Kris writes: Hey Everyone, You may already know us for selling Blender models, but recently we opened the doors to allow everyone to sell on our website! We are a bit different because we do not charge any commission or fees. So if you sell your product 1000 times, you get to keep all your [...]
Denoising is becoming more and more popular to speed up rendering times, especially since denoisers feature Artificial Intelligence / Machine Learning algorithms. Among the most popular AI / ML denoisers are Intel's OIDN (Open Image DeNoise) and NVIDIA's OptiX denoiser. For final rendering, both OIDN and OptiX have already been implemented in Blender, but in [...]
The post Blender features update — OptiX viewport denoising added to 2.83 appeared first on BlenderNation.
jsabbott writes: In this tutorial, we will be animating the train along a path. This will be the final tutorial in this series.
The post Low-Poly Train (Part 5 – Tracks and Animation) | Blender 2.81 appeared first on BlenderNation.
Gleb Alexandrov writes: Weighted Normal is one of those Blender 2.8x modifiers that are game-changers for hardsurface modeling. Watch to learn how it can fit your 3D modeling workflow.
Jan van den Hemel writes: There are many ways to create holes in models, and a very easy one is to just bevel vertices with the right profile and amount of segments. Then all you need to do is some extruding. Check out this easy process in this short video.
Daniel Oakfield writes: Quick tutorial showing an animated jellyfish-like creature with tentacles floating around rendered in a cartoon, motion graphics, flat style. Working with hair dynamics it's a lot of fun and there are a lot of possibilities starting from very basic shapes, Blender 2.8x physics simulations are absolutely solid and light to run even [...]
The post Animated jellyfish-like creature, working with hair simulation and paths appeared first on BlenderNation.
The Blender team has just shared the splash for the upcoming Blender 2.82 release: wonderful NPR art by Dedouze! Meet the splash of the upcoming Blender 2.82!@dedouze_'s universe is a lovely mix of 2D and 3D using Grease Pencil, EEVEE and compositing. Check out more of his work at https://t.co/kzJMOiUs36 #b3d pic.twitter.com/AqPmPAmpUd — Blender (@blender_org) [...]
jayanam writes: In this video I show some tips on how to improve your sculpting skills, the tool I used for sculpting in the video is Blender but the tips are common principles.
About Me Hi, my name is Tadeusz and I work as an archviz artist at Holi Home, an interior design studio located in Wrocław, Poland. My workflow is based mainly on free software—Blender, GIMP, PureRef and GDrive packet. This project was just one more day in the office. ;) Inspiration There is a lot of [...]
Nazzareno Giannelli writes: Remove unused material slots from all selected meshes at once in Blender 2.81. This simple addon is not deleting unused materials from your blend file, but instead is checking each selected mesh and removing unused material slots that could have been still attached to your meshes. I found it pretty useful in [...]
The Spanish Blender developer Pablo Dobarro is working very hard to improve Blender's Sculpt Mode. BlenderNation will keep you posted about exciting new Sculpt Mode developments. If you want to try the new features right away, you can do so by downloading and installing the latest daily Blender alpha build (link at the bottom). Blender [...]
The post Blender Sculpt Mode features update — 2.83 additions appeared first on BlenderNation.
OnlineRender writes: Developer haikalle just made NodeCustomBuilder 2.8 available for free, the best way to describe this add-on is a preset system for nodes. Download the addon and follow the thread here. Follow me on twitter for me tutorials and blender tweets. Thanks OnlineRender
The post Blender Add-on Overview: NodeCustomBuilder 2.8 (Free addon) appeared first on BlenderNation.
Markom3D writes: I will show you have to control the UV layout location by moving an empty in Blender 2.8. This also works for location, scale and rotation.
swords-neko writes: This is a quick submission but a long overdue one too long have new users been asking how to do radial symmetry only to be given sometimes no answer at all , sometimes only given a destructive method ... or sometimes one that will deform the mesh. this is what inspired the creation [...]
Jan van den Hemel writes: To model a twist in geometry, we can use the options presented to us in the Bridge menu. For these options, the Loop Tools add-on needs to be enabled. In this short video, we look at how to create such a twisted bridge.
Juan Camardella writes: I share with you the third trailer of the short film that I'm making based on the story "The Garden of Forking Paths" by author J.L. Borges, of a series until finish it. As an advance of the elements of the story, it is also a way to share the progress of [...]
The post Third trailer of the short film The Garden of Forking Paths appeared first on BlenderNation.
p2design writes: Hi Everyone, Here is a video where I share tips and wworkflow on how I've rigged and animated this muscled torso icons for the game NOARA : The Conspiracy. I make use of basic animation technics but also space switching and time remaping using empties on the fly. Hope you will like it.
Blender.Today is a weekly live show highlighting the latest news on Blender 2.8x and the community.
Tobi Trebelja writes: A mini-project i gave myself in order to learn how to do animation in Grease Pencil, Blender 2.8 The idea was: What if disney ever made a Lovecraft Movie:) Its far from eprfect of course, but im pretty happy with the outcome. Backgrounds were done in Photoshop, plus some minor compositing in [...]
Frederic Hoffmann writes: In this Tutorial i will show you how to make high quality Textures with Free software. :) My free Texture Website: publicdomaintextures.com
The post How to turn Parts of an Image into a 4k PBR Material appeared first on BlenderNation.