Blender News
How to Create Nature with the Blender 5.0 Scattering Modifier
Let’s have a look at the new built-in scattering tool in Blender 5!
Kategorien: 3D Grafik
"A million little curves: creating hair for animals" by Kerstin Schmidbauer at Blender Conference 2025
Have you ever tried to create a full-character hair groom? Did it look broken, with bald spots or just wrong? Were you frustrated because the hair curves seemed to move at their own will?
Kategorien: 3D Grafik
Creating a Cute Robot in Blender
Ryan King Art writes: In this 6 part Blender tutorial series we will create this cute robot character animation. https://youtu.be/HnKXVDo6R0Q?si=bTfiFMaLdcyjoMDz
Kategorien: 3D Grafik
"Smart Interoperability: Integrating Photogrammetry-Based Heritage Models in Blender for Rural Digital Transformation" by Gianluca Emilio Ennio Vita at Blender Conference 2025
This presentation explores how Blender is being used within the digitalization strategy of Territorio Mudéjar—a network of rural municipalities in Spain—to integrate 3D photogrammetric models of Mudejar heritage into open, interoperable systems for education, conservation, and public engagement. By aligning with the FAIR principles and Europeana standards, we demonstrate how Blender supports high-quality rendering, annotation, [...]
Kategorien: 3D Grafik
Creating an X-Ray Material in Blender.
Daniel Oakfield writes: Explore the process of creating advanced X-ray materials in Blender through this comprehensive tutorial. The video emphasizes the use of shader nodes to develop realistic effects suitable for technical and medical visualization. This material is particularly beneficial for animating biological elements, allowing for detailed representations of anatomical structures. Additionally, its application extends [...]
Kategorien: 3D Grafik
"Making a spectrogram with Geometry Nodes" by Simon HENRY at Blender Conference 2025
Hearing sound is fun, but being able to see it is even cooler ! From technical challenges to UI accessibility, follow a 3 year journey on how geonodes and python made it possible to create a 3D spectrogram in Blender.
Kategorien: 3D Grafik
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