Joseph writes: Hey Blendernation! We have recently updated the CityBuilder3d asset based add-on for Blender with 15 new Industrial Assets! We will be doing vfx breakdowns and walkthroughs of the shots used in this trailer in the coming weeks on our YT channel! Let us know if you want to learn anything specific in the [...]
Francesco Siddi has just announced on a Blender.org press release that the Blender Network will terminate its operations on March 31st 2021. Sunsetting Blender Network in 2021 https://t.co/2rICWfa77r #b3d — Blender Network (@BlenderNetwork) December 30, 2020 The Blender Network was initially launched as a hub for connecting Blender professionals, in a very different online landscape [...]
Polargrid writes: Dear Blenderheads, 2021 is coming with exciting news from Polargrid. Customers asked us if we can supply a free and reliable CPU render service. We looked a bit and found these great HP DL580 servers with 256GB RAM and 4x 10-Core CPU's sitting in our warehouse! We turned those machines into powerful free [...]
SamDeHam writes: Hey guys, in this breakdown video I show you the major decisions I took to create a cute scene in Blender. The focus of the scene is a 'Sun Shroom' from a previous tutorial; around which the scene was built. In the video I not only go through the decisions I took, but [...]
markkingsnorth writes: An extensive new greeble object library is available from SolCommand for the Plating Generator. This greeble pack was made specifically to be used with the "Plating Generator And Greebles" Blender addon created by Mark Kingsnorth, as such all models are arranged accordingly, so they are not all in one file. The collection contains [...]
Hello! My name is Min Jeong Shin and I'm a character designer and a 3D artist. I've lived in Korea for my whole life. I love creating 3D characters. You can check out my works on my Instagram. If I ever find a 3D character that I like, I enjoy recreating it in my own [...]
Blender's Cycles and Eevee are potent renderers, but if you want to go beyond the basic material options, you'll soon find yourself building a node setup that can become complex, or searching the internet for a pre-made material. The Vshade shader library and Vmats material library form an impressively versatile extension of Blender's default materials. [...]
p2design writes: Hi Everyone, Discover my latest interview with Richard Arroyo, senior art and animation director at Ubisoft Montreal and Co-director at iAnimate. We'll talk about his career, what the job of a director is, on projects such as Watch dog Legion, Rainbow 6 or the Prince of Persia, and also about the iAnimate workshops, [...]
Daniel Bystedt, the author of many amazing Blender Eevee scenes, has just released a walkthrough of his beautiful Splash Fox scene, featured as the Blender 2.90 splash screen. I finally finished a walkthrough tutorial of the Splash Fox demo file that I created for Blender 2.90. JUST 4 MONTHS BEHIND RELEASE ?https://t.co/wWXo6eYCkf You can download [...]
Texture Haven writes: Creating modular environments is our brand-new course, focusing on large scale environments. For a long time, we had this dream of building a scene that had multiple areas to highlight. The old approach was building a scene from one or two perspectives and make renders out of it. This new course lets [...]
Thomas Latvys writes: In this tutorial, you'll learn how to create a cool disintegration effect using cloth simulation dynamics in Blender 2.9, along with a few easy to use modifiers.
nebmotion writes: In this 3D animation tutorial I will show how to create Sci-Fi tunnel VJ Loops with refracting light beams using the Evee render engine. In the animation you will notice the light beams grow as the camera passes through the tunnel. I achieved this using the Boolean modifier and I am very excited [...]
jayanam writes: In this video I show how to setup a slime ball soft body physics simulation and animation using Blender 2.92 and the Cloth Physics effect:
Pepe Baze writes: A short shot of a random fake Paris street, hope you like it!
25games writes: In this step-by-step tutorial I will show you how to set up this fish tank scene for rendering, how to create a glass shader, how light sources are working and how to reduce this noise pattern in your rendering. This tutorial series is for beginners who want to learn modeling, rendering, working with [...]
Here's this weeks overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work!
Who are the most prolific Blender developers of the last year, and what did they work on? Christian Bunyan presents an overview. For many of us, 2020 has proven disruptive. At the start of the year, the Blender organization was ready to run a series of workshops for core Blender contributors, a conference in LA, [...]
Thomas Latvys writes: In this mini-tutorial, you'll learn how to use the array modifier combined with procedural animation to create a satisfying trippy animation in Blender 2.9.
Mantaflow developer Sebastián Barschkis has implemented a new feature just in time to find it under the Christmas tree: A new viscosity solver. Fluid viscosity settings in Blender just got an update! Liquid coiling & buckling effects are now finally supported.#b3d #fluids #devfund pic.twitter.com/pHwlYOqnTv — Sebastián Barschkis (@sebbas) December 24, 2020 This new solver is [...]
Marco writes: Pebble is a short film we have been working on in the last 4 months, completely made with Blender 2.91 and using the Library Overrides. The project was done to test all the different processes involved to make an actual short movie. The music was completely made in LMMS which is a powerful [...]