3D Grafik

Livestream - Rigging monster for Game

Blender News - Sa, 02/06/2018 - 18:15

I wasn't in time to put this up for the live event, but Pierrick's stream is still available for watching. p2design writes: Hi everyone, It's been a while since I could get back into the Noara game project but here I am. I'll be streaming on friday morning, showing you how I rig a monster [...]

The post Livestream - Rigging monster for Game appeared first on BlenderNation.

Kategorien: 3D Grafik

3Dami returns for 2018, apply now!

Blender News - Sa, 02/06/2018 - 15:10

Peter Kemp writes: 3Dami returns for 2018, apply now! Running since 2012, 3Dami has brings together small teams of 14-18 year old students to make short 3D animated films. Each team starts from scratch and has just seven days until their première. During that time they have to write the script, draw the storyboard, then [...]

The post 3Dami returns for 2018, apply now! appeared first on BlenderNation.

Kategorien: 3D Grafik

Handpainted Grass Textures

Blender News - Sa, 02/06/2018 - 12:05

novelo writes: In this Video I show you how to create Low Poly Grass with hand painted textures in Blender and the Addon BPainter.

The post Handpainted Grass Textures appeared first on BlenderNation.

Kategorien: 3D Grafik

3D Jewellery design with BLENDER, one of my followers all my tutorials!

Blender News - Sa, 02/06/2018 - 09:23

Damien Rohrbach writes: Hi everyone, I wanted to share something special: one of my happy followers has created to thank me for my channel and my videotutorials with BLENDER... He created and rendered all the 3D jewels I have designed so far on the channel, and he sent me all the renders... I found that [...]

The post 3D Jewellery design with BLENDER, one of my followers all my tutorials! appeared first on BlenderNation.

Kategorien: 3D Grafik

Week 8 Round-up - Blender 2.8 Code Quest

Blender News - Fr, 01/06/2018 - 22:25

What happened in the Blender 2.8 Code Quest this week? Pablo is back with a new update! Wireframes update, Workbench specular highlights, and much more this week.

The post Week 8 Round-up - Blender 2.8 Code Quest appeared first on BlenderNation.

Kategorien: 3D Grafik

Video: George the Spider - Breakfast

Blender News - Fr, 01/06/2018 - 20:21

Stefano SottoZen writes: Hi guys, in this new animation i made using Blender i tried to animate George the spider little more than simple "walk cycles". In some scene i had to track his legs frame by frame to the movement of the cup and then animate him jumpig around or slide up and down. [...]

The post Video: George the Spider - Breakfast appeared first on BlenderNation.

Kategorien: 3D Grafik

Using Custom OSL Shaders in Cycles - CGC Weekly #9

Blender News - Fr, 01/06/2018 - 16:38

pavla writes: Open Shading Language (OSL) shaders are awesome custom shaders that allow you to create materials that would typically be impossible with Cycles. In this episode of CGC Weekly, we explore the possibilities with OSL shaders and how they can be using in Cycles.

The post Using Custom OSL Shaders in Cycles - CGC Weekly #9 appeared first on BlenderNation.

Kategorien: 3D Grafik

Blender for Blogs - Video Editing Series

Blender News - Fr, 01/06/2018 - 13:13

Justin writes: Hey all! I just started a new FREE video series on how to use Blender as a video editor! Currently there are 6 videos up. You can check them out at www.blenderfrenzy.com or on YouTube at my Blender Frenzy channel. I'll be continuing to add more throughout the upcoming weeks as I walk [...]

The post Blender for Blogs - Video Editing Series appeared first on BlenderNation.

Kategorien: 3D Grafik

Buildbot Magazine

Blender News - Fr, 01/06/2018 - 11:27

John Roper writes: Introducing a new Blender magazine, Buildbot! This is a new monthly magazine that shows quick news going on around the community. I hope that it is helpful to those who may not have the time to browse other news sites constantly as well as those who just want quick recaps of the [...]

The post Buildbot Magazine appeared first on BlenderNation.

Kategorien: 3D Grafik

Blender Cycles vs Eevee: 'Working Hard'

Blender News - Fr, 01/06/2018 - 06:33

Check out this comparison video of Louis du Mont's 'Working Hard' scene (originally made in Lightwave) , where he compares how it looks in Cycles and Eevee. Here's his Sketchfab version, too: Working Hard by Formation on Sketchfab

The post Blender Cycles vs Eevee: 'Working Hard' appeared first on BlenderNation.

Kategorien: 3D Grafik

WIREFRAMES - Blender 2.8 Code Quest

Blender News - Do, 31/05/2018 - 22:45

They're back!

The post WIREFRAMES - Blender 2.8 Code Quest appeared first on BlenderNation.

Kategorien: 3D Grafik

[non-Blender] Commented timelapse: concept art of Spring "Inside the hut" with Krita

Blender News - Do, 31/05/2018 - 20:28

David Revoy is the new Bob Ross! In this video he shows how he does a paint-over of a Blender scene that Andy provided, to create concept art for the Spring project. Incredibly satisfying to watch!

The post [non-Blender] Commented timelapse: concept art of Spring "Inside the hut" with Krita appeared first on BlenderNation.

Kategorien: 3D Grafik

Sketchfab Introduces Screen Space Reflection (SSR)

Blender News - Do, 31/05/2018 - 16:32

Your scenes in Sketchfab can now have real-time reflection! The feature uses 'SSR', a technique that's commonly used in games and that re-uses the information that's already in your viewport (or screen space). So while it won't reflect anything that's not 'on camera', it can still help you dramatically increase realism in your scenes. SSR [...]

The post Sketchfab Introduces Screen Space Reflection (SSR) appeared first on BlenderNation.

Kategorien: 3D Grafik

The Grove 6 features a streamlined workflow [$]

Blender News - Do, 31/05/2018 - 14:10

Wybren van Keulen writes: The Grove is growing by leaps and bounds, and today marks The Grove’s 6th release already! Release 6 features a streamlined workflow, greatly improved conifers and lingering dead branches. It allows you to unleash your twigs with the automated twig picker, and to quickly match any preset to any twig size. [...]

The post The Grove 6 features a streamlined workflow [$] appeared first on BlenderNation.

Kategorien: 3D Grafik

Verge3D 2.4: Farmer's Journey and Online Store Mockup

Blender News - Do, 31/05/2018 - 12:06

soft8soft writes: Hi, We promised to never touch games at Blender Conference 2017. Yet, considering that BGE was removed from Blender, we created a small browser game with Verge3D. It took exactly 1 artist, 2 weeks and 0 lines of code to bring the farmer to life! Check it out here (12.6 Mb). Another notable feature of [...]

The post Verge3D 2.4: Farmer's Journey and Online Store Mockup appeared first on BlenderNation.

Kategorien: 3D Grafik

Smudges and fingerprints shading test on Blender 2.8 Eevee

Blender News - Do, 31/05/2018 - 10:00

Mohamed Salah writes: Shading test on the new real-time render engine EEVEE on blender 2.8 early build,on hp z400 workstation, and GeForce GTS 450 graphics card.

The post Smudges and fingerprints shading test on Blender 2.8 Eevee appeared first on BlenderNation.

Kategorien: 3D Grafik

Single Column Layout - Blender 2.8 Code Quest

Blender News - Do, 31/05/2018 - 07:50

A new option in the layout engine lets buttons be displayed in a single column, gaining horizontal space, providing better readability and making it easier for developers (and add-ons) to add new features in the future.

The post Single Column Layout - Blender 2.8 Code Quest appeared first on BlenderNation.

Kategorien: 3D Grafik

High-poly modeling tree-frog in Blender

Blender News - Mi, 30/05/2018 - 21:46

acvarium writes: This time I decided to model an iconic red-eyed tree-frog. The first stage of work is creating base-mesh using Subsurf Modifier. The second part is setting up the render.

The post High-poly modeling tree-frog in Blender appeared first on BlenderNation.

Kategorien: 3D Grafik

Eevee: VR Dream

Blender News - Mi, 30/05/2018 - 18:30

lastrodamo writes: I made this project to test Eevee. There is some shadow artefact but the engine is awesome. Modeled and Textured on Blender 2.79 Rendering on Blender 2.8 Eevee Each images rendering in 5 seconds without irradiance volume.

The post Eevee: VR Dream appeared first on BlenderNation.

Kategorien: 3D Grafik

Blender to Unity: A 3 part Series

Blender News - Mi, 30/05/2018 - 16:15

Porter Nielsen writes: In this complete 3 part tutorial series Random Art Attack addresses the topics of how to clean up a file ready for exporting to Unity (part 1), actual exportation of assets from Blender to Unity in a format that will work with any workflow (part 2), and then how to use Blender [...]

The post Blender to Unity: A 3 part Series appeared first on BlenderNation.

Kategorien: 3D Grafik

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