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Aidy Burrows writes: One danger is that the default settings sadly don't help us. Other dangers of bump/normal maps are that we don’t directly see them like we would a color map, instead we see more how the light bouncing off the surface has changed because of them. That means it isn’t always immediately obvious [...]
Das Joomla! Projekt hat gerade das Release Joomla! 3.9.6 veröffentlicht. Diese neue Version enthält mehr als 25 Fehlerkorrekturen und Verbesserungen sowie einen Sicherheitspatch.
Here are the weekly meeting notes of the Blender developers. Development Following the 2.80 release plan, we should stop doing significant user interface and Python API changes next week. After that the focus will be on bugfixing and documentation. Developers should focus on finishing user interface and API changes as soon as possible. New Features [...]
TheGiven writes: #Blender52 is a weekly Blender Challenge which follows weekly prompts to help Blender users of all skill levels to stay active and to help them keep progressing. The name reveals the goal of a new render for every single week of the year. This weeks Prompt/Theme is a community favorite with "Space". So [...]
Darkfall writes: In this video we will be doing another "Suzanne Print" where we take the Blender Mascot Suzanne and turn her into something else. So continuing our Pirate theme (from last week), I wanted to turn Suzanne into a Pirate. If you want to download the Base mesh or the final STL be sure [...]
Jan van den Hemel writes: The Math Mesh add-on in Blender 2.8 is a pretty interesting add-on written by Ryan Southall. Check out this quick tip to see how it works!
About me Hi! I’m Victor Duarte, a freelance 3D Artist and mechanical engineer based in Barcelona. A while ago I did another Behind the Scenes article where you can read a bit more about how I fell in love with Blender. I’m so glad to have the opportunity to share another Behind the Scenes with [...]
This tiny tweak yet major improvement finally made it to the properties editor. Plus a whole lot of UI updates, fixes and the usual Q&A. Tune in Blender Today Live 61!
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Pizza love <3 by soulfire on Sketchfab Dick Gumshoe by tidiestflyer on Sketchfab Floating House by Ferre P.K on Sketchfab Japanese Festival Lamp by MatheusEvan on Sketchfab Old [...]
The post My favourite Blender Art on Sketchfab: 2019, week 19 appeared first on BlenderNation.
Markom3D writes: Here is a fun example of what can be achieved with the build modifier.
ChrisP writes: Based on the concept from the last video we create a "reflection catcher" but this time for EEVEE! Visit chrisp.zone for downloads, pics, infos, links and more! I have just signed up to Patreon so if you like my free tutorials and would like to support my work and see more in the [...]
Jan van den Hemel writes: You don't need a modifier to make screws - this video shows you how to do it the easy way.
MartinKlekner writes: Hello friends and welcome to this new tutorial detailing yet another technique I use often when making my Heroes of Bronze short film. This time we’ll have a look at World Creator a great tool for creating detailed landscape models, like the one you see in the banner. Find Project Files and more [...]
The post How to Quickly Add Large-Scale Landscape into Blender using World Creator appeared first on BlenderNation.
pavla writes: Using curves and procedural thread materials we can achieve a high-fidelity result without too much work or time. Just think of all the patches and embroidery you can add to your characters! This is a livestream hosted by Kent Trammell and now available for everyone to watch on CG Cookie.
Mohamed Bassem writes: I have modeled a 3D lantern in Blender. So, I wanted to show it to you guys
3DSinghVFX writes: I have made a tutorial for strange particle effect with node-based particle system of animation nodes in blender 2.79. I found that it is very easy to make this effect with the node-based particle system. I have also provided the link for node-based particle and my project files in the video description. Happy [...]
The post Tutorial: Strange Particle effect with Node-Based particles of Animation Nodes in Blender 2.79 appeared first on BlenderNation.
Jan van den Hemel writes: Here's two ways to make welds in Blender - one with an add-on, and another without. Check it out!
Andre (Oby1) writes: Video Games at Your Place- was aimed to be a short test/showcase with the new EEVEE engine. (and I so badly wanted to try the whole character animation thing from scratch :) ) Short film-thing: Goal/Aim: I wanted to see how the lighting engine would perform, even with stylized 2D-ish characters and [...]
Pierre Schiller writes: Hi, I was researching into POM shader for Blender these past 4 days. I created the background robot arms for this artwork. The girl belongs to it’s original creator. In a few days I´ll update the links with my own artwork. For now I was exploring the tech possibilities on Blender’s EEVEE [...]
gabbitt writes: The aniMAYtion challenge is underway. It's not too late to join! A chance to improve and develop your animation skills. Using pre-made/prebuilt rigs the challenge is to produce 14 animations in the month of May. If you complete the challenges you will be put forward to the prize draw. (CG Cookie subscription and [...]