jsabbott writes: Welcome to the eighth tutorial of the 3D Game Assets series. In this tutorial we will be modeling a low-poly sci-fi cargo container asset. The written tutorial can be found here.
The post Intermediate Tutorial: Low-Poly Sci-fi Cargo Container | 3D Game Assets appeared first on BlenderNation.
Juan Gea writes: Second live streaming in English - Alicevision Meshroom and other commercial alternatives - Tuesday 28 at 21:00 UTC+1 (Spanish hour) After the short Live about the new RTX GPU´s I´m going to start the actual real deal live streamings about 3D software, tutorials and 3D in general. This time I will cover [...]
The post Livestream: Alicevision Meshroom and alternatives - Today, 9PM Amsterdam appeared first on BlenderNation.
Davide Tirindelli writes: Hi everyone, i recorded the full making process of this steampunk furnace that i did for a friend. The video, in two parts, shows everything: modeling - materials - light setup and compositing + some final touches done in gimp, mostly as it's faster and a bit more versatile than the blender [...]
Nita Ravalji writes: Hello everyone… here is another project in Blender Eevee… had some issues in particles and transparent bg else everything worked good :) love the show by the way. I've rendered it in 4K … that’s why i love eevee… almost same rendertime as making playblast…
jayanam writes: In this video I use Blender 2.8 and the standard sculpting brushes to sculpt a stylized stone with dynamic topology.
Marc writes: The RockMasterKit is a collection of 90+ rock models, 60 photoscanned sculpting brushes and 5 procedural rock materials that look different on each rock. Its now avaible to download on the blendermarket.
Helena Valenzuela writes: TRAPPIST-1e Rescue Mission is a 360° animation short film about an astronaut that has to rescue TESS.203 an analytics of terrain robot. This was my final project for graduation on college, and the purpose of the video is to create an interest of astronomy on young people and deliver facts about our [...]
futurehack writes: Hello SoCal BlenderHeads! This is a Westside Los Angeles Blender Users Group Meetup where we get together, share news/tips/tricks, provide feature overviews, share creative projects related to open source digital content creation software and Blender in particular (blender.org). Typical meetings include a Blender related news/release roundup, technical sessions on creative projects, breaks for [...]
Mickael Boitte is a multidisciplinary 3D artist from Belgium. He presents his best work from 2015-2018.
BlendMaster writes: Hey Everybody! In this new video, we will go over how to create your very own abstract fluid splashes inside of Blender. This is a very fun and simple project to follow along to. We will first create the particle system with our metaball being the particle object. Afterwards, we will smooth out [...]
Here's my latest overview of the best Blender work on Sketchfab this week. And remember: add the #Blender tag if you want me to find your work! SphereBot by Formation on Sketchfab Baikal Plasmagun by mrrobot on Sketchfab Xylia - Daughter of the Red Moon by Adipriatna on Sketchfab Egg and Sausage by Dinh Hoang [...]
The post My favourite Blender Art on Sketchfab: 2018, week 35 appeared first on BlenderNation.
GarageFarm writes: Tutorial showing a quick way of modeling a wicker basket in Blender 2.79 and making a turnaround camera animation of the model, using some pre-installed addons (tissue, turnaround camera)
Here's a cool speed paint by one of my favourite Sketchfab artists on Sketchfab. Enjoy! And the final result: Owl statue by graft on Sketchfab
The post Speed Paint: Owl Statue Texture Painting in Blender appeared first on BlenderNation.
It's been a while since I last featured Enrico Cerica's work, and he's been quite productive since! Time for an update.
Here's a cool story about how US Marines saved a staggering amount of money by 3D printing a simple part for a fighter jet - using Blender. (...) Imagine you’re a US Marine, and instead of fixing a dishwasher or TV remote, you’ve got a $123 million F-35 fighter in the shop. The part you [...]
The post Marines 3D-Print Part To Repair Multi-Million Dollar Fighter appeared first on BlenderNation.
Steve Lund dives into Photogrammetry with the new Open Source tool Meshroom and takes you through the steps to making your own first succesful 'photoscan'. See also this topic on Blender Artists if you need support. blockquote> Learn how to do photogrammetry and create some amazing 3D scans with Meshroom and Blender for free in [...]
The post How to Photoscan Easy and Free - Meshroom and Blender appeared first on BlenderNation.
Koumis writes: This tutorial will show some ways in which you can use the Active Element pivot point for armatures in Edit mode, walk cycles and models in edit mode. Caution: this video starts a little (too) loud!
A fascinating music video by Art Soft! Hi, my new video is ready to start here. Made with the internal renderer (not Cycles!) of Blender 2.79 (64 Bit / Windows). With the help of Blenders's animation nodes, there is an evaluation of the given curve object. This evaluation provides all 3D locations of all points [...]
The post Video: TASCOI - The Animated Sound Curve Object Instancer appeared first on BlenderNation.
Kirt Erwin Dorado shared this timelapse of the creation of Marvel's Venom character.
The post Timelapse: Venom - Scuplting, Retopology & Texturing appeared first on BlenderNation.
Jonathan Lampel writes: Virtual Reality is not going away any time soon! In this video I’ll go over what makes modeling and texturing for VR different than for regular games. Any 3d model can technically be used in a virtual reality environment, but there are a lot of limitations specific to the platform that should [...]
The post 10 Tips for Creating 3D Assets for Virtual Reality appeared first on BlenderNation.