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Best of Blender Artists: 2019, week 6

Fr, 08/02/2019 - 13:45

Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Revenge Lightsaber Lighthouse Bruce Wayne Stylized Realistic Portrait Caught you little thief Le Rue d’Automne Classroom Demon - sci-fi robot The wrong medium Steampunk Girl [...]

The post Best of Blender Artists: 2019, week 6 appeared first on BlenderNation.

Kategorien: 3D Grafik

Verge3D 2.10 is out! Now with VR and FPS controls [$]

Fr, 08/02/2019 - 11:40

soft8soft writes: After 2 months of heavy development we are proud to present a new release of Verge3D for Blender. Among new features: Virtual Reality mode First-person camera controls Improved Blender 2.80 support Reworked tools for creating and updating apps Support for Refraction BSDF, Glass BSDF, and Wave Texture nodes Support for dynamic asset loading/unloading [...]

The post Verge3D 2.10 is out! Now with VR and FPS controls [$] appeared first on BlenderNation.

Kategorien: 3D Grafik

Robot Fight Trailer

Fr, 08/02/2019 - 09:35

Chosen One Media writes: Check out this quick trailer for a animation I am working on with Tonikoro Studios & Masterxeon1001. All rendering is in EeveE. Hope you enjoy!!

The post Robot Fight Trailer appeared first on BlenderNation.

Kategorien: 3D Grafik

Daily Blender Tip 160: Snap to orthographic view

Fr, 08/02/2019 - 07:30

Jan van den Hemel writes: You probably know the numpad keys switch the 3D views in Blender. But there's another way! This could be useful if you are working for example on a laptop that doesn't have a numpad on the keyboard. Find out how in this quick video...

The post Daily Blender Tip 160: Snap to orthographic view appeared first on BlenderNation.

Kategorien: 3D Grafik

Art Spotlight: Ancient Temple

Do, 07/02/2019 - 20:00

3D Environment and Prop Artist Jasmin Habezai-Fekri (aka curlscurly) shows us how she created her magical Ancient Temple model using Blender and ZBrush. I’m Jasmin Habezai-Fekri, a 3D environment and Prop Artist working in the Game Industry while going to university in Cologne. Currently I am freelancing for the game Slime Rancher by Monomi Park. [...]

The post Art Spotlight: Ancient Temple appeared first on BlenderNation.

Kategorien: 3D Grafik

Modeling and visualization a couch in Blender [$]

Do, 07/02/2019 - 17:55

A leather couch can be surprisingly complex. In this 16-part video training for both beginners and experienced Blender users, Sergey Blednykh shows you how to model, unwrap and texture it in Blender. Hello, my name is Sergey Blednykh. I d like to introduce you to my video course where I'll show you how to create [...]

The post Modeling and visualization a couch in Blender [$] appeared first on BlenderNation.

Kategorien: 3D Grafik

Zacharias Reinhardt: My Blender 3D Art Progress in 14 Years

Do, 07/02/2019 - 15:50

Zacharias Reinhardt writes: Hey everyone! I just released a new video, showing my progression as 3D Artist using Blender and Cinema 4D in 14 years (2004 - 2018). I also share some insights on how I started with Blender 15 years ago. Enjoy! ~Zach

The post Zacharias Reinhardt: My Blender 3D Art Progress in 14 Years appeared first on BlenderNation.

Kategorien: 3D Grafik

Warehouse Animation

Do, 07/02/2019 - 13:45

moonman_pictures writes: Hey , I was commissioned to make a warehouse animation for Fixsus bvba back in April 2018 and it was finished around October 2018 (a lot of other stuff happened in the meantime). I've published an article about it with backstory, some tips and other information on the topic on my website now. [...]

The post Warehouse Animation appeared first on BlenderNation.

Kategorien: 3D Grafik

Lighting Interiors with Eevee

Do, 07/02/2019 - 11:40

Erik Selin writes: In this article, the goal is to outline the key points that we need to consider when dealing with lighting and reflections in EEVEE for interiors scenes. For cycles, we had the luxury of plug and play with an HDRI. A lot of the time that was enough to get good base [...]

The post Lighting Interiors with Eevee appeared first on BlenderNation.

Kategorien: 3D Grafik

Daily Blender Tip 159: Bump maps or Normal maps?

Do, 07/02/2019 - 07:29

Jan van den Hemel writes: Bump maps or Normal maps, what is the difference and which one should you use? I was wondering this myself for a long time, so I decided to investigate. Watch this short video to find out what I discovered...

The post Daily Blender Tip 159: Bump maps or Normal maps? appeared first on BlenderNation.

Kategorien: 3D Grafik

Cloth Simulation in Blender 2.8

Mi, 06/02/2019 - 20:07

Curtis Holt writes: Hi everyone! In this video, we’re going to be taking a look at different techniques for getting interesting surface detail with the cloth simulation features in Blender 2.8. The blend files that accompany this video can be downloaded for free from the link in the video description. Thanks for watching!

The post Cloth Simulation in Blender 2.8 appeared first on BlenderNation.

Kategorien: 3D Grafik

Behind the Scenes: Summer Color

Mi, 06/02/2019 - 17:55

About Hi, my name is Alessio, alias Zale. I’m from Italy and I’m studying to become a 3D artist. I started to learn Blender three years ago, after I finished high school where I studied Computer Science, but I interrupted my studies to start working for a software house. While working there I continued to [...]

The post Behind the Scenes: Summer Color appeared first on BlenderNation.

Kategorien: 3D Grafik

Blender won an ANNIE AWARD! Blender Today Live #48

Mi, 06/02/2019 - 15:30

Pablo writes: Lots of technical issues this week =( Sorry about that. Try just listening to it as a podcast. I will try my best so next week we have the best Blender Today episode ever.

The post Blender won an ANNIE AWARD! Blender Today Live #48 appeared first on BlenderNation.

Kategorien: 3D Grafik

Tileable texture creation and EEVEE blending

Mi, 06/02/2019 - 13:24

Pierrick from p2design writes: Hi everyone, In this new tutorial I share tips and tricks to create an object based, stylised, tileable texture for game and I'll show you how to simulate heigh map blending as in Unity and Unreal engine so that you can test your texture quality. A french version will soon be [...]

The post Tileable texture creation and EEVEE blending appeared first on BlenderNation.

Kategorien: 3D Grafik

Nee Add-On: ZigZag Extrude [$]

Mi, 06/02/2019 - 10:35

markkingsnorth writes: My latest add-on ZigZag Extrude creates a jagged extrusion that is useful for quickly creating piping, steps, ribbed patterns or more abstract effects. You can also bend and move the extrusion. You can create pipes from different mesh shapes, e.g. circular edges: You can control the number of steps to the extrusion: ...and [...]

The post Nee Add-On: ZigZag Extrude [$] appeared first on BlenderNation.

Kategorien: 3D Grafik

Daily Blender Tip 158: How to use normal maps

Mi, 06/02/2019 - 07:49

Jan van den Hemel writes: Continuing from yesterday's tip about how to bake a normal map, we apply the normal map to a mesh to see what that does. Different from a displacement map, but still useful - remember this is only one polygonal face! Especially for games this is quite useful as a way [...]

The post Daily Blender Tip 158: How to use normal maps appeared first on BlenderNation.

Kategorien: 3D Grafik

Blender developers meeting notes: 4 February 2019

Di, 05/02/2019 - 15:24

Brecht writes: Next meeting is Monday, 4 February 18:00 CET / 17:00 UTC. (details ) New Features and Changes Bevel: better corner shapes for inner arc miters. (Howard Trickey) Workbench support for material transparency. (Clément Foucault) Development Jeroen Bakker starts work at the Blender Institute this week, welcome! He will first focus on Cycles OpenCL [...]

The post Blender developers meeting notes: 4 February 2019 appeared first on BlenderNation.

Kategorien: 3D Grafik

Grease Pencil tutorial 1 of 2

Di, 05/02/2019 - 11:40

Blender Ninja writes: Blender Ninja brings you a Grease pencil tutorial 1 of 2 - Blender 2.8 beginners

The post Grease Pencil tutorial 1 of 2 appeared first on BlenderNation.

Kategorien: 3D Grafik

Daily Blender Tip 157: How to bake normal maps in just one minute!

Di, 05/02/2019 - 09:35

Jan van den Hemel writes: Normal maps, that sounds scary! Well fear not, for there is really nothing to it. Once you've baked normal maps a couple of times, you'll discover just how awesome and easy to use they are. Tomorrow we'll look at how to use the normal map we've created.

The post Daily Blender Tip 157: How to bake normal maps in just one minute! appeared first on BlenderNation.

Kategorien: 3D Grafik

Tips for Fixing Broken Animation Data [promoted]

Di, 05/02/2019 - 07:30

pavla writes: Problems crop up all the time with animation projects. Frankly there's a lot of moving parts - pun intended - and therefore a lot to potentially go wrong. One common problem is when character rigs have broken links from appending or updating between multiple artists using the same file. Surely most of us [...]

The post Tips for Fixing Broken Animation Data [promoted] appeared first on BlenderNation.

Kategorien: 3D Grafik

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