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Koumis writes: A very simple tutorial that show you the basic way to smooth out a sharp edge and not effect the over all shape when modelling with sub surface modifier.
Open VDB in Blender is the gift that keeps on giving, especially with the new volume object that allows for the import of OpenVDB files and simulations. Jacques Luckes has been working on an interesting new project taking advantage of this implementation, the new Mesh to Volume modifier. #B3d 2.91 alpha new cool feature Mesh [...]
Jan van den Hemel writes: A subtle amount of shallow depth of field goes a long way to make your renders both more realistic and more pleasing to look at. This video explains how to set it up. Robot model by Albin on Blendswap.
polygonrunway writes: Quick tip tutorial about effective boolean and hard surface modeling workflow in Blender 2.83 in under 15 minutes!
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Dragon (Blender Animation) Teenage Witch Arf Arf Arf Arf Arf! Watercolor Samurai Baikal border scene Concept Art: Space ship Pigeons’ run Chess figures Set - [...]
Alessandro Barison writes: Hello everybody :) My name is Alessandro I'm Freelance 3D Generalist and I love using Blender for my works, it's great for products, architecture, character, games, vfx ... solid and innovative modeling tools, texturing, shader, rigging, animation, grease pencil, sculpting, a huge thanks @tonroosendaal and to @Blender, @BlenderDev and the very useful [...]
About My career began in 2D animation, but I moved over to CGI in 1986. I studied graphic design here in Melbourne and then moved to film at Swinburne University of Technology where I studied post-grad animation. I got a job straight out of college at a studio called Mickey Duck, where I trained as [...]
Koumis writes: A very straight forward and easy way to get your texture to follow the curvature of your mesh. Also the easiest way to straighten your uv map without an addon. https://youtu.be/KCr78hSKxbI
CGLife writes: Hello everyone, in this video I explain the fastest methods to creating circular arrays and multi assigning data. Circular arrays can be quite tricky to implement into your work but after this video you will have no trouble implementing them. Multi assigning data is something not a lot of people know, but it [...]
Luis Cherubini writes: Nature collection addons are very helpful for everyone looking to save time when prototyping their scenes. In this episode, we get some impressions on the overall structure and functionality of Botaniq 6.0 by polygoniq on Blender Market! It includes seasonal changing trees, and weight painting features. PS: You can purchase my Blender [...]
CGLife writes: Hello everyone, in this Blender tutorial I am going to show you how to master the camera in just seven minutes. You will learn how to track objects, make a turntable animation, two insane free addons for using the camera and more.
The post Master the camera in seven minutes | Blender Tutorial appeared first on BlenderNation.
Christina Myrvold writes: Did you know that you could use a Kinect 2.0 for basic motion capture? This week on POLYCOSM we did just that, plus texturing! Using the Kinect in combination with the Brekel Body v3 software, we were able to capture footage that can easily be imported into Blender and mapped to a [...]
The post Creating Motion Capture Animation With A Kinect 2.0! | Nurbek Character Design appeared first on BlenderNation.
victorvdr9 writes: How to simulate dynamic cables for an animation? How to simulate collisions for dynamic cables? And how to simulate dynamics and collisions with complex or high poly cables or hoses? That's what we are going to see in this tutorial. With FREE .blend file :) Have fun! Victor
The post Simulate Complex Cables in Blender EASY! | FREE .blend file appeared first on BlenderNation.
SouthernShotty writes: I get asked about lip sync animations a lot and it can be a time consuming and difficult process. In this video I walk you through a simple way of creating your own lip sync animations. This won't get you a Disney rig, it's not that advanced, but it should be great for [...]
Syncretic 3D writes: Learn how to add technicolor to your black and white animations using Blender's compositor.
TheGiven writes: Blender52 is hosting a Model Jam TODAY 1st October! What is it? 4-5 10min modelling sessions based on random word prompts. For example, We provide the prompt of "Insane Banana" and Everyone has 10min to model something. At the end of the 10min, we all share our "creations" and have a laugh. This [...]
Blender 2.83.7 LTS (Long Term Support) has just been released, adding no less than 9 bug fixes to one of the stablest versions of Blender yet. ? Blender LTS 2.83.7 is now ready for download! ? This update includes 9 bug fixes, 4 of which are crashes related to baking and undo. ? Read the [...]
Jan van den Hemel writes: There's a couple of ways you can avoid stretching textures in Blender, when moving or extruding faces or when adding edge loops. This video shows how. Note that this is for Blender 2.9 and up.
The post Blender Secrets - How to avoid Stretching Textures appeared first on BlenderNation.
LightBWK writes: Hey there you beautiful people, welcome to the new BNPR Show, a celebration of stylized rendering. The highlights: Pixel perfect texture for pixel art The full water cycle: clouds, rain, lake and waterfall Blender Extended Expressive Renderer Updates Please enjoy! Show notes are available here.
Blender Daily writes: Are you having some difficulties with the navigation in the Blender viewport? In this video Karim Joseph goes through some common issues you might face and gives you tips to improve your orientation in 3d space. This is the second tutorial of an ongoing series.