Jan van den Hemel writes: If you need a lower-poly retopologized mesh for texture baking and are in a pinch, this is a good solution.
luwizart writes: In this video, we will be covering shape keys in blender 2.80.
chocofur writes: Hello Everybody! Our Chocofur Blender 2.8 Absolute Beginners Course reaches its pinnacle and there's video number 20 available now on YouTube! In this late April's 1st video, we'll be finally putting all of the skills you've learned so far to the test and creating a 3D Gondola Meme scene! Good luck and keep [...]
The post Gondola Meme Modeling - Blender 2.8 Tutorial from Chocofur appeared first on BlenderNation.
Chipp Walters writes: Hey Blenderers! Chipp here. I have a great new free tutorial on YouTube you may want to check out. It's all about baking bevels and transferring them from Cycles to EEVEE. There are a number of cool shortcuts in this one, including the fact you don't need a second mesh to bake [...]
ChrisP writes: 1 ... Fixing Crashes in Blender + Animation Nodes 2 ... Smooth Shrinkwrapping 3 ... Change Color, Alpha and Size of Particles over their lifetime and more... See timestamps in YouTube video description! Find more free tutorials (e.g. Animation Nodes in Blender 2.8) at https://chrisp.zone
p2design writes: Hi Everyone, Here is a little animation breakdown I did to show you my technic to animate character for games. Hope you'll enjoy it. I'm using blender 2.80 for this animation and it was made possible thanks to Fin addon Bone layer manager : https://gumroad.com/l/STdb He's currently working on a script and addon [...]
The post PIRHANA diving game animation breakdown in blender 2.80 appeared first on BlenderNation.
3DSinghVFX writes: Hi... I have made a tutorial to compile build Animation Nodes, step by step. In the second part of this tutorial, I have shown the installation guide of Extra Nodes. I have also provided the link for compile build animation nodes with extra nodes for linux in the video description. Cheers...
The post How to compile build the animation nodes and installation of Extra Nodes tutorial appeared first on BlenderNation.
Simon Thommes writes: Hey there, You might have seen my recent procedural brick shaders. I made a tutorial on how to create a custom one with the nodegroup that I made/used. Br'cks for free on Gumroad
Jan van den Hemel writes: Metaballs are a great way to quickly create a base mesh to sculpt on. This is a quick start guide.
Follow along as Nik Fiorentino creates a delicious waffle cone! Hi guys, in this video you can see how make complex mesh like a waffle cone in few minutes with add-on and some modifiers.
Bintang Senja Pratama writes: Hello Guys, I made a video about 5 Simple Steps to Make Exterior Lighting in Blender 2.8 ! These steps are quite easy yet helpful for people who doing exterior rendering, especially the people who not really into 3d modeling, but more to the lighting and post processing. I also introduce [...]
The post 5 Simple Steps to Make Exterior Lighting in Blender 2.8 appeared first on BlenderNation.
ChrisP writes: Check out my latest Video Tutorial and don't forget to subscribe and activate the notification bell so you don't miss Part 2 when it drops! In this tutorial I show you: how to create a simple, reusable Toon/Cel-Shader how to create interesting black ink outlines using the built-in "Fresstyle" feature how to use [...]
cogitas3d writes: Finally, the version of OrtogOnBlender (beta) for Blender 2.80 is available for download. Originally the addon was developed for the planning of orthognathic surgery, however, a series of features are used by users of other fields, among them we can mention: - Photogrammetry with OpenMVG + OpenMVS; - Complex boolean with Cork; - [...]
The post OrtogOnBlender beta for Blender 2.80 available for download appeared first on BlenderNation.
Zacharias Reinhardt writes: Hi everyone! I'm very happy to announce 2nd CG Boost Challenge for all 3d artists wanting to improve their skills and get the chance to win prizes worth ~$3,880 provided by our awesome sponsors (many cool Blender related prizes included)! BRIEFING, RULES AND PRIZES The topic for this challenge is “Ancient Robot”. [...]
Jan van den Hemel writes: Let's make a Low-Poly Tree in one minute!
The post Daily Blender Tip 217: Low-Poly Tree In One Minute appeared first on BlenderNation.
Louis du Mont writes: Editing Blender multiEXR files within Affinity Photo, not only retaining and combining relevant passes but also using Blender's Open Color IO config files to maintain a Filmic response curve. Part 1: Part 2:
Hi, my name is Torsten. I’m a freelancer from Berlin, Germany. I spent most of life using Cinema 4D, but discovered Blender two years ago for a web-project where we needed to run a 3D software on a webserver and to control it via PHP. This is the story of it. WARNING: some programming and [...]
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Captain Marvel Sculpture Team of three Boring Kitchen Renault Megane Self Portrait Girl with Flower Crown In the Wind Weekend with LuxCore Endless Space 2 [...]
Alberto Gonzalez writes: I'm exited to announce the release of ClothFX 4. The most requested feature has been integrated within ClothFX...Custom Tears! Art direction is key in the VFX world, so you can now draw your own custom tear maps. I have also included a new Dynamic Inflate system/modifier that allows you to inflate your [...]
Vilem Duha writes: We are happy to announce that the BlenderKit addon is now directly in Blender 2.8 development builds. So no more downloading of the addon from our website. We started this adventure with the wish to bring something great to all Blender 3D users, as free as possible, and with maximum quality and [...]