Blender News
Video: Bloom Stool Motion (Download Available)
Albin Merle's latest video is a 'product build' video of a simple stool. I found the entire process, images and sound very satisfying to watch! This experimental piece explores the fusion of natural and synthetic materials in furniture design. The stool features a 3D-printed seat combined with wooden legs, highlighting the contrast and harmony between [...]
Kategorien: 3D Grafik
Blender Jobs for August 15, 2025
Here's an overview of the most recent Blender jobs on Blender Artists, ArtStation and 3djobs.xyz: fish in a bottle | Junior 3D Game Artist Haast Autonomous | 3D Aerospace Visualization Engineer (Artist) Insight Global | 3D Character Artist Apex Systems | Virtual Reality Designer Geonodes artist required Contract 2D Weapons (Guns) Concept Artist 3D Head [...]
Kategorien: 3D Grafik
Best of Blender Artists: 2025-33
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
Kategorien: 3D Grafik
Videotutorials - How to Use Render Raw for Professional Color Grading
Learn how to use the Render Raw add-on in Blender for streamlined, artistic color grading. In this step-by-step guide, Gleb Alexandrov explores the unified colorist’s panel, inspired by tools like Lightroom and DaVinci Resolve, and show how it can give your renders a cinematic finish. Perfect for Blender artists looking to enhance their visuals with [...]
Kategorien: 3D Grafik
UVPackmaster – Auto Repacking, New UV Grouping Method and Much More [$]
A lot of powerful new features have been added to UVPackmaster since our last post on BlenderNation. Here’s a quick summary of the highlights. A powerful new feature: Auto Repacking! With a single click, you can now repack all configured UV maps in your blend file. By using option sets, the user can define packing [...]
Kategorien: 3D Grafik
Timelapse: Creating a 3D Stylized Plane - Blender 4.5
Enjoy the full creation process, from sketch to render, of a stylized plane that Pietro Chiovaro created for his game. I started with a sketch that I used as the main reference for the blockout and 3D modeling. Then I moved on to cleanup, removing all unnecessary edges and vertices, an essential optimization to maintain [...]
Kategorien: 3D Grafik
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