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Jamie writes: Another timelapse sculpt from Dragonboots Studios. This time one of those creepy monsters from the 1984 movie Gremlins. Sculpting this beast has taken 30+ hours and a couple of weeks working an hour or two each day. In this video I'll be covering blocking, remeshing, basic sculpting and retopology. Stay tuned for part [...]
BlenderNow writes: New version of Transportation v1.2 is available now on BlenderMarket with 5 new vehicles, new HDRIs, new carpaint and more! 10% off with the code "NEWTRANSPORTATION" until October 18. Best Add-on Mega Pack +55 Car and Vehicle in the world for Blender - Cycles and Eevee Transportation is a complete Blender add-on (2.80,2.81,2.82, [...]
Brent writes: Here's a short, stylistic trailer to a game I've been developing for almost a year now. It's a classic survival horror game from the PS2 era. A mix between Alone In the Dark & Silent Hill. This was made entirely in Blender 3D. I've been using Blender for over a decade now. I [...]
The post Silent Hill Inspired Horror Game (Made Entirely In Blender 3D) appeared first on BlenderNation.
The amazing Grease Pencil team is always hard at work developing and updating this groundbreaking Blender module. This time it’s Samuel Bernou’s hard work, in the form of an official Grease Pencil plugin, that just made it into Blender 2.91! Achievement unlocked : The "grease pencil tools" add-on I developed is officially bundled in Blender [...]
The post New Official Grease Pencil Addon Bundled with Blender 2.91 appeared first on BlenderNation.
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work!
jayanam writes: This is a new Blender tutorial for beginners in which I show how to create keyframe animations with simple objects. I explain insertion of keyframes manually by pressing the I key and also the auto keying feature for creating keyframes in the timeline.
Christina Myrvold writes: Want to learn how to create a Parallax Effect/Animated Shot in Blender using a combination of 2D images and 3D assets/megascans? Look no further! In this week's POLYCOSM video we go over camera projection mapping, camera animation and how to use and paint over Quixel Megascans in order to obtain a hand-painted [...]
The post Combining 2D And 3D To Create A Parallax Effect in Blender appeared first on BlenderNation.
Curtis Holt writes: Hi everyone, In this collaboration video with Ben (bbbn19), I show you a new freely-available technique for getting realtime shader displacement inside of EEVEE. The effect works by creating multiple layers of geometry to give the illusion of 3D depth. It can be controlled within the material nodes, giving you amazing amounts [...]
Nazzareno Giannelli writes: CoordiKnight is a one-click solution for copying and pasting location/rotation/scale of multiple objects at once from Blender to Unreal Engine. CoordiKnight is a free Blender addon that speeds up the tedious process of placing objects in the scene, letting you port over to Unreal what you already did in Blender.
The post CoordiKnight Addon: Send Multiple Assets Location/Rotation/Scale To Unreal appeared first on BlenderNation.
benvurlod writes: In this tutorial I focus more on materials and how to deal with the texture that generates colours rather than particles. The idea is to be able to use a single texture set in the field (emitter), to use it for the emissive material on the flowers, on the lights (cycles only) and [...]
Daniel Oakfield writes: Building in a very short time an atmospheric archviz indoor scene with Blender 2.9 and Cycles using free resources from BlenderKit and Xoio. This is a comprehensive beginners' tutorial, including freebies and providing an easy way to kick off in the world of interior visualisation with 3D software, enjoy!
The post A beginner step by step archviz tutorial in Blender 2.9 appeared first on BlenderNation.
Steve White writes: Here's a walkthrough of the measureit addon that ships with Blender. Measureit will allow you to place labels and measurement lines in your viewport and renders.
Jacob Swing writes: Screen replacements are super basic but super important. Without them, how would we add all the cool graphics to cell phones and tv screens and making sci-fi films would be next to impossible!!! Thankfully, you can easily replace screens in Blender with just a few simple nodes. Come along for the ride [...]
Jennifer Abbott writes: In this tutorial, we will be learning how to animate with a lattice in Blender 2.83.
The post Animating with a Lattice | Animation in Blender 2.83 appeared first on BlenderNation.
saicharanmd writes: Hey All, If you want to get started in procedural Shading or participate in Nodevember. I gathered resources for you. All the links are in the description. Hope it helps :)
Rayhanur kabir writes: Hello Guys. I am Rayhan. I started to learn Blender three months ago (June 10th) with the infamous Donut Tutorial. From that point learned a lot from the community! I’ve to say this, Blender community is the best community that I’ve been part of! This is my first short film in Blender. [...]
The post Started Learning Blender Three Months Ago & Made a Short film! appeared first on BlenderNation.
netherby writes: Bake Wrangler version 1.1 is out now, bringing a huge number of new bake passes (see full list here) along with new features and work-flow improvements. For full details check out the BA thread.
Saqib hussain writes: Few months back I was playing Assassin's Creed Unity and thought I should create similar building inside blender . Second I was also testing the free Chocofur Model Manager Addon (with my own assets) therefore I have used it in this video. Hope you like the Timelapse. https://www.youtube.com/watch?v=J_KCnMQxj9w&t=2s
The post Speed Building Design Using Chocofur Blender Addon Timelapse appeared first on BlenderNation.
Ryan King Art writes: A rustic looking War Cannon 3d Model. The grungy metal and wood textures makes the canon look older and worn. The 3d model is entirely UV unwrapped and All the textures have Been baked. It is also rigged for easy animation. You can rotate the cannon up and down with a [...]
Pablo Dobarro’s magic extends beyond adding new eye-popping features to the Sculpt mode, with him also excelling at refactoring and improving performance of features already in place. Case in point, one of his latest projects involves a full redesign of how the sculpt mode works, achieving massive performance improvements. I'm going to start working on [...]
The post Sculpt Mode redesign brings massive performance boost appeared first on BlenderNation.