p2design writes: Hi everyone, Just a little making of of my today work. Let me know if you'd like to see the whole timelapse and I hope to see you on next streaming. cheers! Pierrick
Justin writes: Hey hey! Another installment of the Blender for Blogs video editing series is here! This tutorial shows a couple alternate workflows you can use to cut out your unwanted footage using Blender's Video Sequence Editor. Enjoy! Visit blenderfrenzy.com for more!
Enjoy the work of smili_, 3d Generalist from Alcoy, Spain.
Darkfall writes: In this tutorial we will be creating a kind of "Through the Doorway" type VFX shot using the Node Editor. We will be using two video clips (links below) and combining them to create this other worldly effect. Since the Foreground Video is moving we need to track and match the Background so [...]
Oded Erell writes: I developed an advanced procedural wood shader for Cycles, that produces detailed consistent wood pattern on all sides of the model without a need for external files or UV's. The shader ships with 36 ready to use, realistic, real-world wood material presets, and has many built-in customisable features, like glossy varnish coating, [...]
I just became aware that the site hasn't been sending any emails for the last 36 hours or so. This includes comment notifications as well as the confirmation emails you receive after submitting a story. The root cause was that I ran out of the free email tier with my provider. The issue has been [...]
Dalai Felinto writes: Hi all, Here are the notes from today's 17 UTC (18 CET) meeting in irc.freenode.net blendercoders. Reminder: meetings are on Mondays, next meeting is 18th June 09 UTC (10 CET). 1) Blender 2.8 There is a call for content for MatCaps. The bug tracker needs to be re-open. There is no decision [...]
Alberto Gonzalez writes: Pile 'em up! MassFx allows for instant pile generation. You can also scatter your assets using click and drag feature!
pavla writes: 3D scanning is an amazingly useful tool in nearly every aspect of computer graphics, but how could you scan a giant building? Simple, use a drone.
Gottfried Hofmann writes: There is this one button prominently placed next to the pivot selection that keeps you from scaling your objects once you have turned it on. It is the "manipulate centers only" option and drives newbies nuts. But it is actually very powerful - Frederik Steinmetz shows you how to use it by [...]
The post Help, I cannot scale anymore! - Manipulate Centers Only Explained appeared first on BlenderNation.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Toon Classroom - School scenario by Tombolaso on Sketchfab Crossout - Wild hunt by Crossout on Sketchfab GIRI-NA by AlfiArts on Sketchfab Retrogasm 2018 - Chidori / Persona [...]
The post My favourite Blender Art on Sketchfab: 2018, week 24 appeared first on BlenderNation.
Check out how Blender renders on the new 32 core, 64 thread Ryzen Threadripper :) Josh Faulkner writes: Linus over at the Linus Tech Tips YouTube channel was able to convince AMD to connect their new 32-core (64 threads) Ryzen Threadripper CPU to a monitor for a performance demo at Computex 2018. They use a [...]
The post Blender Sighting - AMD Ryzen Threadripper Booth at Computex 2018 appeared first on BlenderNation.
Jamesy writes: This video demonstrates how our new beta system for our network rendering system will work. In the video, Chris renders from his surface pro tablet using three computers from his local network, a remote location and the cloud (thanks to recent integration of our addon with BlenderGrid, we're able to render using powerful [...]
The post Rendering using the cloud, Laptops and remote Workstations appeared first on BlenderNation.
BlendMaster writes: Hey Everybody! In this video we will be going over how to create an animation of realistic clouds moving across the sky. Since these clouds will be 100% procedural, they can be easily customized to create various different animations using the same mesh and material. I hope you guys enjoy this tutorial and [...]
novelo writes: In this Video I show you how to create a Low Poly Palm Tree with hand painted textures in Blender and the Addon BPainter. Have fun and enjoy!
The post Creating a Low Poly Palm Tree with Hand Painted Textures appeared first on BlenderNation.
rob on earth writes: In this video I show how to use Cycles to build the "Zooming light titles" material and then the two animation techniques required to create the final effect. Can not think of a better name than "Zooming light titles" because they are 'titles' made of 'light' that 'zoom', in a cool [...]
Emmanuel Komlach uses Blender, Keyshot and Photoshop for his jewelry design.
Justin writes: Hey all! Here are 3 new videos in the Blender for Blogs Video Editing Series! You can find the entire series on my YouTube channel or on my Blender Frenzy website. Enjoy! Blender for Blogs - Extra Settings Blender for Blogs - Strip Mechanics: Blender for Blogs - Phase 1, Part 3: Second [...]
jayanam writes: This is a video tutorial and overview for the latest Beta version of the Blender Addon Retopoflow 2.0.
gdquest writes: Power Sequencer is an add-on by content creators, for content creators. It adds over 40 new features to Blender's Video Sequence Editor, including: Interactive mouse-based cut and trimming tools Instant import for your local footage Instantly set your render settings and export videos for Youtube Automatic updates from Blender And much more. Here's [...]