Sammlung von Newsfeeds
Julio Sillet writes: Happy 2021 Everyone! A holidays theme pack, the difficult part was to get ideas for this one. You can download the pack here, also available on Blenderkit. If you like to support me you can do it on Patreon.
Stefan Wernik writes: Tracks is a new short film to shake off the 2020 blues. Please play it loud. Each year we try and make at least one short, creating it between paid work. The films serve as a testing ground for new techniques, software and plug ins. This is the fruits of this years [...]
luwizart writes: In this tutorial, I will be showing you how to set up a domino effect; really easy. https://youtu.be/DZAJ0uXFxqU
JeanYan writes: Hello Guys, Here's my new beginner car animation tutorial. This time I wanted to create a realistic animation the easiest possible way and in under 5 minutes. I am pretty happy with the results and the feedbacks so far. The technique is simple and yet delivers some great images. Hope you like it. [...]
In a press release on Blender.org, Christian Bunyan shares some of Blender's biggest projects looming at the 2021 horizon, promising a momentous year ahead! Big Blender projects to look out for in 2021! https://t.co/8EE3aXFtxk #b3d pic.twitter.com/6JRWsie84m — Blender (@Blender) January 2, 2021 Some of the standout features to me are: The EEVEE port to Vulcan, [...]
3D Tudor writes: Haven’t well all wanted to create AAA quality gothic columns at one point or the other? This tutorial will focus on teaching you the Blender 2.9 modeling skills to do just that. I will show you how to create a gothic column straight off of Notre Dame de Paris. This tutorial will [...]
Curtis Holt writes: Hi everyone, In this video, I share my thoughts on recent experiments with Lidar scanning - taking 3D scans of real world environments and importing them into Blender to use in your artwork. There are positives and negatives to the technology in comparison with other techniques like regular photogrammetry and camera/UV projection [...]
Ryan King Art writes: In this Blender Tutorial, we will be creating this Procedural Concrete Material.
Dan from Madquake writes: In this tutorial I'll explain you how to create a text animation usable on social media posts. We start with a blocky background up to the revealing text that will remain modifiable for future uses. This technique can be deconstructed to create new original contents in no time! Why not changing [...]
Ryan King Art writes: In this follow along sculpting tutorial, we will be creating this alien creature head sculpt in Blender. Hope the tutorial is helpful!
KeenTools writes: Holidays are coming, and here comes a new KeenTools release! And oh quite a release it is! We brought long-awaited built-in FACS blendshapes to FaceBuilder for Blender — now you can animate the add-on heads with 51 of them. Thanks to ARKit-compatibility, now it’s possible to use Epic Games’ Live Link Face iOS [...]
3D Tudor writes: This is a full course on building a medieval castle style door in Blender 2.8. In this tutorial, we will work on the stone blocks around the outside of the door, the door frame, and the basic door structure. Everything is done in Blender, letting you fully explore the software’s modelling and [...]
luwizart writes: Drawing lots of inspiration for games like cyberpunk 2077 comes this tutorial where I will be showing you how to create tire tracks from blender particle system.
3D Tudor writes: Blender 2.9 Asset Library Manager For Materials & Parts The new experimental version of Blender is here with Blender 2.92! I've decided to give you a small sneak peek into my new course so that we can explore an upcoming new feature together as part of this video. I will be showing [...]
Blender Daily writes: Constraints are an awesome toolset for your Blender projects. In this video Nik demonstrates a few practical examples on how you could use them. You'll learn how to get a camera and lights to follow an object, rig a gear and make a plane always face the camera.
Louis du Mont writes: Sometimes an CG environment can seem too small or toy-like. A good way to solve this is to add an element to help the viewer appreciate the relative scale. In this video we're going to look at how to do this with a distant flock of low-poly birds. If you're an [...]
luwizart writes: Happy Holidays to you. in this tutorial, i will show you how to create a smoke simulation with particles and image plane
Markom3D writes: For those of you who use Blender, but want to use a whole lot more for work purposes, Sharepoint Spaces is an opportunity that you might want. If you are in a corporate environment and your work place has Office 365, this might be an idea to the higher ups to show what [...]
Robert Rioux writes: Hey! Blender Bob here! Over one hundred million polys in #Blender3d ! How to manage huge scenes.
medwuf writes: Hi guys and gals! I wanted to share with you my usual workflow on doing product renders. I will be using Blender 2.9x with Sketchfab addon. So usually, I will model and textures all my customers' products. Then I will grab assets from Sketchfab as additional props for my scene. I found this [...]