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R ANIMATION STUDIOS writes: Nisarga Add-on is a Mega Library of Nature assets, which covers everything Trees, Grass, Weeds, Flowers, Shrubs, Pots, etc. And with Professional quality assets that you can use in your professional projects. Buy it here. First 15 Buyers will get a discount of 15% on checkout Use coupon code - first15 [...]
Jennifer Abbott writes: In this Blender 2.9 tutorial for intermediate users you will learn how to make a procedural dirt texture with optional water puddles - all within Blender 2.9. Timestamps: 0:00 Introduction 0:47 Dirt Base - Voronoi Texture node 2:03 Dirt Base - Texture Coordinate node 2:49 Dirt Base - Noise Texture node (#1) [...]
Denis Carlus writes: Hi everyone! This is my first animation project in the last 6 years. Thanks to EEVEE, it is possible to make a movie really quickly with a quite good rendering quality. I see this project as a kind of return to one of my biggest hobbies: writing stories. When I was a [...]
Ryan King Art writes: Another Christmas tutorial! In this one, we will be creating this Low Poly Christmas Tree. 🎄 🎄 🎄 Merry Christmas!
pavla writes: Learn how to use custom transform orientations, normals, and navigation hotkeys to quickly make any shape at any angle...without tearing any hair out. New video on CG Cookie's YouTube channel!
Hello! My name is Dominque and I’m a very ambitious 3D artist from Anchorage, Alaska! I come from a military background with the Air Force, and now I’m currently serving with the Air National Guard. It was around 2011 when I finally decided to pursue a new hobby making CG characters and began researching what [...]
jayanam writes: In this video tutorial I show the basic PBR texturing workflow and a new UV mapping feature with Blender 2.9 called "correct face attributes" which adjusts the UVs when the mesh is modified.
garagefarm.net writes: In this breakdown/ tutorial Marco goes over a workflow for combining fur textures with actual fur simulation to achieve a fox that can be used for animation. This video covers quite a few topics in a short time and assumes that you are comfortable around Blender and are familiar with standard workflows for [...]
The Sketchfab Store is offering 30% off ALL models with code HOLIDAYS. https://i.imgur.com/ftS0S2W.mp4
Christina Myrvold writes: This week on POLYCOSM we look into the add-on "SimpleBake", a tool that provides a one-click solution for baking PBR maps from materials created in Blender. We demonstrate how to convert intricate shaders to game-ready PBR maps, as well as how to bake multiple object textures to one combined texture atlas. Happy [...]
Erin writes: A lot of great progress is being made with Geometry Nodes right now but it's not the only node-based modelling solution in Blender. Sverchok offers a highly flexible, low level system. Able to generate and manipulate meshes, curves, meta object, solids, lights and more, it provides an ideal solution for parametric design within [...]
25games writes: This is part II of a video tutorial series which follows my process creating a fish tank (Aquarium). In this episode I will show you how to do an basic setup for your 3d scene and prepare your file for rendering. I will talk about camera, light sources, the glass shader, HDRI, render [...]
jayanam writes: In this Blender hard surface modeling tips video you can follow along while I am creating a hard surface steel object - the projects can be downloaded from my patreon for free.
JeanYan writes: Hello Guys! Hope everyone is fine! Here's my review of the Botaniq Addon. The points that are covering are : The addon interface The addon functions The different assets The quality of the assets I also made a quick animation at the start of the video for your to appreciate the quality of [...]
3DVISION writes: Good news Pure-Sky 2.2 is out and now you can display a moon and a planet. In this version the celestial bodies have all been completely recreated for an even more realistic rendering. Pure-Sky allows you to cycle days and nights automatically with a realistic or cartoon style. Pure-Sky automatically generates realistic lighting [...]
TheGiven writes: Blender52 is a project aimed at keeping Blender artists of all levels inspired and motivated through 52 weekly prompts with the goal of helping them learn and grow along the way. In order to participate, all you need to do is create a render based on the weekly prompt and then upload your [...]
jtornhill writes: I have now created another material course, but this time it's a deep dive in to how you should think to create shapes and patterns from just ordinary math nodes! I will go through all aspects of shape creation like scaling, duplicating, masking, moving, rotating, creating offsets and unique index, animation and of [...]
Brian writes: Hello everyone, The third issue of Edge Loop Magazine has just been published. This issue is all about environments. Check out the art and interviews from some amazingly talented artists from around the world! Edge Loop Magazine is a free publication that focuses on professionals that use Blender in their workflow. The insights [...]
garagefarm.net writes: In this tutorial, we'll be going over how to make simple clothing using a base character model. We'll be making use of some standard simulation workflows and then exploring the new cloth brush and cloth filter tools in Blender!
kushiro writes: Grid Modeler is a grid based modeling tool for blender. You can draw shapes on your selected face and then Boolean Cut / Boolean Slice or Create mesh on top of it. This is a very fast workflow and allow you to speed model easily. This addon is loved by many game developers [...]