Enjoy the work of Pablo Dobarro from Santiago de Compostela, Spain. See also our Behind the Scenes of 'Virtual Reality'.
Davide Tirindelli writes: Hi everyone, i just completed a Steampunk pipes kit and released it as pay what you wish on gumroad so the pack is free, but it's possible to make donations, which will support future projects similar to this one, hopefully better! I made the kit for myself originally as i have a [...]
Paul Caggegi writes: Hi Blendernation! In this tutorial, I show how to set up a grease pencil asset that integrates with 3D objects in a toon-style scene. I take the viewer through the process of setting up lighting, using a simple glow effect on the grease pencil asset, constrain the asset to face the camera [...]
MartinKlekner writes: Hello Blender users, to celebrate Christmas and the New Year, I decided to create a discount code for my Spartan Warrior Modeling course! Now it's just $10 with the code: "heroesofbronze2018" ! The Course Contains: 3 hours of guided tutorials in 38 lessons bonus: adding rigged characters bonus: particle hair grooming bonus: painting [...]
The post Spartan Warrior Modeling Course Christmas Discount [$] appeared first on BlenderNation.
Wayward Art Company writes: Hello, Blender friends! Here is a free Node download which will help add texture detail to your models. Cheers!
I'd like to wish everyone a super happy, productive and Blenderful 2019! My year started off a bit hectic with the migration of the Blender Artists forum, but now that things are running smoothly I'll have time to focus on Blender itself a bit more and to finally dive into Blender 2.8. What are your Blender [...]
Simon Thommes writes: Hey again, it's holiday season and I made a 100% Procedural knitwear shader that can be combined with usual image textures highly flexible extreme detail with micro-displacement looks great with cloth simulation 3 Example-Patterns included Get it here for free.
Brecht writes: New Features and Changes As usual, the focus continues to be on bug fixing, approximately 125 bugs were fixed in the last two weeks. The Blender2.8 branch was merged to master. For builders and developers, see the bf-committers mail for details. Snapping settings now only affect Move transforms by default. For Rotate and [...]
The post Blender developers meeting notes: 31 December 2018 appeared first on BlenderNation.
esmilesvfx writes: Hi Guys, Wanted to share my latest tutorial about hard surface modeling with Blender 2.8. Enjoy!
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Early Morning Walk by Sorin Covor on Sketchfab Medieval City Pack Demo by Ivanix88 on Sketchfab Dilophosaurus Wetherilli by Kyan0s on Sketchfab Stylized Medieval Shield-Handpainted-Low Poly by Kuschel3DS [...]
The post My favourite Blender Art on Sketchfab: 2018, week 53 appeared first on BlenderNation.
MartinKlekner writes: Hello friends! It's time to continue the Architectural Asset tutorial series, this time focusing on creating Particle Systems for the wreaths decorating the pedestal. This tutorial is again aimed at Beginner Blender (2.8) users and you can get more info in the video description or here on the website of the project. Merry [...]
The post Making an Architectural Asset (Blender 2.8, Substance Painter) Tutorial p.2 appeared first on BlenderNation.
yoji writes: Hi Guys, Wanted to share my last tutorial about measureit with Blender 2.8. As usual the tutorail is available in French and in English. Enjoy! English: French:
The post Blender 2.8 Blueprint creation with Measureit addon appeared first on BlenderNation.
Сергей Метельский writes: And now to the second part of our Christmas Lights setup, where I'm going to show you how to distribute light bulbs along a spline and to setup nice and handy viewport controls.
The post Creating Procedural Christmas Lights with Animation Nodes. Part 2/2 appeared first on BlenderNation.
GDquest writes: This new release is big. About as big as 1.0: we've rewritten and improved dozens of features to help you save more time on key editing operations 🙂 Highlights: Most tools now work even if you don't have anything selected, based on the mouse or the time cursor's position. Edit to music: our [...]
MarkC writes: One of the great things about Blender is that it is shipped with a python API (Application Programming Interface) which allows artists and developers to extend Blender in any way they see fit. This also has the advantage of automating otherwise dull and repetitive tasks which allow the artist to focus on their [...]
Wesley writes: Hey guys! Here is my last work in celebration of Christmas. I hope that your Christmas was really happy and have a great new year! The scene is 100% Blender 2.8 and was rendered on Cycles. Hope you like it! Ah, also has the timelapse of the complete process on my channel, from [...]
Zacharias Reinhardt writes: SculptJanuary 2019 starts very soon! Ever planned on improving your sculpting skills? This is your chance! Practice sculpting by creating 31 sculptings in 31 days during January 2019. We provide a topic for each day (see the calendar below). All participants who submit a collection with all 31 sculptings at the end [...]
Nutti writes: fake-bpy-module now supports Python APIs supported on Blender 2.8. fake-bpy-module is a fake Blender python module for python scripting in Blender. It can be used for the code completion in any editor (PyCharm, VSCode, ...). This module will help the all add-on developers for developing own add-on. Please also check gdquest's post. Hope [...]
Ton reviews the year and boy, what a year it was! The year 2018 has been a good one for Blender. A lot has happened! Below I present my personal top list of memorable Blender events of the year. And one I look forward to in 2019. Listed in chronological order.
Сергей Метельский writes: Hello, everyone! It's holiday season, so I think it's a perfect time to create something procedural and Christmas-light-looking! Here is the first part in two part series on creating procedural Christmas lights, using Blender and Animation Nodes addon. This method is also useful for creating all kinds of tentacles and vines crawling [...]
The post Creating Procedural Christmas Lights with Animation Nodes appeared first on BlenderNation.