Garagefarm.net writes: Hi there Blenderheads ! Join us for a conversation with Chocofur Founder Lech Sokolowski, where we discuss the exciting developments of Blender, and what it's like to run a Blender based business. We've also got a special announcement for Blender users who mean business! We go live on Thursday, October 4th, 6 P.M. [...]
sharetextures writes: A new website published by us: sharetextures.com. We are creating 4096x4096 pixels high quality free cc0 textures. All textures are free. Textures include diffuse, displacement, normal, specular ambient occlusion maps.
neblagon writes: I would like to share the video trailer for my interactive picture book app - Robot Whimsy which you can purchase on the App Store. The trailer was made entirely in Blender, as was all the content for the app - including UI elements and text layout. I plan to follow up with [...]
Montedre writes: In this tutorial I depart a little from the node series and work with a very simple node setup and the UI basics in Armory. I show you how to build and export a very very simple app.
chrisdev writes: Hey everyone, I'm back with the second part of our isometric low poly room series. This time we are going to create more furniture for our room. If you missed the first part, you can check it out here. This tutorial series is like my other low poly tutorials in german spoken language, [...]
The post Create Isometric Rooms and Furniture in Blender Part 2/3 appeared first on BlenderNation.
Enjoy the work of Gabriel Radić, Prop/Environment artist from Zagreb, Croatia Vintage Radio by visualtech48 on Sketchfab Vintage Sony Jackal 300 by visualtech48 on Sketchfab The Gauss Turret by visualtech48 on Sketchfab
Blender Insight writes: You are often left just when you have taken your first baby steps in Blender. You learn "the donut" and the "anvil" and then the real problem begins. Your work get distorted when subdividing, shapes changes on your ref.images and you don't know how to tackle it and there are things going [...]
Wayward Art Company writes: In this video I demonstrate a workflow for texture painting, which allows you to use layers and paint multiple effects at once. Cheers!
Alberto Gonzalez writes: The DynRemesh 1.5 update now comes with more control over topology. Remesh your 3d sculpts & scans in a single click! Now available on Blender Market.
3pointedit writes: Many large enterprise production companies (like TV stations) may not have installed systems with all the bells and whistles. Previously the edit system in use at my day job was very efficient at only one thing… cutting news. But it had short comings where graphics were concerned. There was only 2 tracks of [...]
YanSculpts writes: Sculpted Batman using Blender 2.8 to test it out, ended up doing some texturing and showed off some real time rendering as well. Enjoy the video!
The post Sculpting Batman In Blender 2.8 - 3D Digital Sculpture appeared first on BlenderNation.
Erik Selin writes: In this post, physically based rendering and Blender materials, we looked at how the principled shader really works. We lay the foundation for our future material creation in Cycles and for Eevee when Blender 2.8 finally arrives. Here, we will take a close look at how this is all implemented in the [...]
TheOnlineAnimator writes: I am pleased to announce our October Blender Competition on our Discord Server! The first two week theme will be: Struggle The Second two week theme will be: (HIDDEN) You can make the scene using whatever methods you want. However, it must be 3d in the end and must follow the rules listed. [...]
Gabriel Aguiar writes: Hey what's up guys, Let's see how we can shatter / fracture objects in Blender and then we create some cool visual effects in Unity! Thank you & Enjoy!
The post Shattering objects in Blender. Destroying them in Unity! appeared first on BlenderNation.
Stefano SottoZen writes: Hi, I just bought and tested "Bricker", an amazing Add-on that you can find at Blender Market. It turns any mesh you have in Blender into "lego bricks". I found it very easy and friendly to use and I decided to test in this "Lego Pacman" video. Thanks for watching! Have a [...]
gdquest writes: Blender's sequencer comes with powerful built-in tools to frame precise selections quickly. It doesn't work like other video editing programs though. In this tutorial, you're going to learn about all the built-in selection tools. You'll also get a quick tour of the extra tools we added in Power Sequencer, a Free and Open [...]
Montedre writes: The next version of Armory Game Engine has been released. This latest version include tons of fixes and updates. The first steps of Ray-tracing in the engine, more integration with Kode Studio, new templates and visual scripting update are just a few of the things that have been worked on. You can find [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Andrea Gail - Fisherman Challenge by Ivanix88 on Sketchfab Playroach by crispi on Sketchfab Life - ( a fan art to Sarah Andersen comics) by sebavs on Sketchfab [...]
The post My favourite Blender Art on Sketchfab: 2018, week 40 appeared first on BlenderNation.
yogyog writes: [Don't include this bit: Well, I've created a clean version of the tutorial with all the same sound, etc - not much extra work, just adding a simple costume and re-rendering. If you still think it's a little NSFW I can get her lines re-recorded and re-post - still sexy but not as [...]
Montedre writes: In the latest episode of Armory, Blender, Game I answer a few question from viewers and the Armory Forums. I cover creating a turntable template, using more than one key at to create an action and a very quick peak at a third person setup.