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Gleb Alexandrov writes: In this first free bonus tutorial from the Hard Surface Rigging in Blender course by Jeannot Landry, we will basically rig rubber ducky from start to final rig, ready to animate.
stylizedstation writes: Struggling with creating environments in Blender? In this tutorial/breakdown, Max shows us how he approached an environment workflow using ONLY Blender 2.8 Max covers how to properly use concept art and translate it into 3D, how to create large amounts of stylized assets QUICKLY, and most importantly, how to make sure that the [...]
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Church Post Apocalyptic Wind Master House Modernization The Inner Beauty Scene from my first short - shadow games Happy pineapple Dilophosaurus wetherilli The Octophone Burger [...]
mozzy69 writes: In this post, we take a beginner approach to building Unreal Engine 4 from source code on Ubuntu, then importing assets made in Blender. By examining the benefits of using a Version Control System we take a step by step approach to compiling Binaries for the Linux platform thereby making your version of [...]
The post How to Build Unreal Engine 4 on Ubuntu with Blender Assets appeared first on BlenderNation.
jayanam writes: My free Blender FBX export addon Batex has been extended to export animations and armatures as well. In an sample Low Poly project I show how to export to Unreal Engine (UE4) but you can use the export addon for Unity as well.
Dillon Goo just shared his latest My Hero Academia fan video. I'll admit right away I have no idea what's going on in it, but I LOVED watching it :) Meowdoriya and Eri-nyan find themselves fighting against a giant transformed Cheepsaki. Inspired by My Hero Academia Season 4 Episode 13. https://www.youtube.com/watch?v=UKzSRqDPghc&feature=youtu.be
Yudit1999 writes: I want to share the general process of how I render my sculpts in Blender. In this video I'm gonna show you how to do lighting, shading/materials, rendering, and compositing in Blender. I use this workflow a lot for my sculpture renders. I hope you guys can learn something trough this video. I [...]
About Hello, My name is Thiago R. Soares (TySoares), graphic designer and 3D artist, I'm 35 years old and I'm from Brasilia, Brazil. My first contact with 3D started in 2008, before graduating in graphic design from Universidade Paulista - UNIP. I tried several times to learn how to model on my own, but I [...]
CBaileyFilm writes: In this exciting episode we discuss how to make explosions and some of the hidden issues you might run into. Have you ever tried to create a fire, smoke or explosion sim but it just won't appear in your render? This video is for you! We also work out how to optimise the [...]
The post Making A Sci-Fi Movie - Part 11 - Creating Reusable Explosions In Blender appeared first on BlenderNation.
pavla writes: If you're making a Blender movie, it helps to know how to set up your camera. And no camera can be handled without knowing the different types of camera moves! There are 6 basic types of camera movement and we cover them in this new course on Directing the Camera in Blender. Watch [...]
Teddy T. writes: This video took me pretty much a full month to make. I did use a lot of purchased models and hired some freelancing modeling assistance, but that just goes to show that you with such an amazing community, you don't have to make everything yourself. The room used in the intro could [...]
Joseph writes: Hey Blendernation! This video tutorial shows how you can destroy objects in Blender 3d utilizing cell fracture with the grease pencil, rigid body simulation and the KHAOS add-on fuel and debris fields! Let us know what you would like to learn next! Enjoy! Our Blender Add-ons: Ultimate Blender add-on value pack KHAOS (Ultimate [...]
The post Rigid body explosions in Blender 2.8: Tutorial ft. cell fracture, rigid bodies, & KHAOS add-on [$] appeared first on BlenderNation.
mladen_djukic writes: Hi Blender Nation! We’re sharing a free Blender rig from our series – Stretch! Please help us test it out and give us feedback on how to improve it. The model was done by a great artist Dejan Mijatovic. The base of the rig is Autorig, and it’s powered by X-Pose Picker… but [...]