Sammlung von Newsfeeds
pavla writes: Create an animated cartoon flame with Grease Pencil and Blender 2.8! The course includes how to use a particle system for blocking out a flame reference (FREE lesson), drawing grease pencil lines, coloring, and adding effects.
The post Animating a Flame with Grease Pencil in 2.8 [$,promoted] appeared first on BlenderNation.
Cogumelo Softworks writes: Hi! We're proud to announce the Toonkit 1.3 preview 2 is here! Note that it's the first version only for blender 2.8x! Other than bug fixes this version includes the new Shader Selector Node. With that you can create custom AOVs in Cycles! Also It's 25% OFF During Blendermarket Sales! Bye!
Jan van den Hemel writes: With this quick tip, you will learn how to set up a turnaround camera that loops endlessly.
Gleb Alexandrov writes: Some people say that ngons should be avoided at all costs, while others say that this hatred and phobia of N-sided polygons needs to stop. In this tutorial we’ll take an in-depth look at the problems with ngons to raise our 3d modeling game.
iriarte93 writes: I have made a very short vfx clip inspired by the Konami's game, P.T. (Silent Hills). The objective was learn about vfx in general and mixing live-action footage with CGI specifically. The creature was sculpted in ZBrush and textured in Substance Painter. Rigging, animation, motion tracking, rendering, clean up and compositing was done [...]
Factory Settings writes: Since we're an audiovisual label, we're always looking for easy solutions to synchronise music to animations. In this tutorial we show you the steps how we use Blender to synchronise animations to music. We first export a MIDI file to comma separated values (CSV text files) using the non-commercial free license of [...]
Johannes Steidele presents a new, super in-depth introductions to texturing in Blender. A Tale of UVs & Textures and Tex Tools - pars 1 of my new series. This is dedicated to the many people who have done some texturing and UV unwrapping but didn't understand the many, many essentials behind it (like myself in [...]
Paul Caggegi writes: Hi Blendernation! In this tutorial, I outline a couple of methods for drawing from reference using the Grease Pencil. You can create a 2D sketch based on either a background image, or an in-scene model, and then have a crisp, easy-to-edit 2D asset inside of 3D space. NB: While a demo file [...]
Großartige Neuigkeiten! Die neunte Joomla 4.0 Alpha ist erschienen und kann ab sofort getestet werden.
Jan van den Hemel writes: A couple of tips back we looked at creating an outline with the "inverted hull" method, using a Solidify modifier with flipped normals. This technique is slightly different, though also using an inverted hull. However it gives more control over how "rough" the outline is, and you can make it [...]
The post Daily Blender Tip 257: Sketchy moving toon outline appeared first on BlenderNation.
TheGiven writes: The #Blender52 challenge is ramping things up in a BIG way. Over the next four weeks they have some truly massive prizes to give away from the likes of CG Cookie, Gleb and Aidy from CreativeShrimp and Textures.com Head over to their freshly launched website to learn more about the challenge and how [...]
Background My name is Riley Brown and I’m a digital artist living and working in the US (currently Utah). While I work as a freelance digital artist, much of my time is devoted to personal projects, and the building of an online learning platform for digital artists, Akoview. I also work for a furniture and [...]
martenq writes: Hey, I made my first video, where I talk about how I met with Blender, Unity and Substance Painter. I also talk about my future plans and some other stuff. If you are interested, come with me. I hope you'll like it.
Daniel Oakfield writes: Beginner tip and tricks - a short video showing how to remove unused (or used) materials from Blender 2.8 in two different ways, first of a series of quick tips clips.
The post How to delete all unused materials from a Blender 2.8 file, time saving tips for beginners appeared first on BlenderNation.
Das Tool Composercat stellt eine grafische Oberfläche für composer-Projekte (auch Drupal) zur Verfügung und ist für Windows, macOS und Linux(e) verfügbar.
Luis Cherubini writes: Hard-surface Kits are getting more popular among concept artists for quick placeholders, today I'm sharing this free resource that you can find over Oleg Ushenok's Gumroad! Make sure to follow for more in-depth use cases to fasten your workflow!
Jan van den Hemel writes: This is a quick and dirty way of creating a wireframe shader where you can control the thickness of the wires.
Tit Lavrov writes: InteractionOps or iOps is a set of operators which boost Blender interactivity between user and application by using only five functional buttons. Check it out on Github.
As we approach mid-may, the UI is getting its final major updates for 2.80.
Animan3D writes: I have used "dupliverts " of Blender to duplicate these animated character. Its often over looked but great feature of Blender. You can make like Army of soldiers, bunch of fruits , leaves etc.
The post Hundreds of animated character duplicated within minute using Blender appeared first on BlenderNation.