Jan van den Hemel writes: Grease pencil in the recent Blender 2.8 beta now has a Cutter tool, which allows you to easily and intelligently delete parts of strokes that you don't need. It's pretty useful! Here is a quick tip about how it works.
highbeamstudios writes: I have been working in the medical animation field now for over 13 years. After switching from Softimage to Blender I have really enjoyed using it and user community has been great. There seams to be a shortage of Medical animation training on YouTube for Blender and other applications so I have created [...]
The post Medical animation training for Blender: Flowing Blood Cells appeared first on BlenderNation.
This is something in-between a tutorial and a video that's just very satisfying and calming to watch. Enjoy! blenderjo writes: hello I'm from Blenderjo, this time I updated to make a blender tutorial 2.8 beta eevee rendering for interior lighting. Thanks For watching
About My name is Kathy Diaz, I'm a 3D artist from Chile that enjoys modeling and designing stylized 3D characters! I’m currently based in Connecticut, working freelance in both organic and inorganic 3D modeling. I first got into 3D modeling as a hobby a few years back in an attempt to bring my original characters [...]
pavla writes: For teachers and students looking to bring Blender to their school, Blender Curriculum is a free-to-download, turnkey solution for a classroom. The curriculum includes a detailed lesson plan to guide students through the basics of 3D using Blender and to quickly help them master theoretical concepts while getting a plenty of hands-on practice [...]
garagefarm.net writes: Hi Blenderheads ! We continue our series of livestreams with interesting and inspiring blender artists. This time featuring Victor Duarte from Barcelona, whose art was already showcased on BlenderNation. His portfolio is constantly evolving including more awesome works form various fields: Interior and exterior archviz, product design and hard surface with a bit of sci-fi and fantasy [...]
Curtis Holt writes: Hi everyone! In this video, we talk about organic kitbashing and demonstrate the ideas with an example of fantasy artwork using the EEVEE rendering engine in Blender 2.8. Thank you for watching!
The Spring team writes: First Production Log of 2019! We are approaching crunch time (as well as the end of the project). Check out what the team is doing, and let's welcome Pablo Vazquez to the lighting department!
Zach writes: Quickly make low poly background buildings, rough out design from reference pictures, and use images as inspiration for models which then inspire the texturing. In this video I take a look at a workflow for mapping still images onto basic geometry, then adding details from the images into the mesh itself, correcting the [...]
Jan van den Hemel writes: Grease pencil in Blender 2.8 now has some neat guides to help you draw perfect circles and lines. Here's how you use them.
jayanam writes: In this video I demonstrate how to use the Wireframe Overlay in Blender 2.8 for creating better Boolean operations.
The post Blender 2.8 Wireframe Overlay for Boolean Operations appeared first on BlenderNation.
About My name is Rio Suryonugroho (rioreo), I live in Jakarta, Indonesia. I am an architect and interior designer. Currently I am working freelance at - rioreo.Studio - for architectural and interior design, also for 3D architectural and interior visualization. The majority of my knowledge of architecture and interior design comes from when I was [...]
ChrisP writes: In this video series we take an early look at Animation Nodes 2.1 in Blender 2.8. This is part 4: "Flying Letters" Tools used in this video: Blender 2.8 Beta Animation Nodes 2.1 (see here) All parts playlist is here. Cheers to the BlenderNation team!
The post #4 - Flying Letters - Animation Nodes in Blender 2.8 Tutorial Series appeared first on BlenderNation.
markkingsnorth writes: I have upgraded all my add-ons so that they are compatible with Blender 2.8 beta. Each add-on either has a 2.8 version free to download for existing users or have files that can be loaded into Blender 2.8. See below for details on compatibility - note the one remaining issue for the Nebula [...]
The post All Mark Kingsnorth’s add-ons are Blender 2.8 ready [$] appeared first on BlenderNation.
pavla writes: A cooler way to build realistic materials! In the real world, seamless textures don't exist. Materials are made of layers: Age, wear, paint, dirt, damage, and all of the things that make real objects real. In this tutorial, learn how to use procedural masked and layered materials to quickly populate your Blender scenes. [...]
The post Masking & Layering Techniques for Blender Materials [promoted] appeared first on BlenderNation.
A new 11-part training is now available on the Blender Cloud. Blender 2.8 features a brand new 2D drawing and animation toolset. Become proficient with Grease Pencil thanks to this course by Matias Mendiola, story artist and Grease Pencil team member.
The post Blender Cloud: Master Grease Pencil Fundamentals with Matias Mendiola appeared first on BlenderNation.
Jan van den Hemel writes: Ever wondered how to set the centre of weight in a rigid body? No..? Well... here's how to set it anyway. This can be convenient to know in case you need the rigid body to fall and tip over in a specific way.
The post Daily Blender Tip 152: Rigid body weight distribution appeared first on BlenderNation.
pavla writes: The Problem with your Visual Memory When remembering what we saw in the past, we are pulling from our imperfect, limited visual memory. And unless you have spent a focused time studying and analyzing your subject and were able to remember it, it is very likely that you don't know all the relevant [...]
The post Your Visual Memory Sucks (aka Why Digital Artists Need to Use Reference) appeared first on BlenderNation.
Jared Owen writes: The Mercedes-Benz Stadium is where the Super Bowl will be held on Feb 3rd, 2019. I'm not much of a sports guy but this building really caught my eye! It has a retractable roof unlike any other stadium in the world. It will open or close in just 8 minutes! The 360 [...]
Pietro Chiovaro writes: Hello everyone today I'm glad to show you how to create a fountain and add a particle system simulation. Time: 10-20 minutes Main software: Blender 2.8 Secondary software: Substance Painter
The post Creation of a Fountain + Particles Simulation in Blender 2.8 appeared first on BlenderNation.