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Stefano SottoZen writes: Hi, I just bought and tested "Bricker", an amazing Add-on that you can find at Blender Market. It turns any mesh you have in Blender into "lego bricks". I found it very easy and friendly to use and I decided to test in this "Lego Pacman" video. Thanks for watching! Have a [...]
gdquest writes: Blender's sequencer comes with powerful built-in tools to frame precise selections quickly. It doesn't work like other video editing programs though. In this tutorial, you're going to learn about all the built-in selection tools. You'll also get a quick tour of the extra tools we added in Power Sequencer, a Free and Open [...]
Montedre writes: The next version of Armory Game Engine has been released. This latest version include tons of fixes and updates. The first steps of Ray-tracing in the engine, more integration with Kode Studio, new templates and visual scripting update are just a few of the things that have been worked on. You can find [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Andrea Gail - Fisherman Challenge by Ivanix88 on Sketchfab Playroach by crispi on Sketchfab Life - ( a fan art to Sarah Andersen comics) by sebavs on Sketchfab [...]
The post My favourite Blender Art on Sketchfab: 2018, week 40 appeared first on BlenderNation.
yogyog writes: [Don't include this bit: Well, I've created a clean version of the tutorial with all the same sound, etc - not much extra work, just adding a simple costume and re-rendering. If you still think it's a little NSFW I can get her lines re-recorded and re-post - still sexy but not as [...]
Montedre writes: In the latest episode of Armory, Blender, Game I answer a few question from viewers and the Armory Forums. I cover creating a turntable template, using more than one key at to create an action and a very quick peak at a third person setup.
Jonathan Lampel writes: Blender 2.8 is quickly approaching an official release and the hype is real. Despite being only in alpha stage, 2.8 is currently very useable. If you haven't tried 2.8 yet, I want you to use this tutorial as a means to dive in! Though the real meat and potatoes is the modeling [...]
mar_herm writes: This is a is a collection of 90+ rock models, 60 photoscanned sculpting brushes and 5 procedural rock materials that look different on each rock. Its called Blender Rock Master Kit.
The post BlenderRockMasterKit: Realistic 3D scanned models [$] appeared first on BlenderNation.
Diego Gangl writes: Hey guys, I've made a new NPR material for Eeevee. Grab the blend file + textures, and read all about it here.
Francisco Ortiz writes: Hello Blender Game Engine Community! I'm currently selling a game called "Colateral Vertigo". Colateral Vertigo is a Single player shoot 'em up / platformer 3D game with fully destructible terrain. Today, I decided to publish the main level for free as a Blender Game Engine resource. (The paid version of the game [...]
The post Colateral Vertigo Game main file released for free appeared first on BlenderNation.
Jared Owen posted another brilliant explainer video. I'm always really impressed withe clarity of his work and find that his topics are fascinating. Highly recommended! Hello BlenderNation! I made a video on a Nerf Gun works. The shape of the Nerf Gun was a real challenge to model - lots of curved surfaces mixed with [...]
jayanam writes: Here is a new Blender 2.8 timelapse video in which I model a low poly pirate sword. After the upload I noticed that the blade pointed backwards so I added a second video on how to correct this:-) Timelapse video: Blade correction:
pieter mylle writes: Each year, the belgian radio and television station VRT organizes “De Warmste Week”, a fundraising campaign for which people can set up an action to help one of the more than 1000 charities. To promote “De Warmste Week”, I worked on the design, animation and technical implementation of 2 personalized 3D motion [...]
Thatimst3r writes: Hi everyone! I've built a texture randomization addon for Cycles called Anti-tile. It fixes pattern repetition that occurs when you try apply a small texture to a large object. To use the addon select any image node and click anti-tile. That's it! You can anti-tile an entire PBR material with 4 anti-tile clicks. [...]
The post Anti-tile will help you break texture repetition [$] appeared first on BlenderNation.
Daniel Ruiz Lucero writes: Hi everyone! Here's a music video I finished recently. Talking with the band, they had a particular story in mind and wanted a hand drawn, pencil shaded look - which would have been great to do, but quite unrealistic for me to tackle on my own. To work around this I [...]
Pierre Schiller writes: NextGEN is a scifi 3D movie produced by Tangent Animation using open source software "BLENDER". Netflix bought international rights for exhibition for $30M usd. Which immediately raises the question: Is BLENDER ready to pipeline produce movies? Let´s check the full technical review on NextGEN, recently produced with Blender 3D Open Source Software [...]
Zacharias Reinhardt writes: Hi everyone! In my new video we will take a look on how the sculpt mode in Blender 2.8 has changed. Also, I make a proposal on how we all can help to improve the sculpting tool set in Blender. Enjoy! ~Zach
Teddy T. writes: Ever wonder why does water sound the way it does? How do your speakers work? Or how do vinyl records work? Sound is everywhere, but at its core: What is sound? Also- What are sound waves? This video explains the key concepts behind sound using in-depth examples and animations. This animation was done entirely with Blender [...]
The post Video: What is Sound? A Fundamental Understanding of Sound appeared first on BlenderNation.
pavla writes: Announcing a new CGCookie Class: Shading & Lighting with Blender! (Starts October 1st) The art of shading and lighting your Blender scenes and models can make or break your renders. It's a very important - even enlightening - skill to develop as a 3D artist.
The post Kent Trammell's Class "Shading and Lighting in Blender" [$] appeared first on BlenderNation.
ameen writes: Our company just released a new animated film. All 3D work was done in Blender. It took 3 months to complete. We hope that you like it.