Joseph writes: Hey Blendernation! In this video I breakdown the concepts on how to simulate large scale smoke plumes in Blender mantaflow! In addition to this we have also added two new operators that create smoke plume setups quickly and easily for the user in the KHAOS add-on. I will show that process as well! [...]
Kris writes: Hey everyone, Kris from iMeshh.com here with a new tutorial! Showing you how to make a looping fabric simulation for a Cinemagraph!
3D Tudor writes: Welcome everyone to my tutorial on how to export meshes and animations out of Blender and into the Unreal Engine. You will find out how to do this correctly and how to set up the materials once you have your asset within Unreal. The Blender file and textures are free to download. [...]
jayanam writes: In this (recorded) Live Stream I showed the latest features of the free Blender addon JMeshtools: Symmetrize in 3d Viewport, Mirror and new UI features. After that I implemented an issue for the addon during the live session.
Introduction Hello everyone! My name is Mirek and I'm a medical student and 3D hobbyist from Sandomierz in Poland. I’ve written more about my background in my previous article here, so if you’re interested go check it out. Inspiration The idea to create this scene came to me after watching the latest Netflix series called [...]
Brandon Wright writes: I took a break on my original projects and made a Star Wars fan animation. Living out a childhood fantasy of mine I just finished it, let me know what you think:
This is a long one, but very well explained. I'm curious to hear what you think about it! panicq writes: In this tutorial we are going to create an animated shot from START TO FINISH using Blender. I will show you an EASY workflow to create a simple cartoon animation by showing you how to [...]
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Masha B. writes: Hi everyone! I'm very happy to announce the 22nd CG Boost art challenge for all 3D artists wanting to improve their skills and get the chance to win great prizes! BRIEFING, RULES AND PRIZES The topic for this challenge is “Underground City”. Underground City – Deep down in the earth, unknown to [...]
Darkfall writes: In this Video we will be turning our footage into a Harry Potter Style VFX Shot. I wanted to turn our bright, vibrant video footage (Link in blog post) into something right out of Diagon Alley. With a little tracking we can add a 2D Plane for our sign and change the colors [...]
Leonel Fowdar writes: In Southern Africa (mostly Zimbabwe & Zambia) We have Chicken on Christmas! Back in the day we would hardly have chicken except on special occasions like weddings and on Christmas Day. Now things have changed and most families can now have chicken on any other day but, we still love it and [...]
adampreisler writes: Hi everyone! Polygoniq has just released a new version of botaniq! After a big 6.0 update this summer which introduced grass, weed and flowers, this update brings a more user-friendly way of creating custom particle systems. With botaniq 6.1 you can now scatter all types of assets, not just the trees! This release [...]
OnlineRender writes: A collection of epic and recommended Blender downloads (free), some excellent tools, assets and materials available created by the blender community.
Erik Abrahamsson is working on two performance improvement patches for Blender, more specifically, patches that will optimize the speed of Creation and Deletion of Objects. The patch for the performance increase upon deletion of Objects, which has already been approved, marks a speed improvement of around 20%! Erik provides an example benchmark of deleting 10000 [...]
Parallax writes: Hi guys! I'm a character designer, storyboard artist and cartoonist. 3D is just a hobby for me so far. I did a short animation recently and decided to share the final result;) The Short Making-of
CBaileyFilm writes: Learn the basics of the new Geometry Nodes coming soon to blender!
Daniel Bystedt writes: Hi! I recently finished a little project I've been working on in my spare time. It started out as a sculpt for testing the Blender sculpting improvements currently in development. It quickly derailed and I added animation and what not to the project. The character is using a pretty simple rig I [...]
Maxime Casas authored a patch right before the holidays that promises to drastically improve certain aspects of the imported simulations workflow: Vertex Group Control for the MeshCache modifier. https://dev-files.blender.org/file/data/yt4uiafb5afieuoh2a6w/PHID-FILE-pidjr5zihfq3o64l5szh/MeshCache_VertexGroup_Demo.mp4What this means is clearly demonstrated by the video above provided by Maxime himself: Imported simulations, such as cloth simulations, can now be altered in part, by [...]
Alberto Gonzalez writes: To celebrate a new year, all my add-ons will be 50% off on Blender Market & 70% off on Gumroad using code b3d70!
garagefarm.net writes: In this quick tut, Marco from GarageFarm.NET goes over 5 small but extremely helpful things that allowed him to complete a short advertisement of a fake Milk brand. Featuring Santa (?) some Dnd, and some passing wind. Enjoy!