Steve White writes: Here's a walkthrough of the measureit addon that ships with Blender. Measureit will allow you to place labels and measurement lines in your viewport and renders.
Jacob Swing writes: Screen replacements are super basic but super important. Without them, how would we add all the cool graphics to cell phones and tv screens and making sci-fi films would be next to impossible!!! Thankfully, you can easily replace screens in Blender with just a few simple nodes. Come along for the ride [...]
Jennifer Abbott writes: In this tutorial, we will be learning how to animate with a lattice in Blender 2.83.
The post Animating with a Lattice | Animation in Blender 2.83 appeared first on BlenderNation.
saicharanmd writes: Hey All, If you want to get started in procedural Shading or participate in Nodevember. I gathered resources for you. All the links are in the description. Hope it helps :)
Rayhanur kabir writes: Hello Guys. I am Rayhan. I started to learn Blender three months ago (June 10th) with the infamous Donut Tutorial. From that point learned a lot from the community! I’ve to say this, Blender community is the best community that I’ve been part of! This is my first short film in Blender. [...]
The post Started Learning Blender Three Months Ago & Made a Short film! appeared first on BlenderNation.
netherby writes: Bake Wrangler version 1.1 is out now, bringing a huge number of new bake passes (see full list here) along with new features and work-flow improvements. For full details check out the BA thread.
Saqib hussain writes: Few months back I was playing Assassin's Creed Unity and thought I should create similar building inside blender . Second I was also testing the free Chocofur Model Manager Addon (with my own assets) therefore I have used it in this video. Hope you like the Timelapse. https://www.youtube.com/watch?v=J_KCnMQxj9w&t=2s
The post Speed Building Design Using Chocofur Blender Addon Timelapse appeared first on BlenderNation.
Ryan King Art writes: A rustic looking War Cannon 3d Model. The grungy metal and wood textures makes the canon look older and worn. The 3d model is entirely UV unwrapped and All the textures have Been baked. It is also rigged for easy animation. You can rotate the cannon up and down with a [...]
Pablo Dobarro’s magic extends beyond adding new eye-popping features to the Sculpt mode, with him also excelling at refactoring and improving performance of features already in place. Case in point, one of his latest projects involves a full redesign of how the sculpt mode works, achieving massive performance improvements. I'm going to start working on [...]
The post Sculpt Mode redesign brings massive performance boost appeared first on BlenderNation.
R ANIMATION STUDIOS writes: Hi everyone, Check out my new tutorial on creating Beautiful nature scenes in blender! I hope you may find this useful. Get the scene files for free here. Thanks -
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Commodore 64 nostalgia Medieval House - Daylight Low poly One-Eyed Creature Animation and Design Dark Passage Room of Healers Curious Pig The forgotten one Herbert’s [...]
Jan van den Hemel writes: Sometimes you just have a lot of modifiers on your model and you don’t feel like applying them one by one before exporting your model. In this video we demonstrate several methods of applying all modifiers in the fastes way possible.
pascalJardin writes: This is a tutorial on importing Google Earth Studio into Blender using an add-on I made. The add-on sets everything up for you, environment lighting, material based shadow catcher (works in EEVEE and CYCLES), applying tracking points and applying the camera movements. Editor's note: the usage of Google Earth data comes with restrictions [...]
Gaël Labousse writes: I had the opportunity to carry out an introductory Blender workshop for 7 days last year at the Waide Somme animation school (Amiens fine arts department). I wanted to share with you the great student work. The students had never used Blender before, and I am very impressed with the progress and [...]
About me Hi there, my name is John Novak, I’m a 41-year-old Hungarian guy living in Brisbane, Australia. I have a degree in Electrical Engineering and I’ve been working as a software engineer for the past 20 years. My first contact with 3D was on my beloved Commodore Amiga 500, where I messed around with [...]
The post Behind the Scenes: Metal Guitar - Modeling/Lighting Study appeared first on BlenderNation.
SouthernShotty writes: In this video we will cover how to model and rig your own Among Us character! Is he the imposter? This video is great for beginners because it's a very basic character rig. However, it moves fast so it's not great for those who aren't familiar with blender. Make sure to tag me [...]
Vilem Duha writes: Are you just starting to learn BlenderKit? Or you already used BlenderKit and still need to check some of the basics? We made a new introductory tutorial, which is just for you. In this video, we explain how to activate the BlenderKit add-on, login, and how the sidebar works. You'll learn what [...]
OnlineRender writes: Quickly setup a particle emitter and convert hair to instancing of an object, additionally add a force field and collusion object.
The post Utilize Blender Hair Particles with Instancing and add a collision object appeared first on BlenderNation.
The animation system in Blender has been getting a lot of love lately thanks to Sybren Stuvel, currently working on the “Animation 2020” project, aiming to drastically improve the animation toolset in Blender. Animation 2020 is also about papercuts and smaller (yet extremely important) details! #b3d #DevFund https://t.co/EY2xoAZ6fW — Blender.Today (@BlenderToday) October 5, 2020 This [...]
The post Animation 2020: Insert Keyframe without affecting F-Curve appeared first on BlenderNation.
Luis Roach writes: Hi Blender Community, In this tutorial I cover how to manually reduce faces only using quads. This is useful when you are making a retopology or making low poly models with curved surfaces and you need to avoid triangles to prevent shading problems. Take a look to my You Tube Channel for [...]