Sammlung von Newsfeeds
rodri writes: Hello Blender people! I'm Rodrigo, a PhD student and I have been learning Blender as a hobby for the last 3 years. I have used Blender to create some images and videos for my presentations in conferences. This time I created a video explaining the kind of systems I've been working on during [...]
The post Science video made with Blender chosen as finalist appeared first on BlenderNation.
Juan Gea writes: Live #7 in english! I talk about both simulators, and I compare both of them, to show similarities and differences. Also I will continue talking about caustics in Cycles. Hope you enjoy it! Also, as a useful link, here is the thread to support the Dithered Sobol and Scramble Distance features in [...]
The post Juan Gea Live 7: Mantaflow vs Flip Fluids and... what about Cycles caustics" appeared first on BlenderNation.
Ton Roosendaal will receive the Ub Iwerks Award for Technical Achievement, as part of the [Annie Awards](https://annieawards.org/nominees) for creating Blender. The prize will be awarded during the fourtysixth Annie Awards ceremony in Los Angeles this February. Wow, Annie Awards 2019: ASIFA will award me with the Ub Iwerks Award for Blender! What an incredible honour. [...]
The post Ton Will Receive Prestigious Ub Iwerks Award for Technical Achievement appeared first on BlenderNation.
My name is Louis du Mont, I’m an animation director working at London based animation studio ‘We Are Formation’. We produce commercial animation for various agencies and production companies while trying to find as much time as possible to work on passion projects, one of which is ‘Isometropolis PD’. This project, like many others, started [...]
Jonas Dichelle writes: I spent the past week working on a trippy short film using only blender 2.8. The 2d elements were animated using the Grease Pencil.
Michal Franczak writes: I took a Blender Cycles interior scene made in Blender 2.79 and converted it to Eevee in Blender 2.8. With just a couple of tweaks we can get realtime scene in a few minutes! All I had to do was tweaking some lights parameters, turning on AO and Screen Space Reflections, some [...]
The post Blender Arch-viz scene: migrating from Cycles to Eevee appeared first on BlenderNation.
YanSculpts writes: This 3rd part fanart on 3D modeling Akali from League of Legends in Blender is all about the Neon version, enjoy!
Stell dich doch bitte mal kurz vor!
Ich bin 33 Jahre jung, Gründer, Gesellschafter und Geschäftsführer der HR-IT-Solutions GmbH, einer kleinen Webagentur aus dem Raum Landshut (Bayern). Hierbei übernehme ich primär den Part der Webentwicklung. Genau genommen setzen wir primär komplexere Webanwendungen und Websites auf Basis des Joomla CMS!, sowie OnlineShops auf Basis des PrestaShop Systems um. Dazu übernehmen wir auch das komplette Hosting, die Sicherung und die Wartung der Systeme. Denn der Kunden Erfolg ist auch unser Erfolg.
Wie und wann bist du zu Joomla! gekommen?
Zu Joomla! bin ich mit der 1.5er Version gekommen als ich die Website meines Vaters übernommen habe und mir von einem Joomlaner Familienfreund auch für meine beruflichen Zwecke zu diesem tollen CMS geraten wurde und ich sehr unterstützend eingewiesen wurde.
Pierrick continues his game character design video - see part one and part two here. Hi everyone, This is the last video of my tutorial/timelapse serie on how I produce game character for the game NOARA. In this final chapter I'll go over hand style painting in both blender and substance painter. Hope you'll like [...]
Paul Caggegi writes: Hi Blendernation, I've recently completed a procedural shader which will render your objects in a range of comic styles. It includes a suite of node groups which can simulate a range of looks by combining them in various ways, or even with existing shaders and textures. While this material is currently available [...]
chocofur writes: Hey everyone! In this Blender 2.80 video I wanted to show how to quickly create volumetric effect in Eevee rendering engine. Tutorial covers both the basic and slightly more advanced setup using Blender's Noise Texture and Color Ramp nodes. You can also get the Chocofur models used in this tutorial for free, just [...]
The post Blender 2.8 Eevee Volumetrics tutorial from Chocofur appeared first on BlenderNation.
tobkum writes: Hey there! We recently finished the VFX for a re-dub of the last film by the great Fritz Lang (Blender + AE). Enjoy the breakdown!
Over at Sketchfab I just launched '3December', 21 days of modeling challenges to get you in the mood for the Holidays. The holidays are all about traditions, and this year we're starting a new one: 3December. It’s an opportunity for you to challenge yourself with a new 3D topic each day for 3 weeks. The [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! Pokémon Let's Go Pikachu by Robin Duclos on Sketchfab Adventure trip (low-poly) by MarcRojas on Sketchfab Santa & Helpers by Studio Ochi on Sketchfab Tita by luyssport on [...]
The post My favourite Blender Art on Sketchfab: 2018, week 49 appeared first on BlenderNation.
Steve Lund writes: Why not try out the new shiny Blender 2.8 beta with some VFX! Learn tons of tips and tricks on how to shoot and composite great looking green screen effects with Blender 2.8!
We've featured him last year, but Lukas Walzer has been super productive and it's time to revisit him! Biomodem - Handpainted SciFi Prop by Stephanie Nieves on Sketchfab
jayanam writes: Here is a new Blender (2.8 Beta) tutorial for modeling with Symmetry & Mirror. I show how to use the mirror tool, the mirror modifier and the symmetrize feature.
The post Blender modeling for beginners : Mirror & Symmetry appeared first on BlenderNation.
gabbitt writes: In this episode I take all the textures from the house model we did in the previous episode, and apply them all/bake them to one single texture map. It's a tricky process in some ways but I break it down into simple steps as much as I can.
The post Baking Multiple Textures onto One Map | No Plugins appeared first on BlenderNation.
Eine JUG ist schon eine tolle Sache. Man setzt sich gemütlich zusammen und tauscht sich über sein Lieblings-CMS aus oder lauscht einem Vortrag, den jemand vorbereitet hat.
Doch was, wenn die nächste JUG über 100 km entfernt ist? Oder für die Gründung einer JUG finden sich nicht genug Mitglieder in deiner Gegend?
Quentin Le Duff writes: Hi, I started learning blender several years ago. I made a lot of pictures and animations. I decided to summary all this work in a short video to show my progress since I downloaded Blender, in 2010.