jayanam writes: In this Armory3D 0.6 and Blender 2.8 video tutorial I show how to shoot projectiles in an FPS game. As an example I use the FPS template from the Armory3d GitHub and improve it: I change the topology of the projectiles and also adjust the direction of these in the Gun controller Haxe [...]
Emmanuel Okafor writes: in this tutorial, we will be creating a barreling using mainly modifiers in blender :
The post Creating a Wooden Barrel (PROCEDURALLY!!) in Blender appeared first on BlenderNation.
Nicolas D'Amore writes: The Italian website Blender.it has decided to start making a series of interviews to some very good artists who definitely deserve more attention. The second chosen artist is Joaquín Kierbel, a great Argentinian artist, recently noticed by CGCookie. You can read the interview in Italian, English and Spanish here. Enjoy!
The post Italian site Blender.it interviews Joaquín Kierbel appeared first on BlenderNation.
jsabbott writes: Welcome to the next “Let’s Make” Blender 2.7 tutorial. In this tutorial we will be modeling a cartoon-style house. The written tutorial can be found here.
Arnold Couturier writes: Version 1.4 of SceneCity, the city-creation addon for Blender, is out! What's new Export to Unity has been added. Check the documentation. Another improvement is the support for objects hierarchies. That means for example when you specify a building or road portion object with the objects getter node, it doesn't have to [...]
Dorian Zgraggen writes: Learn the process of creating an interactive 3d scene using Blender 2.80 (beta) and Verge 3D:
The post How To Create 3D Interactive Web Experiences in Blender 2.80 & Verge 3D appeared first on BlenderNation.
Abhay Sharma writes: Create easy text animations in blender 2.8 with animation nodes 2.1 in real time with Eevee renderer!!! Just a word of caution, I am using Blender 2.8 beta version and Animation Nodes 2.1 experimental version, which makes it very unstable at the moment, so keep saving your work.
The post Easy Text Animations with Blender 2.8 and Animation Nodes 2.1 appeared first on BlenderNation.
jayanam writes: Here is a new update for the Blender 2.8 addon BL UI Widgets. A new widget - a label - is added and the creation of the widgets can now be done in a coordinate system that has it's origin in the upper left hand corner - the intuitive way for 2d widget [...]
Lluc3D writes: In this video time-lapse I'm showing the complete process to create a game asset in Blender, texturing in Quixel suite, also I'm using toolbag 3 for baking maps. Then I use EEVEE for rendering. The asset is a crossbow for the "Project DV" a new game project that I'm working on. I want [...]
The post Game asset timelapse - Create a crossbow in Blender 2.8 and eevee appeared first on BlenderNation.
About Hi! I am Amaury Lefoulon aka Leamon, 35 years old, self-taught in 3D, and living in France. Since Santa Claus brought me my first Master Systems II video game console in 1989, I always knew that I would like to do a job related to multimedia entertainment. It was only six years ago, after [...]
Here's a nice initiative to stay active during 2019 - a weekly topic for some design work. Abe Viljoen writes: Some of us are just starting out and some of us are pro's but we all have a common love for Blender and we could all spend more time in the app to help us [...]
Every week, hundreds of artists share their work on the Blender Artists forum. I'm putting some of the best work in the spotlight in a weekly post here on BlenderNation.
pavla writes: The massive update to Blender's Grease Pencil (GP) tool in the upcoming 2.8 release continues to awe the community. As a fully featured 2D animation toolset, it's a great time to test the waters with the 2.8 beta. In this tutorial, Wayne Dixon demonstrates fundamental 2D character animation using something everyone can draw: [...]
Stefano SottoZen writes: Happy New Year Blendernation! Was intended to be ready a few days ago but, render time had the last word :) I hope you will enjoy it! Have fun and Best wishes to all of you for a great new year with Blender!!! Stefano
Porter Nielsen writes: A simple tutorial showing how to use textures from Unity 3d inside Blender 2.8 in order to get similar results.
The post From Unity to Blender 2 8 : How to set up Unity materials inside Eevee appeared first on BlenderNation.
ChrisP writes: Looking for realistic materials for Blender 2.8 EEVEE and Cycles? Here are some metals I have spent many hours on. They are created in and for 2.8 so they can easily be linked into any scene and they can all be used both in EEVEE and Cycles. Check out the "Promo" videos to [...]
Manikandan CG/VFX Artist writes: Blender based VFX studio R-ART WORKS presents "EERA" - South India's first animated cinematic trailer that made from open source pipeline
The post EERA - animated cinematic trailer using open source pipeline appeared first on BlenderNation.
chrislowe writes: We'd like to introduce a new software to you that revolutionizes character and facial-based VFX: Character Face Gen (CFG). This software is based on a powerful Artificial Intelligence engine. The CFG software will enable your to carry out difficult facial VFX tasks easily and at a fraction of the time it takes currently. [...]
The post Digital Age Reduction & Beauty VFX Shots Using Cutting Edge AI Software appeared first on BlenderNation.
Johnny Uday writes: A pet named Angelito in Costa Rica was about to be euthanized because of the damage caused to his jaw after being hit by a car. The Veterinarian in charge Miguel Araya decided to contact Johnny Uday in Ecuador who is conducting research with 3D bio-modeling and bio-compatible materials. A new jaw [...]
The post World's first 3D printed dog jaw (graphic visuals warning) appeared first on BlenderNation.
esmilesvfx writes: Hello, Blender friends! I like using blender to express my artistic vision but its also a great tool for making some side income lets talk about it for a second