptic game by Naughty Dog, LLC. It was challenging and exhilarating, what do you think? Main Software: Blender Secondary Software: Substance Painter
The post The Last of Us Part II - Creation of Ellie | Blender 2.82 appeared first on BlenderNation.
Teddy T. writes: Foldable smartphones are in their 2nd generation of release, and I thought it would be interesting to explore some of the mechanisms inside the hinge, as well as put out my concept for a dual-screen / foldable smartphone. It took me a while to get the internal images of the Samsung fold, [...]
The post The Intricate Engineering Inside Foldable Smartphones appeared first on BlenderNation.
Vilem Duha writes: Hi, here is a shortened list of new BlenderKit features that we managed to get into blender 2.82 release: UI has been reworked. You can now access BlenderKit from the header of the 3D view, enabling faster access. Search on the server has been greatly improved, providing superior results. We added many [...]
Gottfried Hofmann writes: The Loop Cut and Offset Edge Loop Cut tools in Blender 2.8 have a lot of options - get to know them all in this new BlenderDiplom tutorial.
The post Loop Cut and Offset Edge Loop Tools in Blender 2.8 Explained in Detail appeared first on BlenderNation.
CBaileyFilm writes: In this tutorial we build on what we created in part 7 and use our handy, fake volumetric shader to create a huge rain storm. We then add some lightning for extra effect! You can find out more on my website.
thecgpatrick writes: In this Blender 2.8 Tutorial, I am Going to Show you how to create a Fire Effects without the use of Volumetrics in EEVEE render engine. and To simulate the movement of the effect we are going to make use of few modifiers. I hope you enjoy this video and you find it [...]
Julio Sillet writes: Hello everyone, this is my material practice from last week, I had a lot of fun with this one and same as all my textures, is available on my gumroad for free or in Blenderkit for free too. And if you want to support me you can do it on Patreon. Scale [...]