Notes for meeting of Monday, 11 January 2021. 11:00 CET / UTC 10:00 on #blender-coders on blender.chat. Announcements Corrective Blender 2.91.1 Release It is schedule for this Wednesday 13th. Jeroen Bakker will handle the release, in coordination with Dalai Felinto. The list of commits is growing a little bit too much… Probably needs some review [...]
Cristian Moga writes: There is finally an addon to add sound to your HardSurface animations. For now it only adds NLA soundtracks based on changes in rotation for a specified axis (when the object is changing the rotation direction or when it starts rotating, best for screeching metal on metal action) The addon will soon [...]
Daniel Glebinski writes: Hello everyone! I have made a free decal pack for the Blender add-on DECALmachine. This pack includes 25 decals baked at maximum settings (4x Anti-Aliasing, 1024 resolution + Super Sample Alpha) You can download it from Artstation or Gumroad. Have fun and happy blending!
Louis du Mont writes: In this video we'll look at compositing the passes from a MultiEXR render in order to rebuild a beauty pass, as well as a few ways in which this workflow might be beneficial for adjusting colours and even textures without having to re-render your scene.
jayanam writes: Here is a Blender beginner tutorial for using the mirror modifier with Blender 2.9 but 2.8 can be used as well. I show the basics how to get started with the modifier and also the pitfalls and possible problems.
SouthernShotty writes: 3 Years ago I was working at a pet company, not I work for large tech brands in Silicon Valley using Blender! I could never have imagined Blender would bring me this far and I'm very grateful. I'm here to let you know it doesn't take that long to get good at Blender, [...]
Background Hello there, My name is Kürşad. I have been a CG artist for over 22 years. I worked in games, movies, documentaries, medical CGI projects, etc. as a 3D artist/sculptor/animator/generalist. Nowadays, I am working on synthetic imagery for machine learning and machine vision purposes, and developing add-ons and side tools for Blender at Zumolabs. [...]
Here's this weeks overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work!
Regular Grease Pencil developer Samuel Bernou has shared a glimpse of a tool he is currently developing: Viewport Timeline Scrubbing. Hello world. First tweet of 2021 ! Started the year working on a viewport timeline scrubbing feature.This aims to be integrated in the #b3d official #greasepencil tools add-on.Already available as a standalone add-on (wip): https://t.co/7T72pKiLXb [...]
Sketchfab writes: Happy New Year! 🎉 Another year of challenges begins, and our topic this month is Low Poly Fantasy Island. Imagine a magical sea-bound land and bring it to life in fewer than 50k triangles. Bonus points for hidden details or stories! Prizes include a framed art print of the winning entry, Amazon gift [...]
Christina Myrvold writes: This week on POLYCOSM we delve into prop design and create a cool retrofuturistic matter-detector in Blender! In this video we touch on basic and advanced modeling techniques, UV unwrapping (the lazy way), texture projection and texture baking. Happy blending!
Yeetus writes: ImagePaste is a simple Blender addon that allows you to grab images from your clipboard and paste it as a reference image in the viewport or onto the image editor. Works with blender 2.80 and above. For more info and to download, visit Gumroad or Github .
luwizart writes: in this tutorial, I will be showing you how to add some physics to your rig, using the wiggle bone addon https://youtu.be/aSi8qYL-hEc
Jan van den Hemel writes: Dream UV is a free add-on you can get from it's creator Bram Eulaer's Github page. It allows you to add textures to objects without having to labor over UV maps at all. It uses something called a "texture atlas". Floaters 2 footage by Karl Poyzer. Get the add-on here, [...]
Blenderheads around the world, rejoice! The long-awaited asset browser's development is in full swing, and an experimental version of the browser is already in the latest Blender 2.92 alpha build. Julian Easel is leading the development charge, and he showcases its interface in the screenshot below. In the following video, he demonstrates the Asset Browser [...]
3D Tudor writes: Have you ever wanted to learn how to make those lead windows you can see on medieval England TV series like the Tudors? This is a Blender 2.8 tutorial showing you how to create a lead window in under 3 Minutes! I will be showing you how to model a lead window [...]
Jacob Swing writes: Blender's compositing capabilities are on par with any other compositing program out there, unfortunately, few editors think to use Blender to satisfy their compositing needs. This tutorial goes through a staple in the video editor's arsenal - easily blurring faces, or anything else in the scene. The tutorial covers tracking (in order [...]
DanielGrove writes: Tired of Earth? Make your own world in Blender! In this tutorial I'll show you how to setup a space environment with a procedural starry sky and texture your planet to make it look photo realistic. Also learn how to add clouds, atmosphere, and rotation to your celestial objects.
SJ 3D Studios writes: Naruto - Character modeling
kdedene writes: I just released a Tutorial on anime inspired splashes and water FX.