pavla writes: "I learned more about Eevee from these 8 lessons than I have anywhere else. By far." ~ Kent Trammell Get up to speed with Blender 2.8 and its ground-breaking realtime render engine, Eevee. In this Blender 2.8 video tutorial, Ethan Snell takes you deep into the details about Eevee's lighting and material capabilities [...]
The post EEVEE: Pros, cons and weird workflow changes [$,promoted] appeared first on BlenderNation.
Jan van den Hemel writes: How to make a pipe with cloth folds!
The post Daily Blender Tip 207: Make a pipe with cloth folds appeared first on BlenderNation.
chocofur writes: Hello Everybody! Our Blender 2.8 Absolute Beginners Course continues and there's video number 19 available now on YouTube! In this video I'll be introducing the Subdivision Modeling techniques - a very important lesson if you're interested in creating your own, professionally looking, 3D models! Cheers and see you in the upcoming videos! You [...]
The post Subdivision Modeling - Blender 2.8 Tutorial from Chocofur appeared first on BlenderNation.
About My name is Stefano Milani. I live in Verona, in the northeast of Italy. I love traditional and 3D character animation. I started drawing traditional cartoon strips inspired by my favorite authors like Bill Watterson. “Ettore e Baldo” was my first creation. I spent many years learning how to draw and ink them with [...]
Darkfall writes: In this Video, we will be recreating a familiar VFX Tutorial, Robot Eyes. Preview: Keen viewers of my channel will already be aware of the "Robot Eyes" Tutorial we have done previously. Since there are many changes from 2.79 to 2.8, I thought it would be interesting to recreate this VFX shot within [...]
Caleb M writes: BOWLBO was created by Chris O'Neil who confirmed this video was made in blender and as far as I know so was most of the game.
Level Pixel Level writes: I've been playing around with Grease Pencil Rigging In Blender 2.8 and I thought I would share my progress. I'm using 3D style rigging techniques on the 2D grease pencil objects to achieve this level of flexibility. You can download the rig and tutorial files. Here is an example of a [...]
Jimmy Deface writes: Hi blenderites, today I decided to challenge myself to achieve a half decent vinyl record using only only procedural textures (ring textures for the grooves and track spacings, linear gradients for the colours on the labels, editable text for labels). I've made the blend file available from my website for free. Hopefully [...]
Jan van den Hemel writes: How do you add detail when using Dyntopo without inflating your model? Here is a quick tip.
The post Daily Blender Tip 206: Adding Detail while Sculpting appeared first on BlenderNation.
Brecht writes: New Features and Changes About 115 bugs were fixed last week. Renaming selected objects in the 3D viewport and items in other editors can now be done quickly with the F2 key shortcut. The file context menu for quickly doing operations like link/append moved to F4. (Campbell Barton) New copy/paste functionality for any [...]
Pablo writes: Outliner stuff, User Interface improvements, optimizations and much more. Let's see what's new this week in Blender!
About me I am István Halász, I live in Hungary. I have a degree in architecture and am currently a freelancer dealing with investment management and planning. I have been dealing with computer architectural visual design ever since I got to know Blender in 2005. In recent years, both the software and the hardware environment [...]
Thatimster writes: Hi everyone! I've just finished developing Node2Code, a plugin that lets you build customized addons from any node setup in 1 click! No more searching, appending and sorting, build it once and deploy every-time with 1 click. Distil any node setup into a custom addon with 3 simple steps Even groups inside groups [...]
Sakura_rtd created an amazing animated cake - cut it with a boolean and its procedural textures will correctly show the inside! He explains the process on Blender Artists. Hi, I made short animation of cutting strawberry cake with Blender 2.8 beta, 100% Eevee procedural texture. It can be cut from anywhere by boolean modifier. Hope [...]
The post Strawberry cake animation - Eevee procedural texture appeared first on BlenderNation.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Summer Afternoon - Animated Short Film by Zale on Sketchfab Futuristic F1 car by volo3d on Sketchfab Low Poly Mill by lettier on Sketchfab Friends by Breaking on [...]
The post My favourite Blender Art on Sketchfab: 2019, week 13 appeared first on BlenderNation.
Yudit1999 writes: "Tony Stark" 3D artwork by Yuditya Afandi. Suit based on concept by Phil Saunders, I added my own touch to the suit. Personal project to study more about likeness and hardsurface modelling based on Iron Man concept by Phil Saunders with some addition touch by me. Learning more about character creation. I used [...]
Jan van den Hemel writes: Rendering a transparant shadow is necessary when you are rendering the background and foreground seperately. That way, with a non-moving camera, you can render the background as just one frame, and render the foreground faster with transparency. Shadow Catcher is an essential part to make this work. This quick video [...]
Kev writes: This video shows you how to make a red sun (or any other color) using Blender 2.8 and EEVEE. We use animated displacements, procedural textures, modifiers, and camera depth of field blur to achieve this stylized look.
The post Blender - Simple Holographic Earth in EEVEE Blender 2.8! appeared first on BlenderNation.
Patrick W. Crawford writes: Blender 2.8 is in beta, and with add-on's being updating to be compatible, the question arises - "How do I, as an add-on developer, maintain ongoing 2.7 and 2.8 support?" This live-streamed demo and supporting resource page cover some of the best practices and examples for how to avoid maintaining separate [...]
Darrin Lile writes: I’m excited to announce my new Udemy course: “Blender 2.8 Character Creation” This course takes you through the entire process of creating a 3D character in Blender 2.8, from the first polygon to the final render. Use this link to get the course now for only $9.99 94 videos 16.5 hours of [...]