Sammlung von Newsfeeds
Simonsanchezart writes: In this tutorial I will teach you how to make any object follow a curve in Blender. Be careful when having really dense objects and long curves, it could kill your machine! Remember to activate "Merge" on the array modifier so you don't have two vertices in the same place (depends on the [...]
I've featured Tzuyu Kao's work last year, but since then he as added many new works and I really dig his style. So it's time for an update!
Die Themen für heute, den 27. September, sind:
- Elm lang
- Nested Sets
- Query Access API
- Bei Interesse: Berichte von der Drupal Europe
- Und natürlich die Fragen, die du mitbringst!
mar_herm writes: This is a collection of 50 seamless photo scanned materials for Blender designed for realism with a high resolution of 8192 * 8192 pixels. You can download it from the Blender Market.
chrisdev writes: Hey everyone, I'm back with a new low poly tutorial series. This time we are going to create this nice isometric room in blender, I've cut these in to three parts so I can explain everything for you. This tutorial series is like my other low poly tutorials in german spoken language, But [...]
The post Create Isometric Rooms and Furniture in Blender Part 1/3 appeared first on BlenderNation.
Jonathan Lampel writes: It takes a lot of time and practice to develop 3D/Blender skills. Often seasoned Blender artists find themselves asking: "I wonder if I can use these skills professionally?" The answer is YES, you absolutely can. But the how? That's usually a mystery to those asking the question. Kent Trammell, Jonathan Lampel, and [...]
chocofur writes: Hey everyone! I thought about sharing the latest project released by Chocofur.com in collaboration with other great Blender studio: blackchilla.pl The scene you see below is entirely done in Blender and rendered in Cycles. There is some basic post production added in Photoshop (curves, color balance etc). The average render time per picture [...]
CrowdSim3D writes: Hi folks, There is a new Crowd Simulation add-on available for Blender - CrowdSim3D. With the CrowdSim3D add-on you can create characters and vary meshes and materials. You can create a crowd and use formations to place them in your scene. Using behavior trees you can add logic to your crowds. Creating crowds [...]
The post CrowdSim3D - a crowd simulation add-on for Blender [$] appeared first on BlenderNation.
Enjoy the work of Zoltan Miklos from Budapest, Hungary!
Imagine that! Blender + Eevee were present at this year's Emmys awards.. Alanplanes15 writes: I had the opportunity and pleasure of working with Allucinari in association with Raj Kapoor Productions on the 2018 Emmy awards. We used Blender and Eevee to create the backgrounds throughout the whole show. Eevee even though in Alpha was very [...]
Adam Skovran writes: Hey, I'm Adam. I would like to share my skill progression in Blender over the course of last year. This project marks a milestone for me as I kept pushing myself to create something original and to get all the details how I wanted them to be. This drive resulted in me [...]
The post Blender skill progression 2017 vs 2018: Adam Skovran appeared first on BlenderNation.
Pietro Chiovaro writes: Hi everybody, as I promised here's my first tutorial! Since I received many different requests I decided to show you my full process for the creation of a building like that. If you have any advice and tips to improve this type of videos, I will be really pleased to receive your [...]
Montedre writes: In this episode of Armory,Blender, Game I cover about half of the decision making nodes in Armory. While the whole visual scripting system in Armory is often called the Logic nodes these are a subset of nodes that actual deal with decisions. I cover the alternate node, gate node, branch node and more.
Lots of great content & sharp editing in this reel by Håkon Lundvall from Oslo, Norway! Hi! I’m presenting my showreel, which is a combination of 3d and 2d animation. And a lot of usage of Animation Nodes from the fantastic Jacques Lucke!
Rudy Michau writes: In this Grow your Library episode, discover how to make a LED shader in Blender. This shader can be use for all light indicator, I show 2 shaders : for spherical and non spherical shapes. See you soon for the next tutorial.
Ihr kommt aus Stuttgart oder Umgebung? Interessiert euch für Drupal? Und möchtet Gleichgesinnte treffen zum gemütlichen Kennenlernen, Fachsimpeln, Kontakte knüpfen? Dann nichts wie hin zum monatlichen Treffen der User Group Stuttgart!
Termin: Donnerstag, 4. Oktober 2018, 19:30 Uhr
Wie richtet man eine lokale Entwicklungsumgebung für Drupal ein, mit Hilfe von Virtualbox und Docker? Auch für Windows-Nutzer!
Kosten entstehen wie immer keine.
Das Drupal Meetup Stuttgart gibt es jetzt übrigens auch auf meetup.com:
Ian Pitkanen writes: As Blender 2.8 is becoming more stable I have been testing out mixing photo scans with other 3d objects and lighting. Below is a time-lapse of a stump with a home inside, perhaps for a little gnome or fairy. I'm very excited to see what Eevee will do next! The time-lapse includes: [...]
Paul Caggegi writes: Greetings Blendernation! I recently completed a job for a local agency, representing the Engineer's Association of Australia. The 4:30 minute information video took about two months, and after taking the brief, script and voice-over, I was responsible for creating the characters, assets, animating and final effects. While some of the finishing work [...]
The post Engineer's Association of Australia video done in Blender appeared first on BlenderNation.
Join Pablo live for tonight's Blender Today Live and learn what's in store for Blender development.
Bmotion writes: Hello, here is my new reel containing some works from 2018-17. All the 3D is done with Blender / Cycles I hope you'll like it