ChrisP writes: In this tutorial I show you how to remove specific reflections from certain surfaces while keeping perfectly placed highlights exactly where you want them ... perfect for Product Visualization!
String Fairy writes: Learn how to make an iridescent material in EEVEE. The updates here from my first one is all happens after the "Shader to RGB" node. You can customize further with coloring it to your liking by placing a color ramp between the noise texture and Principled BSDF.
String Fairy explains how to set up a procedural marble material in Blender EEVEE + Cycles.
Douglas E Knapp writes: Rocket Pop Can Part Two, shaders, HDRI shading for beginners and Particle Water. After 3 days of work, including a full redo of the video, part two is done! Now for part three, compositing. Subscribe on Youtube and click the bell! Share on FB! And please donate 1$ for the video [...]
The post Rocket Pop Can Part Two, shaders, HDRI shading for beginners and Particle Water. appeared first on BlenderNation.
YanSculpts writes: A talk on why you should speed sculpt everyday, with a time-lapse of a speed sculpt I did of a demon girl in Blender 2.8.
The post Why You Should Speed Sculpt Every Day - Demon Sea Girl (Blender Timelapse) appeared first on BlenderNation.
Jan van den Hemel writes: Quick UV unwrap - don't focus on perfection, just get the job done! The important thing is that the texture is distributed evenly.
kursad writes: Hello, I made this add-on to access most needed folders in Blender. This is a convenience utility add-on that makes accessing essential Blender folders easy. It is implemented as a floating menu and a menu under the "File" menu. This add-on works both for Blender 2.79 and 2.80 versions And it should work [...]
The post DuWamf: Dude, Where are my folders? Access essential Blender folders like boss. (2.79/2.80) appeared first on BlenderNation.
Pablo Vazquez writes: Our hero Clément did it again! Colored wireframes are finally in Blender 2.8.
Jimmy Deface writes: Hi Blenderites, I'm Jimmy from Ireland, i'm a self taught Blender jack of all tabs and i've been toying with Flip Fluids in blender these past few days. When i posted the results a few people requested a tutorial so here's my very first Blender video tutorial. I made a few rookie [...]
The post Blender Tutorial - Fluid Hoomans (Intermediate) Using FlipFluids($) & ManuelLab appeared first on BlenderNation.
Carllos writes: Hi everyone ! Today I would love to show you how I was creating a simple painted pillar. I hope that some of you will like it and share with me you thoughs about it. I would like to also encourage you to stay with me for more ^^ !
Jack W Kaiser writes: Hello BlenderNation, I made this animation to explain how the liver metabolizes alcohol. One of the 500+ functions of the liver. Made using blender 2.79 and 2.8 Beta with the Particle Instantiator addon from Tim Zoet. Narrated by my wife who prompted the video by asking me, "what does the liver [...]
Jeff writes: 360 images, or photospheres, can sometimes be rotated and have issues that you want to remove. 2D image editors like photoshop aren't up to the task, but Blender can do it! Learn how in this new Daring Dino tutorial.
Apparently you can use a $75 crypto mining GPU without a video output by connecting it to your main GPU and using a modified driver! Turk182 writes: So, The GP106-100, a 6gb geforce GTX 1060 without the display ports, can be used within your system apparently, according to Linus Tech Tips. Find link to the [...]
The post Headless Mining Card (GPU 106-100) as a Graphics Cards appeared first on BlenderNation.
About me My name is Tamás Török. I'm living in Hungary and I'm working for a company as a 3D generalist. We're making 3D scenes for a digital education system. I was always interested in drawing and about 15 years ago I started to use Blender. I was sure that I want to learn 3D [...]
VirtualShade writes: Hi, I’m a hobbyist CG artist who creates textures for 3d rendering. I’ve created over 50 free materials by now, which you can download for free on virtualshade.tumblr.com. All texture sets include the necessary maps to recreate a photorealistic material, such as the Albedo, Ambient Occlusion, Roughness, Height and Normal Maps. I have [...]
The post Over 50 Free, High Res PBR Texture Sets (CC0, Up to 10K Resolution) appeared first on BlenderNation.
Douglas E Knapp writes: This was inspired by a question about making a ski pole basket and how to use the booleen modifiers to do it. Basically that is a really bad way to do it but explaining how it can be easily done took a full tutorial. Learn how to model a Ski Pole [...]
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation. Antelope Canyon Low poly fishing village Lancelot Procedural Obsidian/Crystal Material (Download) Creature Epsicore Benal promo Rabbit animation Stylized Realistic Crow for Blender 2.8 Eevee & [...]
Jan van den Hemel writes: Continuing this creature project, I decided to seperate the teeth and nails as seperate objects, This will make baking the displacements from the high poly to the low poly mesh easier and will also be handy when assigning materials later. Modeling teeth and nails is easy as is shown in [...]
The post Daily Blender Tip 174: VFX Project Part 3 Modeling Teeth appeared first on BlenderNation.
chocofur writes: Hey Everybody! Our Blender 2.8 Absolute Beginners Course continues and there's video number 17 available now on YouTube! In this video, you'll learn one of the most important modeling tools available in Blender's Edit Mode - Loop Cut and Bevel Tools! We will also see how the Mesh look in Edit Mode influences [...]
The post Loop Cut and Bevel Tools - Blender 2.8 Tutorial from Chocofur appeared first on BlenderNation.
RichardF writes: The latest version of Prism Pipeline adds support for the latest Blender 2.79 and 2.8 builds (Windows only). Prism is an free and open-source ready-to-use Animation and Visual Effects Pipeline, which is easy to setup and to use. It manages your Blender scenes, creates playblasts and handles the renderings for you. Prism provides [...]