Next to polygonal 3D modeling methods, such as subdivision modeling and dynamic topology sculpting, there's the long-time alternative called NURBS. NURBS is an acronym for Non-Uniform Rational B-Spline, which is fancy jargon for complex 3D math. If you'd compare a polygonal 3D mesh to bitmap graphics, then a 3D NURBS object could be compared to [...]
Announcements If everything goes as planned we’ll have a 2.82 release later this week. OSL / LLVM / Freetype master-only library updates ( Ray Molenkamp ) Blender 2.82 - bcon4 All in track for final release this Thursday (13/2/2020). The only missing part is still documentation . Blender 2.83 - bcon1 Blender 2.83 bcon2 starts [...]
The post Blender Developer Meeting Notes: February 10, 2020 appeared first on BlenderNation.
Daniel Krafft writes: In this video, I'll be listing my top 100 blender 2.8 tips. You know when you watch Blender videos, but only end up keeping one or two good tips and tricks for a long time? Well, I decided to watch dozens of hours of content to come up with all of these [...]
The post 100 Blender 2.8 tips you might not know! (Blender 2.8 tips and tricks) appeared first on BlenderNation.
luwizart writes: In this Blender tutorial I will be showing you guys how to unwrap your models in Blender. I will be sharing with you techniques to get the best out of it.
Jan van den Hemel writes: Booleans are difficult to use and unpredictable. Fortunately, the free add-on Bool Tool is a really awesome cutting tool that comes with Blender by default. The great things is, that it offers us a completely non-destructive way of modeling. Check out this short video to get started.
DECODED writes: Dozens of people left comments on my last few videos with their favourite Blender tips and hacks. In this video, I'll walk you through ten of the best Blender tips suggested by my viewers.
The post Decoded: '10 Amazing Blender Tips From My Audience' appeared first on BlenderNation.
Marcin Klapczynski writes: My studio, Alpha Tauri 3D Graphics, produces biomedical animation and corporate videos for biotech and pharma companies. We also provide artwork for journal covers, scientific illustrations, print advertising, and website content. Blender is a fantastic tool and we use it exclusively for all our 3D work! We heavily rely on particles to [...]
During Blender Conference 2019, Francesco Siddi held a presentation titled “Blender by the Numbers”, sharing interesting metrics and fun facts about the Blender project. Unfortunately, due to technical reasons, the presentation did not get recorded. This post collects the main points of interest of the presentation, using data up to the end of 2019.
Hello, everybody! My name is Roman Volkov, I’m an Education Coordinator at PortaOne in Sumy, Ukraine. I’ve been leading free courses on Linux & Network Administration, Perl, Python, and VoIP in a specialized laboratory for many years. For some time I worked as a Technical Support Engineer and Web Developer. In my spare time, I [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Ookami Mio by Chokomancarr on Sketchfab Kei Truck by softscience on Sketchfab Atelier Meruru - Rorona by Autumn Lee on Sketchfab 813 Kelley Road by pixelbutterfly on Sketchfab [...]
The post My favourite Blender Art on Sketchfab: 2020, week 7 appeared first on BlenderNation.
Mark Kingsnorth writes: This is a basic introductory tutorial for the Shape Generator add-on's new feature which allows it to be plugged in to the freely available Animation Nodes framework by Jacques Lucke. The video will show you basic installation and use. If there is enough interest there will be more videos showing how to [...]
The post Shape Generator Basic introduction and use with Animation Nodes [$] appeared first on BlenderNation.
Jared Owen writes: This common table fan is more interesting than you think! I took mine apart and animated how it works - most of the video focuses on the "Four Bar Mechanism" and the gears that allow it to oscillate back and forth. The Four Bar Mechanism was a little hard to animate. I [...]
tonton writes: Hi Blender heads, here the version 1.0 of FCurves Helper ! It is a Blender addon designed to help animators to deal with FCurves, and specifically F-Modifiers. Download it here. It consists of: 2 Main operators for Adding and Removing F-Modifiers on all selected FCurves with some specific settings (Add or Modify behaviours [...]
Frederic Hoffmann writes: In this Tutorial i will show you how to make a basic mountain in Blender in under 10 mins! :) Have fun, Frederic
Jan van den Hemel writes: Auto Smooth is a great feature in Blender that lets us model smooth surfaces without a high polygon count, saving memory and also the time spent on making models. In this short video we explain how it works.
The post Daily Blender Tip - Fast Low-Poly Modeling with Auto Smooth appeared first on BlenderNation.
Curtis Holt writes: Episode 3 of the BlenderNest podcast "BY-GEN, Baby Yoda and Hollywood" is now available to watch/listen to. Featuring: Ducky3D CG Matter Grant Abbitt (away) Southern Shotty BlenderBinge Curtis Holt
The post BlenderNest Episode 3 - BY-GEN, Baby Yoda and Hollywood appeared first on BlenderNation.
CG PATRICK writes: In this Blender Tutorial, I am Going to be showing you how you can create a light saber effect using a curve with procedural textures and simple modifiers in blender EEVEE 2.81. And also, I am going to be showing how you can easily reuse this Light Saber to any of your [...]
The post Easy Light Saber in EEVEE │Blender 2.8x VFX Tutorial appeared first on BlenderNation.
Darkfall writes: In this Video, we will be looking at Version 1.06 of the free add-on, The Darkfall VFX Nodes. This update, I decided to show the Glitch Node some love and made some improvements I wanted to share with you. View post on imgur.com If you have used the Glitch Node previously, you will [...]
The post Darkfall VFX Nodes Add-on (Version 1.06) - The Glitch Node Update appeared first on BlenderNation.
JoeGuy writes: I have been 3D Designing and video editing for over seven years, my studio is called Technic Animation Studios. I have enjoyed designing in Blender. When Blender 2.8 came out, it was my favorite update. I hope you enjoy my course, as well as others that I make in the future. I have [...]
The post New Course "Blender 2.8 Photo Realistic Vehicle Scenes Using BlenderKit" [$] appeared first on BlenderNation.
Tresorio writes: [BETA ANNOUNCEMENT] Blender users, we need your feedbacks! Join our beta testers community and get free credits to test our cloud rendering add-on for Blender. Hi Blender community! We are pleased to invite you to be part of the first beta testers of our Tresorio add-on for Blender. Tresorio is the eco-friendly and [...]
The post Beta-test the Tresorio eco-friendly render farm and get €25 free credits appeared first on BlenderNation.