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Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. “Kuriki Fly”- Anime Style 3D CG Animation in Blender ( Eevee) Urban Environment Study Classic interior Automotive Caustics - Lux + Cycles Police Car Chase [...]
M_Yoshimura writes: Hi everyone. Very pleased to announce that my short film SHOTENGAI has been selected for a few film festivals and recently won the Film category in the ARTSTHREAD global design graduate show 2020. Big thank you to Blender for making such an incredible software accessible to everyone. It is truly empowering for creatives [...]
Pierre Schiller writes: The Blender Stylized ice shader that I am developing can be sent to Softimage via the .GES import/export addon developed by Shekn. You can export static meshes, hierarchies, materials, and textures from Blender to Softimage. Simply install both addons and export/import from each application. You can find the links in the video [...]
The post Blender to Softimage Stylized ICE shader crossover (Here's HOW!) appeared first on BlenderNation.
David writes: Paco is a nice police, he love the actions movies, Although he is not a very smart, he is always willing to help. Paco uses a standard Rigify rig for deformation, plus a couple of nice features to improve the appeal in animation. Features: IK-FK control for the limbs (IK-FK snap and vise [...]
Robert Rioux writes: Hey! Blender Bob here! In Lion King, 90% of the time, leaves are not moving! Too complicated? Too heavy? Ridiculously large caches? Well, not if you use #blender3d. This is a quick and dirty way to move leaves.
The post Lion King should have been made in Blender ;-) Moving leaves appeared first on BlenderNation.
swords-neko writes: too often we see swords and sword tutorials that result in meshes that will be totally uneditable after the fact or rely on breaking up geometry to maintain the effect so im hoping this fast and simple old school technique will help especially for newer modelers , as always all feedback is appreciated! [...]
Review: Blender 3D - PC Nero Slim Line Keyboard by Logickeyboard I recently received the Logickeyboard for Blender and used it for about four weeks, both for Blender and regular office work. It is produced by the Danish company Logickeyboard, which creates keyboards for a plethora of other creative apps like Maya, Cinema4D, After Effects, [...]
The post Review: Blender 3D - PC Nero Slim Line Keyboard by Logickeyboard appeared first on BlenderNation.
pixeltrain3d writes: To render complex scenes for compositing more effective, we normally use Render Layers (View Layers). In this third tutorial of our "Blender 2.9 for Production" series, I explain how to set these up in Blender 2.9, how to use Collections for scene organization and how to tell Cycles, which object is contributing to [...]
The post [Tutorial] Blender 2.9 for Production - 03 RenderLayers, Collections & Ray-Visibility appeared first on BlenderNation.
Alexia Legrand's GSoC project, Customizable Menus, was mentored by Campbell Barton and Dalai Felinto. This project aims to create a customizable menu feature in Blender, where the user is able to create his/her own custom menus to fit their needs. The new User Menus Group system coexists with the already in place Quick Favorites system, [...]
Daniel Oakfield writes: Aligning and distributing multiple objects is very easy once you know how to do it! While this tutorial is specifically targetted to Blender 2.9 users, many of the technique could work in Blender 2.8 as well.
Dprestino writes: How texturing a Castle and create terrain with masks and Blender in EEVEE, Start from the texture paint in substance painter after I create the ground with texture paint of Blender and I setup the masks for final textures and rendering in EEVEE.
The post Timelapse: How texture a medieval castle and the ground with the masks appeared first on BlenderNation.
Steve White writes: In this quick tip video, I point out two issues that the bridge tool in Blender has and how to trick Blender into giving the correct result.
neosushi68 writes: Finally, on Blendermarket - Edition! What's inside? Let's get started with the textures first as they are the main part of this high-quality asset bundle you'll purchase. This Stranger Objects Texture Bundle contains over 225+ handmade textures, nearly 1 GB of texture love <3, for your CG pleasure. From Abstract to Marble and [...]
Hey, I’m Kevin Ruffenach and I have been working in Blender on and off since around 2011 when I started becoming interested in the world of 3D design while in high school. I studied 3D animation at Dakota State University in South Dakota, where I used primarily Maya and 3ds Max. After that, I moved to [...]