Blender is all about community, and Pablo dedicated this episode to it 👍
Background My name is Amevor Kangni. I live in Togo, West Africa. I’m a self taught artist who learned 3D with Blender in 2008. At the beginning it was only a hobby. I specialized in Architectural visualisation since 2013. Even though I graduated from a Civil engineering school a few years ago, I mainly work [...]
Henry Bullen writes: Cloud 9 is a short film created for Sesame Street Made with Blender and rendered in Cycles. Written and Directed by Lumberfly. We'd love if you followed us on Instagram or Twitter!
Chipp Walters writes: Hey, what’s up everyone, Chipp here with some news you can use. I just updated Definitely EEVEE Materials System to V2: Paint and Plastics edition. And this is a super and FREE upgrade. You won’t find these plastic and paint textures anywhere on the planet as they were painstakingly crafted to simulate [...]
The post New Industrial Design Grade Paint and Plastic Materials [$] appeared first on BlenderNation.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Lowpoly San Francisco by MChahin on Sketchfab Healing by Victor Estivador on Sketchfab Through Other's Eyes by PippyJ on Sketchfab BNHA - Katsuki Bakugou by Pelmeow on Sketchfab [...]
The post My favourite Blender Art on Sketchfab: 2019, week 26 appeared first on BlenderNation.
ToxicTuba writes: After collecting all these great resources for free PBR-Textures and Procedural Textures only in my bookmarks I decided to put them all together on one single resources collection website and share it with the blender community and all other 3D modeling enthusiasts as the PBR textures work in other software too. I hope [...]
Jan van den Hemel writes: A quick tip about improving your animation by visualizing the motion paths.
Izac Peterson writes: Learn how to create a very unique, yet simple abstract art scene in blender! Follow along in this short tutorial that will have you creating your own super cool artwork in no time. I'd love to see what you guys create! Tag my on Instagram, or send me an email so I [...]
Jeff writes: In this video you will learn how to Create a Futuristic Tunnel with JSplacement in Blender with very little modeling required. I'll cover how to use JSplacement to create height maps, emission maps, and color maps, and set up true displacement to save time in modeling
The post Creating a Futuristic Tunnel with JSplacement in Blender appeared first on BlenderNation.
Gottfried Hofmann writes: Blender 2.8 supports four different ways to extrude featuring useful new widgets. Find out all about the revamped extrude tools:
SouthernShotty writes: Here is a snippet from a personal animation project I'm working on. I'm trying to achieve a claymation look for the piece. The Animation: View this post on Instagram Audio up- Trying for a stop motion look in 3D. What do you think? . . . . . #motiondesign #mograph @motion.mob @motioninspiration #blender [...]
3DSinghVFX writes: I have added new forces and mesh-falloff group-nodes for node-based particle system of Animation Nodes for Blender 2.79/2.80. These group-nodes are very easy to use and a few parameters to control the effect of the forces. You can make a complex particle simulation with these forces group-nodes. All links in the video description. [...]
The post Forces and Mesh-Falloff Group-Nodes for Node-Based particle system (AN) for Blender 2.79/2.80 appeared first on BlenderNation.
Curtis Holt writes: Hi everyone! In this video, I go over some of my favourite addons to use with Blender 2.8, taking a look at what makes them useful. We will then take a break at the end of the video to catch up on some exciting, recent news in the community. Thanks for watching!
Jan van den Hemel writes: How to add edge loops to triangles? Ctrl+R won't work unless the faces are quads. This short video shows the solution.
The post Daily Blender Tip 295: Add Edge Loops To Triangles appeared first on BlenderNation.
Darkfall writes: In this video we will be composing another Digital Matte Painting: Guardian's Coast. Preview: For this Digital Matte Painting, I had a clear Image in mind. I wanted to carve a face into a mountain and then add a castle top village right above it. We will be using GIMP for the Image [...]
PixelUrge writes: NEW FREE Andrew Averkin Hardsurface Kitbash Inserts brought to you by PixelUrge. Check it out, 500 Inserts to be used with KitOps! Absolutly FREE! Enjoy! https://www.kit-ops.com/store/andrew-averkin-kitbash
futurehack writes: Hello LA Blenderheads - Reminder that it's time for another Los Angeles Westside Blender meetup to share tips, tricks, and be social with your fellow artists and peers. You can expect a "What's New With Blender" session, a project overview of “Spare One” by Sergio Mishchenko, experiments in Flamenco render farming on Azure, [...]
Felipe writes: Hi Everyone! My brother and I just finished working on this videoclip for the band Villagran Bolaños. It was quite a technical and creative challenge for us that we are eager to show off. As soon as we defined everything in preproduction, it became clear it had to be rendered with EEVEE. Something [...]
Lluc3D writes: In this time-lapse I'm showing the complete process to create a game asset in Blender 2.8 and Quixel suite, also I'm using toolbag 3 for baking maps. Final render done on EEVEE using PBR workflow. The asset is a battle axe for the Project DV. This is an new game project that I'm [...]
The post Create a Battle Axe in Blender 2.8 and eevee - Ttime lapse appeared first on BlenderNation.
BleuRaven writes: This Add-on allows you to export content created with Blender to Unreal Engine 4. It works with Blender 2.8 and earlier versions. Working on object packs for Unreal Engine 4 can be tedious with Blender. That's why I created the Add-on: "Blender for UnrealEngine". It simplifies the method of exporting from Blender to [...]